Player Matchup

Set
Set
CammTheGemini
Set
Level 158
God Stats
1W - 0L
1,530 SR
Queue Stats
6W - 3L
1,779 Elo+
Party 2
Janus
Janus
Dethhlord42
Janus
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,860 Elo+
Party 2
Artemis
Artemis
Jõrdan
Artemis
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,560 Elo+
Party 2
Bellona
Bellona
LucidUK
Bellona
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,670 Elo+
Party 2
Zhong Kui
Zhong Kui
dins_fire_
Zhong Kui
Level 162
God Stats
7W - 6L
1,610 SR
Queue Stats
473W - 480L
1,573 Elo+
Solo
Team Averages
Level 126
1,528 SR
1,688 Elo+

VS

Team Averages
Level 178
1,520 SR
1,514 Elo+
Lancelot
Lancelot
CrackJohnson11
Lancelot
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 168L
1,544 Elo+
Party 1
Izanami
Izanami
EmiNaturalKiller
Izanami
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 82L
1,517 Elo+
Solo
Vamana
Vamana
PriorMagician96
Vamana
Level 337
God Stats
40W - 45L
1,472 SR
Queue Stats
1,469W - 1,502L
1,482 Elo+
Solo
Chronos
Chronos
RamJam73
Chronos
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 80L
1,530 Elo+
Party 1
Mercury
Mercury
SuperiorMemes
Mercury
Level 101
God Stats
9W - 12L
1,629 SR
Queue Stats
382W - 396L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 3 / 9
8,269
827
8,565
11,558
13,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
4 / 1 / 11
8,986
899
9,131
5,111
3,032
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
Jõrdan
Artemis
14
2 / 2 / 14
8,039
804
12,659
9,732
5,155
Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
LucidUK
Bellona
14
4 / 1 / 12
8,434
843
10,328
10,142
11,828
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Zhong Kui
dins_fire_
Zhong Kui
16
4 / 1 / 9
9,350
935
11,817
11,333
11,193
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
1 / 4 / 4
7,740
774
6,129
15,185
10,680
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 2 / 3
7,907
791
9,043
8,808
4,561
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
1 / 2 / 4
8,220
822
7,656
11,673
11,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Chronos
RamJam73
Chronos
12
0 / 6 / 3
6,876
688
5,698
10,469
5,094
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mercury
13
2 / 5 / 3
7,633
763
7,200
9,326
4,667
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
19
Kills
6
8
Deaths
19
55
Assists
17
Player
Kills
Deaths
Assists
KDA
W
5
3
9
3.17
L
Lancelot
1
4
4
0.75
W
4
1
11
9.5
L
2
2
3
1.75
W
Artemis
Jõrdan
Artemis
2
2
14
4.5
W
Bellona
LucidUK
Bellona
4
1
12
10
L
1
2
4
1.5
L
Chronos
RamJam73
Chronos
0
6
3
0.25
L
Mercury
2
5
3
0.7
W
Zhong Kui
dins_fire_
Zhong Kui
4
1
9
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,500
Damage
35,726
47,876
Taken
55,461
44,301
Mitigated
36,810
21,645
Healing
11,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,565
2,435
2,047
2,903
11,558
13,093
203
3,125
8,235
0
17,765
L
Lancelot
6,129
769
0
2,589
15,185
10,680
0
7,090
7,970
0
8,013
W
9,131
383
0
338
5,111
3,032
185
178
4,933
21,070
0
L
9,043
4,980
1,595
1,771
8,808
4,561
0
3,678
5,051
0
26,959
W
Artemis
Jõrdan
Artemis
12,659
5,963
835
2,997
9,732
5,155
278
927
8,724
0
21,263
W
Bellona
LucidUK
Bellona
10,328
1,969
3,552
3,111
10,142
11,828
0
871
8,915
0
12,832
L
7,656
2,913
567
2,497
11,673
11,808
0
5,094
6,374
0
19,464
L
Chronos
RamJam73
Chronos
5,698
1,240
0
538
10,469
5,094
0
2,913
7,462
14,896
776
L
Mercury
7,200
1,375
948
561
9,326
4,667
0
1,871
7,408
0
12,146
W
Zhong Kui
dins_fire_
Zhong Kui
11,817
1,211
1,417
4,445
11,333
11,193
1,124
502
10,593
27,537
623

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,078
Gold Earned
38,376
112
Minions Killed
102
0
Camps Cleared
0
984,228
Distance Traveled
911,543
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
8,269
827
7
1
0
190,945
0
L
Lancelot
7,740
774
7
1
0
177,618
0
W
Janus
8,986
899
29
3
0
197,362
0
L
Izanami
7,907
791
39
4
0
182,827
0
W
Artemis
8,039
804
16
2
0
156,443
0
W
Bellona
8,434
843
5
1
0
238,819
0
L
Vamana
8,220
822
26
3
0
206,080
0
L
Chronos
6,876
688
12
1
0
162,461
0
L
Mercury
7,633
763
18
2
0
182,557
0
W
Zhong Kui
9,350
935
55
6
0
200,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role