Player Matchup

Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
 
Rama
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Darkkestar
Kukulkan
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 17L
1,897 Elo+
Solo
Team Averages
Level 120
1,500 SR
1,632 Elo+

VS

Team Averages
Level 124
1,443 SR
1,547 Elo+
Baron Samedi
Baron Samedi
K1XVI
Baron Samedi
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,567 Elo+
Party 1
Osiris
Osiris
TheyKilledSonic
Osiris
Level 68
God Stats
14W - 8L
1,557 SR
Queue Stats
60W - 54L
1,561 Elo+
Solo
Medusa
Medusa
Undoxable
Medusa
Level 158
God Stats
0W - 1L
1,271 SR
Queue Stats
17W - 19L
1,511 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
14
3 / 0 / 8
8,989
817
9,444
11,658
12,584
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Rama
 
Rama
14
7 / 2 / 1
8,838
803
8,884
9,298
3,417
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
Darkkestar
Kukulkan
13
2 / 3 / 7
8,610
783
8,912
7,274
2,986
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
K1XVI
Baron Samedi
12
1 / 4 / 2
8,041
731
6,137
8,798
5,137
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
3 / 4 / 1
8,654
787
6,836
13,394
11,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Medusa
Undoxable
Medusa
12
0 / 4 / 2
7,623
693
5,847
9,220
3,845
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
12
Kills
4
5
Deaths
12
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
3
0
8
7
W
Rama
 
Rama
7
2
1
3.75
W
Kukulkan
Darkkestar
Kukulkan
2
3
7
1.83
L
Baron Samedi
K1XVI
Baron Samedi
1
4
2
0.5
L
3
4
1
0.88
L
Medusa
Undoxable
Medusa
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,240
Damage
18,820
28,230
Taken
31,412
18,987
Mitigated
20,404
2,150
Healing
5,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
9,444
1,309
0
1,795
11,658
12,584
27
1,740
9,911
169
28,004
W
Rama
 
Rama
8,884
6,092
0
255
9,298
3,417
916
2,664
6,627
0
27,611
W
Kukulkan
Darkkestar
Kukulkan
8,912
1,348
0
100
7,274
2,986
651
1,793
5,481
38,782
856
L
Baron Samedi
K1XVI
Baron Samedi
6,137
832
674
1,350
8,798
5,137
0
3,119
5,500
23,991
0
L
6,836
2,427
0
2,426
13,394
11,422
0
3,221
9,730
0
25,736
L
Medusa
Undoxable
Medusa
5,847
2,093
0
913
9,220
3,845
0
2,646
6,410
0
37,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,437
Gold Earned
24,318
155
Minions Killed
137
0
Camps Cleared
0
604,904
Distance Traveled
553,509
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
8,989
817
31
3
0
238,581
0
W
Rama
8,838
803
46
4
0
179,062
0
W
Kukulkan
8,610
783
78
7
0
187,261
0
L
Baron Samedi
8,041
731
39
4
0
158,082
2
L
Osiris
8,654
787
37
3
0
207,237
0
L
Medusa
7,623
693
61
6
0
188,190
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role