Player Matchup

Xing Tian
Xing Tian
Eld3rGoose
Xing Tian
Level 16
God Stats
2W - 0L
1,725 SR
Queue Stats
12W - 5L
1,570 Elo+
Party 1
Odin
Odin
FizzOnUrJayc3
Odin
Level 148
God Stats
2W - 4L
1,375 SR
Queue Stats
176W - 177L
1,469 Elo+
Party 1
Zeus
Zeus
HEADSHOT_GUY18
Zeus
Level 155
God Stats
4W - 0L
1,500 SR
Queue Stats
123W - 119L
1,566 Elo+
Solo
Fenrir
Fenrir
WAFFLES6746
Fenrir
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 24L
1,495 Elo+
Party 1
He Bo
He Bo
smagnan19
He Bo
Level 153
God Stats
2W - 0L
1,743 SR
Queue Stats
69W - 64L
1,508 Elo+
Party 1
Team Averages
Level 115
1,569 SR
1,521 Elo+

VS

Team Averages
Level 125
1,551 SR
1,520 Elo+
Bellona
Bellona
KamiFuujin
Bellona
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,373 Elo+
Solo
Chernobog
Chernobog
MajigJamin
Chernobog
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
307W - 311L
1,505 Elo+
Party 2
Hachiman
Hachiman
TruffleMyButter
Hachiman
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 10L
1,538 Elo+
Party 2
Da Ji
Da Ji
Upçast
Da Ji
Level 165
God Stats
2W - 1L
1,755 SR
Queue Stats
311W - 312L
1,540 Elo+
Party 2
Hun Batz
Hun Batz
sfenton1389
Hun Batz
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Eld3rGoose
Xing Tian
19
5 / 5 / 17
12,316
880
7,916
25,993
38,414
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
7 / 4 / 18
12,060
861
19,921
18,564
33,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

20
5 / 3 / 19
11,987
856
26,977
11,231
5,476
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
17
6 / 7 / 12
10,797
771
8,067
16,058
11,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
smagnan19
He Bo
18
7 / 5 / 11
11,340
810
11,378
13,378
6,128
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
KamiFuujin
Bellona
15
3 / 8 / 11
9,527
681
9,535
20,020
22,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
MajigJamin
Chernobog
17
3 / 5 / 12
10,163
726
12,485
14,915
6,634
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hachiman
16
4 / 6 / 16
10,408
743
15,898
15,121
6,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Da Ji
Upçast
Da Ji
16
6 / 7 / 15
10,251
732
12,990
16,260
8,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
sfenton1389
Hun Batz
19
8 / 4 / 9
10,995
785
17,971
16,351
15,919
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
87
30
Kills
24
24
Deaths
30
77
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
Eld3rGoose
Xing Tian
5
5
17
2.7
W
7
4
18
4
W
5
3
19
4.83
L
Bellona
KamiFuujin
Bellona
3
8
11
1.06
L
Chernobog
MajigJamin
Chernobog
3
5
12
1.8
L
Hachiman
4
6
16
2
L
Da Ji
Upçast
Da Ji
6
7
15
1.93
W
Fenrir
6
7
12
1.71
L
Hun Batz
sfenton1389
Hun Batz
8
4
9
3.13
W
He Bo
smagnan19
He Bo
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,259
Damage
68,879
85,224
Taken
82,667
95,663
Mitigated
60,014
16,779
Healing
16,667
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
Eld3rGoose
Xing Tian
7,916
841
425
4,030
25,993
38,414
632
0
25,474
18,737
0
W
19,921
2,736
1,828
3,318
18,564
33,852
464
0
18,474
1,037
34,999
W
26,977
2,187
844
2,030
11,231
5,476
3,173
0
11,139
52,531
880
L
Bellona
KamiFuujin
Bellona
9,535
2,291
312
1,066
20,020
22,784
0
12,458
7,285
0
13,763
L
Chernobog
MajigJamin
Chernobog
12,485
6,188
1,094
2,886
14,915
6,634
295
8,504
5,993
0
29,665
L
Hachiman
15,898
7,997
1,159
1,566
15,121
6,608
252
6,350
8,363
0
31,899
L
Da Ji
Upçast
Da Ji
12,990
2,175
2,291
1,485
16,260
8,069
0
11,243
4,921
0
18,249
W
Fenrir
8,067
1,117
961
1,573
16,058
11,793
1,986
0
16,011
0
13,533
L
Hun Batz
sfenton1389
Hun Batz
17,971
1,920
1,138
3,670
16,351
15,919
0
8,044
7,688
0
37,512
W
He Bo
smagnan19
He Bo
11,378
313
611
1,159
13,378
6,128
1,517
0
13,238
24,555
842

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,500
Gold Earned
51,344
151
Minions Killed
156
0
Camps Cleared
0
1,371,457
Distance Traveled
1,220,154
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
12,316
880
16
1
0
276,701
0
W
Odin
12,060
861
32
2
0
303,687
0
W
Zeus
11,987
856
61
4
0
266,153
0
L
Bellona
9,527
681
6
0
0
243,128
0
L
Chernobog
10,163
726
45
3
0
199,691
0
L
Hachiman
10,408
743
50
4
0
227,743
0
L
Da Ji
10,251
732
20
1
0
248,683
0
W
Fenrir
10,797
771
15
1
0
270,867
0
L
Hun Batz
10,995
785
35
3
0
300,909
0
W
He Bo
11,340
810
27
2
0
254,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role