Player Matchup

Nemesis
Nemesis
Silver I
 
Nemesis
Silver I
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Silver I
 
Ares
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Silver III
Descrets-
Osiris
Silver III
Level 129
God Stats
4W - 8L
1,340 SR
Queue Stats
21W - 26L
1,137 MMR
Solo
Olorun
Olorun
Bronze I
TeumesianFox
Olorun
Bronze I
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 117L
1,139 MMR
Party 1
Charybdis
Charybdis
Bronze I
Xipe Chaac
Charybdis
Bronze I
Level 120
God Stats
2W - 2L
1,599 SR
Queue Stats
107W - 117L
1,139 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 133
1,488 SR
1,283 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 155
1,703 SR
1,135 MMR
Ra
Ra
Silver II
DeathSt1nger
Ra
Silver II
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 60L
1,163 MMR
Solo
Awilix
Awilix
Silver I
Destroy all2000
Awilix
Silver I
Level 169
God Stats
3W - 4L
2,008 SR
Queue Stats
231W - 238L
1,146 MMR
Solo
Chiron
Chiron
Silver II
EdDragonOfChaos
Chiron
Silver II
Level 154
God Stats
9W - 8L
1,515 SR
Queue Stats
60W - 73L
1,138 MMR
Solo
Charon
Charon
Silver I
I SkaDaddyZ I
Charon
Silver I
Level 166
God Stats
5W - 2L
1,756 SR
Queue Stats
100W - 102L
1,125 MMR
Solo
Mulan
Mulan
Silver I
bheliosb
Mulan
Silver I
Level 144
God Stats
9W - 5L
1,738 SR
Queue Stats
88W - 96L
1,101 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
15
4 / 1 / 2
8,128
542
5,775
15,389
7,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Ares
 
Ares
12
0 / 1 / 3
7,582
505
8,554
15,943
12,775
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Osiris
Descrets-
Osiris
9
0 / 4 / 0
6,344
423
6,385
11,966
6,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
13
1 / 3 / 4
7,816
521
9,264
9,293
4,568
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Charybdis
Xipe Chaac
Charybdis
16
2 / 0 / 1
8,811
587
8,643
8,268
3,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
NutAthenaSun Wukong

VS

Bans
Maman BrigitteThanatosArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
7,929
529
8,151
10,915
5,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
1 / 0 / 4
7,338
489
7,243
10,454
4,328
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 2 / 2
6,793
453
5,974
11,246
4,192
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

11
0 / 1 / 2
6,856
457
6,289
11,932
9,379
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mulan
bheliosb
Mulan
13
4 / 0 / 3
8,036
536
7,878
16,866
17,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
7
Kills
9
9
Deaths
7
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
4
1
2
5
L
Ares
 
Ares
0
1
3
1.5
W
3
4
1
0.88
L
Osiris
Descrets-
Osiris
0
4
0
0
W
1
0
4
3
W
1
2
2
1
W
0
1
2
1
L
Olorun
1
3
4
1
L
Charybdis
Xipe Chaac
Charybdis
2
0
1
2.5
W
Mulan
bheliosb
Mulan
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,621
Damage
35,535
60,859
Taken
61,413
34,973
Mitigated
40,574
29,585
Healing
19,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
5,775
1,882
0
8,825
15,389
7,114
20
3,146
11,996
0
64,339
L
Ares
 
Ares
8,554
980
0
6,438
15,943
12,775
234
4,733
10,889
30,948
6,022
W
8,151
477
992
2,609
10,915
5,187
335
6,210
4,705
61,785
0
L
Osiris
Descrets-
Osiris
6,385
2,986
0
5,630
11,966
6,703
0
0
11,541
0
36,123
W
7,243
2,090
0
4,495
10,454
4,328
0
3,310
7,144
0
56,550
W
5,974
2,789
624
3,309
11,246
4,192
0
1,379
9,867
0
53,099
W
6,289
1,254
0
1,887
11,932
9,379
186
4,721
7,211
21,550
1,252
L
Olorun
9,264
3,844
177
2,871
9,293
4,568
885
3,783
5,467
64,352
0
L
Charybdis
Xipe Chaac
Charybdis
8,643
4,021
0
5,644
8,268
3,813
914
1,817
6,451
0
93,806
W
Mulan
bheliosb
Mulan
7,878
1,823
0
5,962
16,866
17,488
370
2,595
14,271
0
51,934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,681
Gold Earned
36,952
462
Minions Killed
369
0
Camps Cleared
0
1,327,932
Distance Traveled
1,467,385
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,128
542
97
6
0
339,636
7
L
Ares
7,582
505
36
2
0
282,117
1
W
Ra
7,929
529
106
7
0
286,572
0
L
Osiris
6,344
423
56
4
0
179,775
5
W
Awilix
7,338
489
87
6
0
366,423
0
W
Chiron
6,793
453
82
5
0
266,210
2
W
Charon
6,856
457
28
2
0
292,154
4
L
Olorun
7,816
521
99
7
0
241,076
0
L
Charybdis
8,811
587
174
12
0
285,328
0
W
Mulan
8,036
536
66
4
0
256,026
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role