Player Matchup

Poseidon
Poseidon
Gold V
 
Poseidon
Gold V
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Surtr
Surtr
Gold II
KingGigantor
Surtr
Gold II
Level 158
God Stats
11W - 16L
1,364 SR
Queue Stats
188W - 197L
1,469 MMR
Solo
Ares
Ares
Gold V
Saelth
Ares
Gold V
Level 123
God Stats
0W - 6L
1,361 SR
Queue Stats
26W - 27L
1,469 MMR
Solo
Arachne
Arachne
Gold IV
Shénqí
Arachne
Gold IV
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 63L
1,462 MMR
Solo
Anhur
Anhur
Bronze III
VoodooCuban
Anhur
Bronze III
Level 98
God Stats
0W - 1L
1,253 SR
Queue Stats
2W - 9L
1,454 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,396 SR
1,471 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 93
1,591 SR
1,465 MMR
Sol
Sol
Gold V
TacoKing925
Sol
Gold V
Level 40
God Stats
16W - 12L
1,786 SR
Queue Stats
48W - 52L
1,483 MMR
Party 2
Bakasura
Bakasura
Gold III
Tekvo
Bakasura
Gold III
Level 126
God Stats
66W - 34L
1,685 SR
Queue Stats
179W - 182L
1,457 MMR
Party 1
Skadi
Skadi
Gold IV
WolfosPlay
Skadi
Gold IV
Level 49
God Stats
3W - 5L
1,212 SR
Queue Stats
48W - 52L
1,483 MMR
Party 2
Baron Samedi
Baron Samedi
Gold IV
amildzw
Baron Samedi
Gold IV
Level 164
God Stats
3W - 2L
1,482 SR
Queue Stats
280W - 291L
1,437 MMR
Party 1
Amaterasu
Amaterasu
Silver I
wardroveforever
Amaterasu
Silver I
Level 88
God Stats
3W - 0L
1,791 SR
Queue Stats
25W - 34L
1,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
10
2 / 2 / 3
6,048
605
5,772
3,765
1,214
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
2 / 1 / 1
6,084
608
8,055
9,833
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
Saelth
Ares
8
1 / 1 / 2
5,219
522
3,561
7,361
4,348
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Shénqí
Arachne
10
4 / 1 / 1
6,017
602
4,650
9,569
4,221
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

6
0 / 2 / 0
4,153
415
2,802
4,534
1,285
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
Hou YiThanatosBacchusNemesis

VS

Bans
AthenaSylvanusAwilixBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
5,356
536
4,139
7,060
2,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Bakasura
Tekvo
Bakasura
11
2 / 0 / 2
5,790
579
3,432
8,701
3,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Skadi
11
3 / 1 / 2
6,474
647
5,674
5,111
1,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
amildzw
Baron Samedi
9
0 / 2 / 3
5,403
540
2,613
8,625
5,818
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Amaterasu
wardroveforever
Amaterasu
11
1 / 3 / 0
6,054
605
4,243
12,001
8,756
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
14
9
Kills
7
7
Deaths
9
7
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Poseidon
 
Poseidon
2
2
3
1.75
L
2
1
1
2.5
L
Ares
Saelth
Ares
1
1
2
2
L
Arachne
Shénqí
Arachne
4
1
1
4.5
W
1
3
0
0.33
W
Bakasura
Tekvo
Bakasura
2
0
2
3
L
0
2
0
0
W
Skadi
3
1
2
4
W
Baron Samedi
amildzw
Baron Samedi
0
2
3
0.75
W
Amaterasu
wardroveforever
Amaterasu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,840
Damage
20,101
35,062
Taken
41,498
15,002
Mitigated
22,684
12,879
Healing
17,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
 
Poseidon
5,772
637
0
749
3,765
1,214
0
1,463
2,158
52,528
641
L
8,055
4,107
0
5,548
9,833
3,934
56
0
8,839
1,349
46,672
L
Ares
Saelth
Ares
3,561
124
0
2,190
7,361
4,348
0
2,603
4,450
15,316
0
L
Arachne
Shénqí
Arachne
4,650
3,385
0
3,533
9,569
4,221
0
1,262
8,029
0
33,117
W
4,139
969
0
2,707
7,060
2,472
0
4,101
2,959
35,962
1,316
W
Bakasura
Tekvo
Bakasura
3,432
2,437
0
4,356
8,701
3,862
0
601
8,100
0
36,098
L
2,802
1,894
0
859
4,534
1,285
0
598
3,917
0
19,199
W
Skadi
5,674
2,306
0
1,105
5,111
1,776
560
408
4,703
0
46,657
W
Baron Samedi
amildzw
Baron Samedi
2,613
429
240
2,469
8,625
5,818
0
4,112
4,513
15,568
0
W
Amaterasu
wardroveforever
Amaterasu
4,243
1,693
0
6,147
12,001
8,756
0
626
11,375
0
48,628

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,521
Gold Earned
29,077
260
Minions Killed
349
0
Camps Cleared
0
898,898
Distance Traveled
997,938
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
6,048
605
80
8
0
199,418
6
L
Surtr
6,084
608
67
7
0
177,011
0
L
Ares
5,219
522
22
2
0
196,279
3
L
Arachne
6,017
602
60
6
0
223,015
4
W
Sol
5,356
536
79
8
0
180,877
0
W
Bakasura
5,790
579
73
7
0
256,559
0
L
Anhur
4,153
415
31
3
0
103,175
0
W
Skadi
6,474
647
91
9
0
186,319
1
W
Baron Samedi
5,403
540
17
2
0
179,841
0
W
Amaterasu
6,054
605
89
9
0
194,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role