Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Hakatecito
Da Ji
Level 17
God Stats
2W - 3L
1,270 SR
Queue Stats
52W - 54L
1,378 Elo+
Party 1
Kukulkan
Kukulkan
ITzAsnooZzy
Kukulkan
Level 39
God Stats
5W - 0L
1,794 SR
Queue Stats
38W - 37L
1,523 Elo+
Solo
Chang'e
Chang'e
NaokoTsukii
Chang'e
Level 18
God Stats
14W - 11L
1,432 SR
Queue Stats
86W - 81L
1,380 Elo+
Party 1
Terra
Terra
SalamanderVT
Terra
Level 50
God Stats
2W - 2L
1,500 SR
Queue Stats
87W - 83L
1,380 Elo+
Party 1
Team Averages
Level 50
1,499 SR
1,432 Elo+

VS

Team Averages
Level 106
1,494 SR
1,451 Elo+
Artio
Artio
 
Artio
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
AsistGod
Olorun
Level 129
God Stats
58W - 58L
1,472 SR
Queue Stats
72W - 71L
1,463 Elo+
Solo
Bastet
Bastet
HellaMentalist
Bastet
Level 107
God Stats
12W - 8L
1,350 SR
Queue Stats
130W - 168L
1,410 Elo+
Party 2
Arachne
Arachne
NawfBaby2145151
Arachne
Level 128
God Stats
12W - 7L
1,694 SR
Queue Stats
60W - 55L
1,486 Elo+
Solo
Scylla
Scylla
xxW1ZZARDxx
Scylla
Level 101
God Stats
19W - 21L
1,456 SR
Queue Stats
59W - 78L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
2 / 2 / 5
7,672
1,279
6,903
6,293
2,655
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Da Ji
13
4 / 2 / 8
8,127
1,355
11,048
5,880
3,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
ITzAsnooZzy
Kukulkan
13
2 / 2 / 6
7,604
1,267
6,870
5,938
2,517
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Chang'e
NaokoTsukii
Chang'e
13
4 / 1 / 4
8,056
1,343
8,640
5,396
2,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 0 / 9
7,793
1,299
4,509
8,786
7,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

334

VS

Team 2 Tickets

283

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
1 / 2 / 5
7,341
1,224
4,314
14,004
13,373
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Olorun
AsistGod
Olorun
12
2 / 5 / 2
7,771
1,295
10,436
11,998
5,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
3 / 2 / 1
7,530
1,255
5,076
7,391
2,957
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
0 / 0 / 0
4,499
750
0
0
0
Scylla
12
1 / 3 / 4
7,575
1,263
7,611
10,093
3,616
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
12
Kills
7
7
Deaths
12
32
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hachiman
 
Hachiman
2
2
5
2.25
L
Artio
 
Artio
1
2
5
1.75
L
Olorun
AsistGod
Olorun
2
5
2
0.6
W
Da Ji
4
2
8
4
L
3
2
1
1.75
W
Kukulkan
ITzAsnooZzy
Kukulkan
2
2
6
2.5
W
Chang'e
NaokoTsukii
Chang'e
4
1
4
6
L
0
0
0
0
W
0
0
9
4.5
L
Scylla
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,970
Damage
27,437
32,293
Taken
43,486
17,922
Mitigated
24,980
9,153
Healing
5,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
 
Hachiman
6,903
3,715
0
1,372
6,293
2,655
0
4,182
2,111
0
25,278
L
Artio
 
Artio
4,314
640
1,233
1,173
14,004
13,373
0
7,060
6,944
10,629
0
L
Olorun
AsistGod
Olorun
10,436
4,247
394
1,821
11,998
5,034
0
5,623
6,375
24,850
3,175
W
Da Ji
11,048
2,758
0
76
5,880
3,337
0
3,248
2,632
0
15,232
L
5,076
2,498
0
438
7,391
2,957
0
3,032
4,359
0
8,705
W
Kukulkan
ITzAsnooZzy
Kukulkan
6,870
809
302
180
5,938
2,517
0
4,223
1,715
17,706
0
W
Chang'e
NaokoTsukii
Chang'e
8,640
784
2,582
1,995
5,396
2,102
0
3,700
1,696
23,246
0
L
0
0
0
0
0
0
0
0
0
0
0
W
4,509
1,283
319
2,327
8,786
7,311
0
6,156
2,630
7,172
1,111
L
Scylla
7,611
541
90
79
10,093
3,616
0
3,570
6,523
31,847
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,252
Gold Earned
34,716
128
Minions Killed
120
7
Camps Cleared
3
628,137
Distance Traveled
480,335
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
7,672
1,279
38
6
3
112,155
0
L
Artio
7,341
1,224
8
1
0
127,265
0
L
Olorun
7,771
1,295
44
7
3
116,903
0
W
Da Ji
8,127
1,355
5
1
1
118,811
0
L
Bastet
7,530
1,255
5
1
0
113,447
0
W
Kukulkan
7,604
1,267
35
6
0
126,084
0
W
Chang'e
8,056
1,343
39
7
2
131,552
0
L
Arachne
4,499
750
0
0
0
0
0
W
Terra
7,793
1,299
11
2
1
139,535
0
L
Scylla
7,575
1,263
63
11
0
122,720
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role