Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
Ahoj Wntd
Skadi
Level 69
God Stats
3W - 3L
1,891 SR
Queue Stats
22W - 18L
1,563 Elo+
Party 3
Bacchus
Bacchus
SerwajCZ
Bacchus
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
31W - 49L
1,325 Elo+
Party 2
Janus
Janus
cleano1996
Janus
Level 128
God Stats
1W - 3L
1,211 SR
Queue Stats
109W - 134L
1,374 Elo+
Solo
Arachne
Arachne
sSwapp
Arachne
Level 132
God Stats
1W - 3L
1,293 SR
Queue Stats
87W - 80L
1,398 Elo+
Party 3
Team Averages
Level 85
1,479 SR
1,432 Elo+

VS

Team Averages
Level 87
1,464 SR
1,498 Elo+
Ymir
Ymir
FateStayRider
Ymir
Level 43
God Stats
1W - 1L
1,220 SR
Queue Stats
35W - 36L
1,434 Elo+
Party 1
Anhur
Anhur
Yasuke2350
Anhur
Level 127
God Stats
5W - 11L
1,174 SR
Queue Stats
310W - 313L
1,461 Elo+
Solo
Ra
Ra
YoungCastro93
Ra
Level 105
God Stats
2W - 4L
1,670 SR
Queue Stats
35W - 33L
1,530 Elo+
Party 1
Hun Batz
Hun Batz
hxrveyt_04
Hun Batz
Level 81
God Stats
4W - 2L
1,618 SR
Queue Stats
24W - 22L
1,527 Elo+
Party 1
Cu Chulainn
Cu Chulainn
trashierink
Cu Chulainn
Level 78
God Stats
11W - 3L
1,638 SR
Queue Stats
27W - 21L
1,539 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
11
0 / 1 / 1
6,371
637
3,511
7,694
3,368
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
Ahoj Wntd
Skadi
11
2 / 0 / 0
5,831
583
5,213
3,774
1,232
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bacchus
SerwajCZ
Bacchus
8
0 / 3 / 2
4,998
500
2,432
8,285
7,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
3
0 / 2 / 0
3,790
379
860
1,840
498
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
sSwapp
Arachne
12
2 / 0 / 0
6,045
605
4,029
9,023
3,407
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,790
579
2,275
7,715
5,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Anhur
11
1 / 1 / 0
5,938
594
2,086
5,716
1,948
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
2 / 0 / 2
6,819
682
4,135
3,077
1,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hun Batz
hxrveyt_04
Hun Batz
11
2 / 1 / 3
6,232
623
2,948
7,236
2,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cu Chulainn
trashierink
Cu Chulainn
12
1 / 1 / 0
6,856
686
4,000
7,390
5,242
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
12
4
Kills
6
6
Deaths
4
3
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
1
1
0.5
L
Skadi
Ahoj Wntd
Skadi
2
0
0
2
W
0
1
1
0.5
L
Bacchus
SerwajCZ
Bacchus
0
3
2
0.33
W
Anhur
1
1
0
1
W
2
0
2
3
L
Janus
0
2
0
0
W
Hun Batz
hxrveyt_04
Hun Batz
2
1
3
3.5
L
Arachne
sSwapp
Arachne
2
0
0
2
W
Cu Chulainn
trashierink
Cu Chulainn
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,045
Damage
15,444
30,616
Taken
31,134
16,262
Mitigated
16,398
10,908
Healing
9,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,511
506
0
1,929
7,694
3,368
0
0
7,694
46,272
1,363
L
Skadi
Ahoj Wntd
Skadi
5,213
2,351
0
750
3,774
1,232
0
377
3,397
0
49,348
W
2,275
207
0
816
7,715
5,470
152
933
6,782
20,505
2,637
L
Bacchus
SerwajCZ
Bacchus
2,432
532
0
1,262
8,285
7,757
0
2,140
6,061
16,125
0
W
Anhur
2,086
960
95
1,689
5,716
1,948
803
1,147
4,569
0
43,301
W
4,135
677
778
1,635
3,077
1,096
247
626
2,333
52,115
0
L
Janus
860
110
0
250
1,840
498
0
1,055
623
6,819
0
W
Hun Batz
hxrveyt_04
Hun Batz
2,948
1,058
0
3,635
7,236
2,642
529
430
6,768
0
44,291
L
Arachne
sSwapp
Arachne
4,029
2,167
0
6,717
9,023
3,407
0
2,031
6,784
0
39,383
W
Cu Chulainn
trashierink
Cu Chulainn
4,000
479
0
1,234
7,390
5,242
0
3,340
4,050
0
52,766

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,035
Gold Earned
31,635
302
Minions Killed
380
0
Camps Cleared
0
927,193
Distance Traveled
1,158,116
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,371
637
103
10
0
198,031
0
L
Skadi
5,831
583
85
9
0
211,289
0
W
Ymir
5,790
579
34
3
0
233,663
0
L
Bacchus
4,998
500
16
2
0
238,874
0
W
Anhur
5,938
594
75
8
0
206,217
0
W
Ra
6,819
682
101
10
0
241,610
0
L
Janus
3,790
379
7
1
0
38,842
0
W
Hun Batz
6,232
623
76
8
0
255,887
0
L
Arachne
6,045
605
91
9
0
240,157
0
W
Cu Chulainn
6,856
686
94
9
0
220,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role