Player Matchup

Awilix
Awilix
 
Awilix
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
Djukson
Ullr
Level 205
God Stats
8W - 16L
1,307 SR
Queue Stats
167W - 192L
1,476 Elo+
Party 1
Shiva
Shiva
DontBeAfraidMan
Shiva
Level 220
God Stats
0W - 2L
1,440 SR
Queue Stats
79W - 103L
1,417 Elo+
Party 1
Chang'e
Chang'e
LordInterus
Chang'e
Level 202
God Stats
0W - 1L
1,327 SR
Queue Stats
10W - 24L
1,277 Elo+
Party 1
Jormungandr
Jormungandr
SlogiranoPile
Jormungandr
Level 148
God Stats
0W - 1L
1,748 SR
Queue Stats
80W - 81L
1,470 Elo+
Party 1
Team Averages
Level 180
1,464 SR
1,428 Elo+

VS

Team Averages
Level 157
1,571 SR
1,524 Elo+
Neith
Neith
 
Neith
Level 237
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
 
Freya
Level 216
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
SKuningas
Nu Wa
Level 129
God Stats
18W - 2L
1,572 SR
Queue Stats
155W - 139L
1,527 Elo+
Solo
Thor
Thor
doriko213
Thor
Level 96
God Stats
11W - 10L
1,542 SR
Queue Stats
147W - 121L
1,616 Elo+
Solo
Shiva
Shiva
itzRyyuu
Shiva
Level 108
God Stats
3W - 0L
1,739 SR
Queue Stats
42W - 33L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
12
1 / 2 / 2
6,457
497
7,111
10,078
3,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ullr
Djukson
Ullr
11
1 / 3 / 0
6,394
492
5,632
11,814
4,216
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

10
0 / 3 / 1
6,038
464
5,975
18,721
7,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chang'e
LordInterus
Chang'e
10
0 / 5 / 0
5,906
454
2,809
12,783
4,251
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Jormungandr
SlogiranoPile
Jormungandr
13
1 / 1 / 0
6,556
504
5,278
13,354
12,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
4 / 1 / 3
8,694
669
10,140
8,627
6,832
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Freya
 
Freya
14
4 / 1 / 1
7,996
615
8,661
9,124
4,119
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Nu Wa
SKuningas
Nu Wa
14
1 / 1 / 7
8,081
622
10,755
5,972
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Thor
14
5 / 0 / 1
7,763
597
6,739
9,674
4,217
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
itzRyyuu
Shiva
12
0 / 0 / 3
6,106
470
8,691
9,072
6,868
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
29
3
Kills
14
14
Deaths
3
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
1
2
2
1
W
Neith
 
Neith
4
1
3
5.5
W
Freya
 
Freya
4
1
1
4.5
L
Ullr
Djukson
Ullr
1
3
0
0.33
L
0
3
1
0.17
L
Chang'e
LordInterus
Chang'e
0
5
0
0
W
Nu Wa
SKuningas
Nu Wa
1
1
7
4.5
L
Jormungandr
SlogiranoPile
Jormungandr
1
1
0
1
W
Thor
5
0
1
5.5
W
Shiva
itzRyyuu
Shiva
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,805
Damage
44,986
66,750
Taken
42,469
32,952
Mitigated
24,186
16,872
Healing
16,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
7,111
3,004
0
700
10,078
3,862
0
2,665
7,011
0
53,679
W
Neith
 
Neith
10,140
3,751
0
5,144
8,627
6,832
409
4,104
3,780
0
73,975
W
Freya
 
Freya
8,661
2,745
0
4,128
9,124
4,119
0
0
9,124
61,313
4,575
L
Ullr
Djukson
Ullr
5,632
2,793
0
1,647
11,814
4,216
0
4,928
6,376
0
50,970
L
5,975
840
1,480
5,352
18,721
7,793
0
3,693
14,322
0
27,546
L
Chang'e
LordInterus
Chang'e
2,809
245
384
3,498
12,783
4,251
0
4,551
7,616
42,163
0
W
Nu Wa
SKuningas
Nu Wa
10,755
1,416
0
750
5,972
2,150
244
2,312
3,660
65,404
1,506
L
Jormungandr
SlogiranoPile
Jormungandr
5,278
1,333
0
3,811
13,354
12,830
0
752
12,418
48,682
791
W
Thor
6,739
1,556
0
4,288
9,674
4,217
336
383
9,256
0
59,502
W
Shiva
itzRyyuu
Shiva
8,691
1,900
220
1,600
9,072
6,868
0
90
8,982
0
27,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,351
Gold Earned
38,640
332
Minions Killed
457
0
Camps Cleared
0
1,388,157
Distance Traveled
1,356,338
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
6,457
497
74
6
0
333,664
3
W
Neith
8,694
669
108
8
0
219,621
3
W
Freya
7,996
615
113
9
0
281,399
3
L
Ullr
6,394
492
82
6
0
266,856
1
L
Shiva
6,038
464
35
3
0
281,421
3
L
Chang'e
5,906
454
61
5
0
263,338
0
W
Nu Wa
8,081
622
118
9
0
253,934
1
L
Jormungandr
6,556
504
80
6
0
242,878
0
W
Thor
7,763
597
94
7
0
307,895
0
W
Shiva
6,106
470
24
2
0
293,489
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role