Player Matchup

Kukulkan
Kukulkan
Gringo966244
Kukulkan
Level 61
God Stats
4W - 8L
1,331 SR
Queue Stats
20W - 33L
1,322 Elo+
Party 3
Ao Kuang
Ao Kuang
NexzyHD
Ao Kuang
Level 124
God Stats
2W - 1L
1,496 SR
Queue Stats
16W - 13L
1,509 Elo+
Party 1
King Arthur
King Arthur
PokeyJonnyboy
King Arthur
Level 149
God Stats
1W - 0L
1,693 SR
Queue Stats
21W - 25L
1,488 Elo+
Party 1
Ares
Ares
conair c 360
Ares
Level 65
God Stats
2W - 4L
1,410 SR
Queue Stats
24W - 36L
1,368 Elo+
Party 3
Apollo
Apollo
jefiboy
Apollo
Level 119
God Stats
4W - 7L
1,471 SR
Queue Stats
20W - 19L
1,488 Elo+
Party 1
Team Averages
Level 104
1,480 SR
1,435 Elo+

VS

Team Averages
Level 47
1,500 SR
1,362 Elo+
Janus
Janus
Mariusalfa
Janus
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 93L
1,345 Elo+
Party 2
Ravana
Ravana
PeterPsychose
Ravana
Level 87
God Stats
3W - 5L
1,566 SR
Queue Stats
72W - 79L
1,475 Elo+
Solo
Heimdallr
Heimdallr
hugosbrugby
Heimdallr
Level 28
God Stats
2W - 4L
1,417 SR
Queue Stats
139W - 175L
1,324 Elo+
Party 2
Geb
Geb
varocodema444
Geb
Level 48
God Stats
4W - 6L
1,515 SR
Queue Stats
81W - 93L
1,373 Elo+
Party 2
Amaterasu
Amaterasu
xTeyeee
Amaterasu
Level 27
God Stats
4W - 5L
1,500 SR
Queue Stats
92W - 126L
1,293 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gringo966244
Kukulkan
13
0 / 2 / 2
7,336
489
2,463
8,732
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
NexzyHD
Ao Kuang
14
3 / 2 / 1
8,231
549
5,311
13,678
5,596
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
PokeyJonnyboy
King Arthur
15
2 / 0 / 3
8,695
580
9,409
11,662
10,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Breastplate

Breastplate

+20
Physical Protection

12
1 / 2 / 2
7,379
492
5,434
14,026
12,406
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
jefiboy
Apollo
14
1 / 0 / 0
7,892
526
3,219
10,162
4,054
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
2 / 2 / 1
7,748
517
9,248
6,514
2,594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

7
0 / 1 / 0
5,204
347
1,339
4,301
1,423
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heimdallr
hugosbrugby
Heimdallr
15
3 / 1 / 1
8,790
586
10,732
8,655
4,082
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 0 / 3
7,078
472
6,204
9,695
7,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Amaterasu
xTeyeee
Amaterasu
11
0 / 4 / 0
6,502
433
3,816
12,882
7,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
7
Kills
6
6
Deaths
8
8
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Gringo966244
Kukulkan
0
2
2
0.5
L
Janus
2
2
1
1.25
W
Ao Kuang
NexzyHD
Ao Kuang
3
2
1
1.75
L
0
1
0
0
W
King Arthur
PokeyJonnyboy
King Arthur
2
0
3
3.5
W
1
2
2
1
L
Heimdallr
hugosbrugby
Heimdallr
3
1
1
3.5
W
Apollo
jefiboy
Apollo
1
0
0
1
L
1
0
3
2.5
L
Amaterasu
xTeyeee
Amaterasu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,836
Damage
31,339
58,260
Taken
42,047
35,742
Mitigated
23,500
17,532
Healing
11,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Gringo966244
Kukulkan
2,463
36
0
2,066
8,732
3,296
826
5,381
2,857
50,235
1,585
L
Janus
9,248
314
0
375
6,514
2,594
0
3,412
3,055
62,806
419
W
Ao Kuang
NexzyHD
Ao Kuang
5,311
2,107
76
5,202
13,678
5,596
0
1,279
12,325
60,067
20,557
L
1,339
400
0
1,695
4,301
1,423
0
868
3,433
0
20,617
W
King Arthur
PokeyJonnyboy
King Arthur
9,409
1,613
0
3,772
11,662
10,390
430
1,811
9,851
0
65,496
W
5,434
536
0
2,212
14,026
12,406
0
3,681
10,177
21,813
1,151
L
Heimdallr
hugosbrugby
Heimdallr
10,732
3,640
0
3,190
8,655
4,082
0
3,605
5,050
0
88,151
W
Apollo
jefiboy
Apollo
3,219
1,931
0
4,204
10,162
4,054
35
2,465
7,615
0
64,951
L
6,204
565
0
2,510
9,695
7,980
0
3,211
6,297
25,754
0
L
Amaterasu
xTeyeee
Amaterasu
3,816
1,698
0
4,052
12,882
7,421
0
1,405
10,613
0
39,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,533
Gold Earned
35,322
432
Minions Killed
382
0
Camps Cleared
0
1,577,438
Distance Traveled
1,284,731
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
7,336
489
84
6
0
274,700
0
L
Janus
7,748
517
116
8
0
308,009
6
W
Ao Kuang
8,231
549
107
7
0
340,364
2
L
Ravana
5,204
347
41
3
0
127,207
0
W
King Arthur
8,695
580
81
5
0
291,599
9
W
Ares
7,379
492
34
2
0
324,348
0
L
Heimdallr
8,790
586
128
9
0
280,096
2
W
Apollo
7,892
526
126
8
0
346,427
0
L
Geb
7,078
472
21
1
0
332,830
6
L
Amaterasu
6,502
433
76
5
0
236,589
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role