Player Matchup

Hercules
Hercules
Gold IV
Goku_DZ_Power
Hercules
Gold IV
Level 115
God Stats
40W - 44L
1,512 SR
Queue Stats
78W - 77L
1,457 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum III
Viens1v1Sal-Bot-
Baron Samedi
Platinum III
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 23L
1,860 MMR
Party 2
Cabrakan
Cabrakan
Platinum I
sparda24thebeast
Cabrakan
Platinum I
Level 209
God Stats
134W - 76L
1,713 SR
Queue Stats
316W - 240L
1,803 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 144
1,575 SR
1,707 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 107
1,520 SR
1,300 MMR
Shiva
Shiva
Bronze IV
 
Shiva
Bronze IV
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Anubis
Anubis
Bronze IV
KOTAБAPMOT
Anubis
Bronze IV
Level 107
God Stats
0W - 4L
1,520 SR
Queue Stats
4W - 15L
1,248 MMR
Party 1
Skadi
Skadi
Bronze IV
Lirrra
Skadi
Bronze IV
Level 88
God Stats
2W - 3L
1,540 SR
Queue Stats
3W - 16L
1,151 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Goku_DZ_Power
Hercules
16
12 / 0 / 15
11,215
935
17,229
15,840
18,120
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baron Samedi
Viens1v1Sal-Bot-
Baron Samedi
17
9 / 2 / 15
10,849
904
14,014
9,193
5,899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
6 / 1 / 20
10,357
863
12,424
13,746
19,813
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AchillesDiscordiaNe ZhaAgni

VS

Bans
PersephoneGaneshaAh Muzen CabNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
12
1 / 7 / 1
8,112
676
10,449
18,648
21,031
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
12
0 / 10 / 2
7,761
647
6,239
13,651
7,386
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Skadi
Lirrra
Skadi
11
2 / 10 / 0
7,988
666
6,300
15,472
6,100
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
6
27
Kills
3
3
Deaths
27
50
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Shiva
 
Shiva
1
7
1
0.21
W
Hercules
Goku_DZ_Power
Hercules
12
0
15
19.5
L
Anubis
0
10
2
0.1
L
Skadi
Lirrra
Skadi
2
10
0
0.2
W
Baron Samedi
Viens1v1Sal-Bot-
Baron Samedi
9
2
15
8.25
W
6
1
20
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,667
Damage
22,988
38,779
Taken
47,771
43,832
Mitigated
34,517
15,186
Healing
3,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
 
Shiva
10,449
1,740
195
1,422
18,648
21,031
0
9,598
8,601
0
27,594
W
Hercules
Goku_DZ_Power
Hercules
17,229
4,593
0
6,744
15,840
18,120
1,518
2,365
13,443
0
33,448
L
Anubis
6,239
277
0
918
13,651
7,386
0
7,196
6,236
28,153
290
L
Skadi
Lirrra
Skadi
6,300
1,977
0
744
15,472
6,100
0
7,741
7,247
0
15,452
W
Baron Samedi
Viens1v1Sal-Bot-
Baron Samedi
14,014
910
4,288
2,781
9,193
5,899
1,013
996
8,180
61,169
0
W
12,424
1,163
0
1,373
13,746
19,813
247
2,645
11,101
21,570
1,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,421
Gold Earned
23,861
153
Minions Killed
97
0
Camps Cleared
0
710,418
Distance Traveled
577,969
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
8,112
676
36
3
0
212,376
2
W
Hercules
11,215
935
37
3
0
265,930
0
L
Anubis
7,761
647
39
3
0
174,588
2
L
Skadi
7,988
666
22
2
0
191,005
0
W
Baron Samedi
10,849
904
88
7
0
217,606
3
W
Cabrakan
10,357
863
28
2
0
226,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role