Player Matchup

Aphrodite
Aphrodite
Bronze IV
SlookHD
Aphrodite
Bronze IV
Level 44
God Stats
0W - 4L
1,284 SR
Queue Stats
1W - 10L
1,233 MMR
Solo
The Morrigan
The Morrigan
Silver I
SuperBatman11
The Morrigan
Silver I
Level 68
God Stats
12W - 12L
1,486 SR
Queue Stats
71W - 75L
1,255 MMR
Party 1
Martichoras
Martichoras
Silver V
die or live111
Martichoras
Silver V
Level 58
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 36L
1,150 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 57
1,423 SR
1,213 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,555 SR
1,040 MMR
Discordia
Discordia
Silver II
Dirty-Rice123
Discordia
Silver II
Level 88
God Stats
120W - 84L
1,559 SR
Queue Stats
178W - 218L
1,039 MMR
Party 2
Cthulhu
Cthulhu
Gold V
GoldnGabriel
Cthulhu
Gold V
Level 202
God Stats
136W - 115L
1,564 SR
Queue Stats
335W - 365L
1,320 MMR
Solo
Surtr
Surtr
Silver IV
Sloose69
Surtr
Silver IV
Level 96
God Stats
126W - 107L
1,542 SR
Queue Stats
245W - 301L
760 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
SlookHD
Aphrodite
17
1 / 3 / 1
10,870
604
7,765
19,307
18,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

The Morrigan
SuperBatman11
The Morrigan
16
2 / 6 / 0
11,471
637
12,936
13,788
5,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Martichoras
die or live111
Martichoras
16
1 / 6 / 1
10,754
597
10,835
19,714
9,375
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Bans
ThothKukulkanThorAchillesShiva

VS

Bans
Ne ZhaLokiChaacDa JiAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Dirty-Rice123
Discordia
20
7 / 1 / 7
13,978
777
21,225
8,868
4,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cthulhu
GoldnGabriel
Cthulhu
19
5 / 0 / 7
12,675
704
17,905
16,904
18,794
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Surtr
Sloose69
Surtr
18
3 / 3 / 12
12,655
703
9,429
19,993
21,154
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
41
4
Kills
15
15
Deaths
4
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Discordia
Dirty-Rice123
Discordia
7
1
7
10.5
W
Cthulhu
GoldnGabriel
Cthulhu
5
0
7
8.5
L
Aphrodite
SlookHD
Aphrodite
1
3
1
0.5
W
Surtr
Sloose69
Surtr
3
3
12
3
L
The Morrigan
SuperBatman11
The Morrigan
2
6
0
0.33
L
Martichoras
die or live111
Martichoras
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,536
Damage
48,559
52,809
Taken
45,765
34,113
Mitigated
44,204
13,837
Healing
6,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
Dirty-Rice123
Discordia
21,225
164
0
0
8,868
4,256
354
2,893
5,640
89,382
0
W
Cthulhu
GoldnGabriel
Cthulhu
17,905
373
370
1,544
16,904
18,794
917
7,358
8,519
59,524
900
L
Aphrodite
SlookHD
Aphrodite
7,765
429
4,022
7,425
19,307
18,920
0
14,454
3,978
36,230
0
W
Surtr
Sloose69
Surtr
9,429
2,617
335
4,592
19,993
21,154
1,014
6,763
12,060
943
46,089
L
The Morrigan
SuperBatman11
The Morrigan
12,936
1,239
120
537
13,788
5,818
0
10,118
3,400
42,642
1,734
L
Martichoras
die or live111
Martichoras
10,835
3,964
35
1,698
19,714
9,375
0
13,369
5,956
0
41,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,095
Gold Earned
39,308
227
Minions Killed
263
0
Camps Cleared
0
864,381
Distance Traveled
1,065,885
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,978
777
137
8
0
356,013
0
W
Cthulhu
12,675
704
82
5
0
364,482
1
L
Aphrodite
10,870
604
74
4
0
289,781
5
W
Surtr
12,655
703
44
2
0
345,390
0
L
The Morrigan
11,471
637
87
5
0
280,081
0
L
Martichoras
10,754
597
66
4
0
294,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role