Player Matchup

Mulan
Mulan
ChadLONGPP
Mulan
Level 86
God Stats
2W - 2L
1,350 SR
Queue Stats
170W - 163L
1,525 Elo+
Party 3
Nu Wa
Nu Wa
ElChicoPito
Nu Wa
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,927 Elo+
Party 2
Vulcan
Vulcan
JoseTorresUwU
Vulcan
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 9L
1,927 Elo+
Party 2
Chaac
Chaac
Noah321zz
Chaac
Level 21
God Stats
15W - 17L
1,204 SR
Queue Stats
27W - 30L
1,480 Elo+
Party 3
Awilix
Awilix
RIINGOO690
Awilix
Level 28
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 12L
1,809 Elo+
Party 2
Team Averages
Level 42
1,411 SR
1,734 Elo+

VS

Team Averages
Level 60
1,483 SR
1,529 Elo+
Zhong Kui
Zhong Kui
AlanGrey27
Zhong Kui
Level 48
God Stats
3W - 2L
1,623 SR
Queue Stats
6W - 7L
1,553 Elo+
Solo
Cerberus
Cerberus
AwesomeGuy906
Cerberus
Level 65
God Stats
2W - 7L
1,491 SR
Queue Stats
382W - 316L
1,594 Elo+
Solo
Kukulkan
Kukulkan
DadsCigarettes
Kukulkan
Level 66
God Stats
18W - 10L
1,730 SR
Queue Stats
218W - 251L
1,522 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Dextery2410
Tsukuyomi
Level 64
God Stats
15W - 6L
1,351 SR
Queue Stats
180W - 188L
1,457 Elo+
Solo
Nut
Nut
abillionants
Nut
Level 58
God Stats
0W - 2L
1,221 SR
Queue Stats
125W - 170L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
11
2 / 0 / 6
6,559
505
4,426
11,075
8,435
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
4 / 1 / 2
7,702
592
7,132
7,170
2,510
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
4 / 0 / 5
8,252
635
6,358
5,493
2,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chaac
Noah321zz
Chaac
13
1 / 1 / 2
8,031
618
6,457
8,864
5,675
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
RIINGOO690
Awilix
15
11 / 1 / 1
8,640
665
11,058
11,205
4,469
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AlanGrey27
Zhong Kui
10
0 / 4 / 2
5,837
449
4,360
9,206
5,711
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Cerberus
AwesomeGuy906
Cerberus
12
0 / 3 / 1
6,934
533
4,802
12,249
13,431
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
11
0 / 6 / 0
6,134
472
2,161
9,004
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
Dextery2410
Tsukuyomi
9
1 / 4 / 1
5,937
457
3,305
8,782
2,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 5 / 0
6,612
509
5,973
11,363
3,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
22
Kills
3
3
Deaths
22
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AlanGrey27
Zhong Kui
0
4
2
0.25
L
Cerberus
AwesomeGuy906
Cerberus
0
3
1
0.17
W
Mulan
2
0
6
5
L
Kukulkan
0
6
0
0
L
Tsukuyomi
Dextery2410
Tsukuyomi
1
4
1
0.38
W
4
1
2
5
W
4
0
5
6.5
W
Chaac
Noah321zz
Chaac
1
1
2
2
W
Awilix
RIINGOO690
Awilix
11
1
1
11.5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,431
Damage
20,601
43,807
Taken
50,604
23,325
Mitigated
28,191
8,992
Healing
9,595
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AlanGrey27
Zhong Kui
4,360
385
0
2,106
9,206
5,711
45
3,199
5,422
31,897
0
L
Cerberus
AwesomeGuy906
Cerberus
4,802
776
0
3,453
12,249
13,431
0
482
11,635
45,316
909
W
Mulan
4,426
402
0
1,572
11,075
8,435
442
2,158
8,917
0
17,328
L
Kukulkan
2,161
0
0
500
9,004
2,941
0
4,162
4,672
39,446
0
L
Tsukuyomi
Dextery2410
Tsukuyomi
3,305
1,133
0
2,981
8,782
2,731
0
1,082
7,479
0
32,765
W
7,132
1,563
0
740
7,170
2,510
54
1,331
5,839
64,412
0
W
6,358
1,580
0
500
5,493
2,236
674
2,334
3,159
61,233
0
W
Chaac
Noah321zz
Chaac
6,457
1,976
0
1,784
8,864
5,675
0
3,193
5,185
0
59,385
W
Awilix
RIINGOO690
Awilix
11,058
4,180
0
4,396
11,205
4,469
0
1,502
9,571
0
73,150
L
5,973
3,459
0
555
11,363
3,377
144
3,463
7,342
0
49,551

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,184
Gold Earned
31,454
474
Minions Killed
404
0
Camps Cleared
0
1,442,887
Distance Traveled
1,120,790
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,837
449
53
4
0
236,429
0
L
Cerberus
6,934
533
130
10
0
237,716
2
W
Mulan
6,559
505
35
3
0
308,269
2
L
Kukulkan
6,134
472
88
7
0
222,187
4
L
Tsukuyomi
5,937
457
53
4
0
210,978
0
W
Nu Wa
7,702
592
96
7
0
259,226
0
W
Vulcan
8,252
635
116
9
0
304,261
3
W
Chaac
8,031
618
128
10
0
255,351
0
W
Awilix
8,640
665
99
8
0
315,780
1
L
Nut
6,612
509
80
6
0
213,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role