Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
absksm
Chaac
Level 87
God Stats
2W - 1L
1,874 SR
Queue Stats
9W - 8L
1,343 Elo+
Party 1
Kali
Kali
kingkassem9
Kali
Level 60
God Stats
6W - 1L
1,290 SR
Queue Stats
18W - 21L
1,361 Elo+
Party 1
Team Averages
Level 98
1,555 SR
1,401 Elo+

VS

Team Averages
Level 62
1,430 SR
1,518 Elo+
Scylla
Scylla
KuJaK666
Scylla
Level 113
God Stats
0W - 1L
1,180 SR
Queue Stats
135W - 132L
1,412 Elo+
Party 2
Nemesis
Nemesis
Midnight9959
Nemesis
Level 6
God Stats
0W - 5L
1,500 SR
Queue Stats
0W - 9L
1,500 Elo+
Party 2
Odin
Odin
Viegrav
Odin
Level 67
God Stats
2W - 1L
1,610 SR
Queue Stats
49W - 19L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
5 / 0 / 6
8,487
849
9,075
8,867
3,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Chaac
absksm
Chaac
13
1 / 1 / 10
7,683
768
8,444
11,414
8,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 0 / 5
9,113
911
4,455
7,705
3,329
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KuJaK666
Scylla
11
0 / 5 / 1
6,398
640
5,944
7,519
2,875
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Midnight9959
Nemesis
9
0 / 5 / 0
6,221
622
4,408
9,545
5,572
Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Odin
Viegrav
Odin
12
1 / 1 / 0
6,687
669
6,569
9,807
9,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
11
Kills
1
1
Deaths
11
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
5
0
6
8
L
Scylla
KuJaK666
Scylla
0
5
1
0.1
L
Nemesis
Midnight9959
Nemesis
0
5
0
0
L
Odin
Viegrav
Odin
1
1
0
1
W
Chaac
absksm
Chaac
1
1
10
6
W
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,974
Damage
16,921
27,986
Taken
26,871
15,503
Mitigated
17,651
14,883
Healing
1,965
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,075
1,201
2,313
4,421
8,867
3,196
618
1,543
7,324
34,829
0
L
Scylla
KuJaK666
Scylla
5,944
373
66
234
7,519
2,875
0
2,135
4,987
26,718
763
L
Nemesis
Midnight9959
Nemesis
4,408
1,472
0
854
9,545
5,572
0
3,708
5,561
0
17,877
L
Odin
Viegrav
Odin
6,569
2,319
0
811
9,807
9,204
0
3,271
5,991
0
16,038
W
Chaac
absksm
Chaac
8,444
1,133
0
4,535
11,414
8,978
469
2,404
9,010
0
20,140
W
4,455
1,895
0
3,614
7,705
3,329
0
2,138
5,567
0
30,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,283
Gold Earned
19,306
133
Minions Killed
97
0
Camps Cleared
0
660,184
Distance Traveled
529,759
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
8,487
849
53
5
0
213,953
0
L
Scylla
6,398
640
44
4
0
172,167
0
L
Nemesis
6,221
622
28
3
0
175,916
0
L
Odin
6,687
669
25
3
0
181,676
0
W
Chaac
7,683
768
28
3
0
215,834
0
W
Kali
9,113
911
52
5
0
230,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role