Player Matchup

Anubis
Anubis
DrCulon
Anubis
Level 48
God Stats
2W - 3L
1,440 SR
Queue Stats
22W - 21L
1,468 Elo+
Party 2
Bellona
Bellona
HDDShadow
Bellona
Level 6
God Stats
2W - 5L
1,423 SR
Queue Stats
3W - 5L
1,415 Elo+
Party 1
Athena
Athena
IKillahI
Athena
Level 125
God Stats
3W - 3L
1,726 SR
Queue Stats
108W - 88L
1,519 Elo+
Party 1
Medusa
Medusa
TeaserMC
Medusa
Level 34
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 19L
1,416 Elo+
Party 2
Loki
Loki
waskeitor
Loki
Level 16
God Stats
1W - 3L
1,745 SR
Queue Stats
3W - 5L
1,415 Elo+
Party 2
Team Averages
Level 46
1,567 SR
1,447 Elo+

VS

Team Averages
Level 59
1,499 SR
1,515 Elo+
Kukulkan
Kukulkan
BigMeatGottaEat
Kukulkan
Level 63
God Stats
4W - 4L
1,556 SR
Queue Stats
53W - 46L
1,538 Elo+
Party 3
Bellona
Bellona
BigRightNuty
Bellona
Level 47
God Stats
5W - 3L
1,485 SR
Queue Stats
67W - 61L
1,491 Elo+
Party 3
Bakasura
Bakasura
Okrika
Bakasura
Level 29
God Stats
3W - 1L
1,702 SR
Queue Stats
11W - 16L
1,494 Elo+
Party 4
Cthulhu
Cthulhu
SoulDemonThanato
Cthulhu
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 59L
1,552 Elo+
Party 4
Izanami
Izanami
WhiteJedii
Izanami
Level 3
God Stats
7W - 6L
1,252 SR
Queue Stats
10W - 11L
1,500 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DrCulon
Anubis
1
0 / 0 / 0
3,293
206
0
0
0
Bellona
HDDShadow
Bellona
13
0 / 1 / 1
7,598
475
6,373
12,878
11,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
IKillahI
Athena
12
1 / 0 / 3
7,634
477
5,984
12,192
12,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Medusa
TeaserMC
Medusa
13
2 / 3 / 2
8,149
509
9,077
10,380
4,110
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Loki
13
2 / 5 / 1
7,555
472
1,993
13,578
4,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
1 / 0 / 2
9,857
616
6,454
7,044
3,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bellona
BigRightNuty
Bellona
15
1 / 1 / 0
9,237
577
8,183
16,228
19,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Okrika
Bakasura
14
2 / 0 / 3
8,099
506
4,921
10,013
4,742
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 2 / 1
8,906
557
6,379
10,246
8,725
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
WhiteJedii
Izanami
12
2 / 2 / 0
7,975
498
3,577
7,906
2,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
15
5
Kills
9
9
Deaths
5
7
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
1
0
2
2
W
Bellona
BigRightNuty
Bellona
1
1
0
1
L
Anubis
DrCulon
Anubis
0
0
0
0
L
Bellona
HDDShadow
Bellona
0
1
1
0.5
L
Athena
IKillahI
Athena
1
0
3
2.5
W
Bakasura
Okrika
Bakasura
2
0
3
3.5
W
3
2
1
1.75
L
Medusa
TeaserMC
Medusa
2
3
2
1
W
Izanami
WhiteJedii
Izanami
2
2
0
1
L
Loki
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,427
Damage
29,514
49,028
Taken
51,437
33,007
Mitigated
39,671
16,477
Healing
18,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
6,454
972
0
490
7,044
3,732
1,457
1,420
5,624
101,902
2,279
W
Bellona
BigRightNuty
Bellona
8,183
2,402
0
7,075
16,228
19,663
0
2,682
13,546
0
67,445
L
Anubis
DrCulon
Anubis
0
0
0
0
0
0
0
0
0
0
0
L
Bellona
HDDShadow
Bellona
6,373
2,002
0
5,622
12,878
11,125
0
2,207
10,662
0
57,134
L
Athena
IKillahI
Athena
5,984
1,578
0
2,217
12,192
12,982
0
4,233
7,920
29,613
0
W
Bakasura
Okrika
Bakasura
4,921
3,904
0
5,365
10,013
4,742
0
1,224
8,789
0
46,665
W
6,379
730
1,938
2,652
10,246
8,725
452
1,420
8,826
28,721
2,057
L
Medusa
TeaserMC
Medusa
9,077
3,954
0
2,703
10,380
4,110
0
2,145
8,045
0
63,489
W
Izanami
WhiteJedii
Izanami
3,577
2,214
0
754
7,906
2,809
946
931
6,975
0
45,329
L
Loki
1,993
242
0
5,935
13,578
4,790
167
3,751
9,368
0
60,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,229
Gold Earned
44,074
366
Minions Killed
487
0
Camps Cleared
0
1,250,107
Distance Traveled
1,643,940
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,857
616
156
10
0
303,141
0
W
Bellona
9,237
577
115
7
0
333,722
0
L
Anubis
3,293
206
0
0
0
0
0
L
Bellona
7,598
475
99
6
0
321,174
0
L
Athena
7,634
477
44
3
0
299,615
4
W
Bakasura
8,099
506
96
6
0
386,878
0
W
Cthulhu
8,906
557
40
3
0
325,223
0
L
Medusa
8,149
509
118
7
0
293,454
0
W
Izanami
7,975
498
80
5
0
294,976
0
L
Loki
7,555
472
105
7
0
335,864
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role