Player Matchup

Anubis
Anubis
Feyluna
Anubis
Level 155
God Stats
9W - 5L
1,777 SR
Queue Stats
121W - 130L
1,525 Elo+
Party 2
Danzaburou
Danzaburou
PlacebosR4Hippos
Danzaburou
Level 117
God Stats
0W - 3L
1,808 SR
Queue Stats
13W - 19L
1,450 Elo+
Party 2
Surtr
Surtr
armadilluz
Surtr
Level 156
God Stats
0W - 4L
1,231 SR
Queue Stats
123W - 133L
1,526 Elo+
Party 2
Team Averages
Level 143
1,605 SR
1,500 Elo+

VS

Team Averages
Level 113
1,527 SR
1,625 Elo+
Surtr
Surtr
Discordful1
Surtr
Level 109
God Stats
2W - 2L
1,413 SR
Queue Stats
13W - 6L
1,587 Elo+
Party 1
Ishtar
Ishtar
Hotella
Ishtar
Level 112
God Stats
2W - 0L
1,668 SR
Queue Stats
19W - 10L
1,581 Elo+
Party 1
Ix Chel
Ix Chel
knwkage1
Ix Chel
Level 118
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 7L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Feyluna
Anubis
11
0 / 7 / 1
7,109
646
5,793
8,269
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
PlacebosR4Hippos
Danzaburou
12
1 / 4 / 0
7,376
671
6,250
10,436
3,575
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Surtr
11
0 / 5 / 1
6,746
613
8,005
15,149
8,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 13
8,551
777
8,273
11,155
7,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ishtar
Hotella
Ishtar
16
3 / 0 / 13
10,478
953
7,128
7,156
3,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
knwkage1
Ix Chel
15
11 / 0 / 5
10,347
941
15,720
8,248
3,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
1
Kills
16
16
Deaths
1
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
2
1
13
8.5
L
Anubis
Feyluna
Anubis
0
7
1
0.07
W
Ishtar
Hotella
Ishtar
3
0
13
9.5
L
Danzaburou
PlacebosR4Hippos
Danzaburou
1
4
0
0.25
L
Surtr
0
5
1
0.1
W
Ix Chel
knwkage1
Ix Chel
11
0
5
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,048
Damage
31,121
33,854
Taken
26,559
15,903
Mitigated
13,433
3,876
Healing
9,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,273
2,558
0
2,305
11,155
7,331
61
3,432
7,024
466
22,012
L
Anubis
Feyluna
Anubis
5,793
280
0
653
8,269
4,136
0
5,309
2,912
24,333
0
W
Ishtar
Hotella
Ishtar
7,128
3,650
0
3,406
7,156
3,032
2,331
1,185
5,636
0
57,662
L
Danzaburou
PlacebosR4Hippos
Danzaburou
6,250
2,170
0
874
10,436
3,575
0
6,025
4,238
0
24,366
L
Surtr
8,005
2,423
0
2,349
15,149
8,192
0
4,659
9,841
1,323
17,350
W
Ix Chel
knwkage1
Ix Chel
15,720
2,537
919
2,449
8,248
3,070
517
1,757
6,089
60,161
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,231
Gold Earned
29,376
132
Minions Killed
221
0
Camps Cleared
0
632,191
Distance Traveled
617,739
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
8,551
777
33
3
0
212,612
0
L
Anubis
7,109
646
68
6
0
180,978
0
W
Ishtar
10,478
953
115
10
0
196,777
0
L
Danzaburou
7,376
671
44
4
0
201,978
0
L
Surtr
6,746
613
20
2
0
249,235
0
W
Ix Chel
10,347
941
73
7
0
208,350
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role