Player Matchup

Arachne
Arachne
Gold II
Aspd3n69
Arachne
Gold II
Level 145
God Stats
39W - 28L
1,524 SR
Queue Stats
232W - 243L
1,532 MMR
Party 1
Janus
Janus
Gold IV
KIRITOGAMER205
Janus
Gold IV
Level 157
God Stats
1W - 3L
1,121 SR
Queue Stats
177W - 171L
1,363 MMR
Solo
Cabrakan
Cabrakan
Silver IV
LDSurb
Cabrakan
Silver IV
Level 75
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 9L
1,351 MMR
Party 2
Hachiman
Hachiman
Bronze III
Nehzos
Hachiman
Bronze III
Level 45
God Stats
6W - 3L
1,583 SR
Queue Stats
9W - 8L
1,354 MMR
Party 2
Surtr
Surtr
Silver II
XARESX9
Surtr
Silver II
Level 101
God Stats
3W - 5L
1,801 SR
Queue Stats
140W - 150L
1,117 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 105
1,506 SR
1,343 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 92
1,502 SR
1,373 MMR
Cthulhu
Cthulhu
Silver II
 
Cthulhu
Silver II
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zhong Kui
Zhong Kui
Silver II
Fishin4Ninjas7
Zhong Kui
Silver II
Level 52
God Stats
0W - 2L
1,500 SR
Queue Stats
84W - 74L
1,355 MMR
Solo
Kali
Kali
Silver IV
JumpAround23
Kali
Silver IV
Level 128
God Stats
0W - 4L
1,500 SR
Queue Stats
145W - 169L
1,337 MMR
Solo
Anhur
Anhur
Silver I
ntriley8
Anhur
Silver I
Level 103
God Stats
1W - 1L
1,509 SR
Queue Stats
69W - 74L
1,319 MMR
Solo
Ix Chel
Ix Chel
Bronze III
relieved-scar9
Ix Chel
Bronze III
Level 49
God Stats
8W - 7L
1,500 SR
Queue Stats
427W - 428L
1,354 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aspd3n69
Arachne
9
1 / 0 / 2
5,130
570
3,432
6,942
2,607
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
1 / 0 / 1
5,578
620
3,215
3,504
1,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
LDSurb
Cabrakan
9
0 / 0 / 3
5,328
592
1,951
8,341
4,830
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hachiman
Nehzos
Hachiman
12
2 / 0 / 0
6,670
741
3,831
4,685
1,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Surtr
XARESX9
Surtr
10
1 / 2 / 0
5,721
636
3,384
7,914
3,283
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Bans
AgniThanatosKuzenboYmir

VS

Bans
Ne ZhaAthenaThorAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
9
0 / 0 / 0
4,683
520
4,548
5,566
3,518
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Zhong Kui
Fishin4Ninjas7
Zhong Kui
10
0 / 1 / 0
5,155
573
3,280
4,783
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
1 / 1 / 0
4,504
500
1,559
8,029
3,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anhur
ntriley8
Anhur
8
0 / 3 / 0
4,434
493
1,762
5,830
1,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

9
1 / 1 / 1
5,269
585
4,484
6,717
3,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
3
5
Kills
2
2
Deaths
6
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
W
Arachne
Aspd3n69
Arachne
1
0
2
2
L
Zhong Kui
Fishin4Ninjas7
Zhong Kui
0
1
0
0
L
1
1
0
1
W
1
0
1
1.5
W
Cabrakan
LDSurb
Cabrakan
0
0
3
1.5
W
Hachiman
Nehzos
Hachiman
2
0
0
2
W
Surtr
XARESX9
Surtr
1
2
0
0.5
L
Anhur
ntriley8
Anhur
0
3
0
0
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,813
Damage
15,633
31,386
Taken
30,925
13,758
Mitigated
15,859
13,147
Healing
11,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,548
557
0
1,566
5,566
3,518
0
1,320
4,152
27,244
0
W
Arachne
Aspd3n69
Arachne
3,432
1,967
0
3,842
6,942
2,607
0
1,714
5,136
0
31,803
L
Zhong Kui
Fishin4Ninjas7
Zhong Kui
3,280
99
0
1,683
4,783
3,492
0
2,326
2,097
41,276
1,508
L
1,559
625
0
3,938
8,029
3,258
0
282
7,747
0
24,932
W
3,215
156
0
1,328
3,504
1,252
0
1,705
1,673
40,032
0
W
Cabrakan
LDSurb
Cabrakan
1,951
612
1,207
2,233
8,341
4,830
0
3,313
4,660
11,180
0
W
Hachiman
Nehzos
Hachiman
3,831
2,644
0
3,251
4,685
1,786
614
897
3,625
0
57,413
W
Surtr
XARESX9
Surtr
3,384
903
0
1,286
7,914
3,283
0
3,388
3,980
758
33,861
L
Anhur
ntriley8
Anhur
1,762
1,177
0
982
5,830
1,766
0
784
5,046
0
25,184
L
4,484
665
135
2,843
6,717
3,825
0
37
6,680
28,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,427
Gold Earned
24,045
324
Minions Killed
302
0
Camps Cleared
0
966,120
Distance Traveled
900,964
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
4,683
520
36
4
0
198,288
0
W
Arachne
5,130
570
52
6
0
231,970
1
L
Zhong Kui
5,155
573
99
11
0
177,172
0
L
Kali
4,504
500
44
5
0
231,523
0
W
Janus
5,578
620
92
10
0
181,984
3
W
Cabrakan
5,328
592
10
1
0
194,425
0
W
Hachiman
6,670
741
107
12
0
163,568
1
W
Surtr
5,721
636
63
7
0
194,173
4
L
Anhur
4,434
493
54
6
0
144,091
1
L
Ix Chel
5,269
585
69
8
0
149,890
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role