Player Matchup

Horus
Horus
CraptainPoo
Horus
Level 228
God Stats
5W - 8L
1,420 SR
Queue Stats
389W - 362L
1,547 Elo+
Solo
Charybdis
Charybdis
Flash CBW
Charybdis
Level 119
God Stats
18W - 21L
1,538 SR
Queue Stats
121W - 119L
1,451 Elo+
Party 1
Artio
Artio
GruntCBW
Artio
Level 145
God Stats
94W - 69L
1,634 SR
Queue Stats
220W - 213L
1,458 Elo+
Party 1
Thanatos
Thanatos
SCRAZE
Thanatos
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,728 Elo+
Solo
Hades
Hades
SundayMoneyCBW
Hades
Level 159
God Stats
1W - 0L
1,318 SR
Queue Stats
198W - 194L
1,443 Elo+
Party 1
Team Averages
Level 150
1,482 SR
1,525 Elo+

VS

Team Averages
Level 133
1,495 SR
1,513 Elo+
Horus
Horus
 
Horus
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
DemiMoogle
Hades
Level 123
God Stats
3W - 6L
1,436 SR
Queue Stats
186W - 190L
1,467 Elo+
Party 2
Mercury
Mercury
Jubei_Valentine
Mercury
Level 163
God Stats
6W - 2L
1,664 SR
Queue Stats
251W - 236L
1,515 Elo+
Party 2
Sol
Sol
SolGiveFireHead
Sol
Level 126
God Stats
0W - 1L
1,376 SR
Queue Stats
101W - 94L
1,481 Elo+
Solo
Nut
Nut
sourpumaXx
Nut
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 2
7,782
599
7,540
12,137
8,200
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charybdis
Flash CBW
Charybdis
13
1 / 0 / 2
7,450
573
3,777
5,314
1,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
GruntCBW
Artio
11
1 / 1 / 8
7,262
559
3,761
9,325
7,404
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
SCRAZE
Thanatos
13
8 / 1 / 3
7,679
591
8,480
11,336
5,074
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

12
1 / 3 / 3
7,345
565
7,568
10,136
6,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 2 / 1
6,869
528
6,802
12,049
8,378
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
10
0 / 1 / 3
5,347
411
5,647
10,080
8,290
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
3 / 2 / 2
6,638
511
4,948
11,680
4,809
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 3 / 1
6,243
480
5,983
7,745
2,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

10
1 / 4 / 2
6,275
483
2,048
7,261
2,636
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
15
12
Kills
6
6
Deaths
12
18
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
0
2
1
0.25
W
1
1
2
2
L
Hades
0
1
3
1.5
W
Charybdis
Flash CBW
Charybdis
1
0
2
2
W
Artio
GruntCBW
Artio
1
1
8
5
L
3
2
2
2
W
Thanatos
SCRAZE
Thanatos
8
1
3
9.5
L
2
3
1
0.83
W
1
3
3
0.83
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,126
Damage
25,428
48,248
Taken
48,815
29,361
Mitigated
26,449
25,832
Healing
16,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,802
2,861
40
5,884
12,049
8,378
0
266
11,200
0
54,237
W
7,540
3,330
104
4,770
12,137
8,200
0
754
10,639
0
56,509
L
Hades
5,647
593
815
2,948
10,080
8,290
0
2,117
7,830
25,778
0
W
Charybdis
Flash CBW
Charybdis
3,777
2,407
0
3,425
5,314
1,994
1,606
1,135
4,179
0
70,920
W
Artio
GruntCBW
Artio
3,761
216
1,038
3,625
9,325
7,404
384
3,280
6,003
17,751
0
L
4,948
2,545
0
3,385
11,680
4,809
11
3,390
8,255
0
50,083
W
Thanatos
SCRAZE
Thanatos
8,480
1,890
0
9,435
11,336
5,074
350
2,981
8,355
0
54,009
L
5,983
1,580
0
2,110
7,745
2,336
0
3,639
4,106
40,913
0
W
7,568
503
166
3,269
10,136
6,689
280
3,893
6,243
47,370
2,547
L
2,048
1,453
0
1,090
7,261
2,636
0
1,510
5,751
0
34,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,518
Gold Earned
31,372
405
Minions Killed
358
0
Camps Cleared
0
1,225,720
Distance Traveled
1,166,716
3
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,869
528
100
8
0
245,948
0
W
Horus
7,782
599
82
6
0
211,521
2
L
Hades
5,347
411
52
4
0
217,543
4
W
Charybdis
7,450
573
132
10
0
211,086
0
W
Artio
7,262
559
15
1
0
277,824
1
L
Mercury
6,638
511
80
6
0
256,561
5
W
Thanatos
7,679
591
68
5
0
288,608
0
L
Sol
6,243
480
60
5
0
223,127
7
W
Hades
7,345
565
108
8
0
236,681
0
L
Nut
6,275
483
66
5
0
223,537
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role