Player Matchup

Scylla
Scylla
Platinum V
ItsW1zard
Scylla
Platinum V
Level 139
God Stats
2W - 2L
1,642 SR
Queue Stats
66W - 54L
1,818 MMR
Solo
Fafnir
Fafnir
Gold II
ProfessorJanus
Fafnir
Gold II
Level 102
God Stats
2W - 2L
1,580 SR
Queue Stats
159W - 157L
1,753 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold I
Slammincody
Cu Chulainn
Gold I
Level 128
God Stats
0W - 1L
1,928 SR
Queue Stats
32W - 23L
1,740 MMR
Party 2
Anhur
Anhur
Gold I
T33BAW
Anhur
Gold I
Level 117
God Stats
0W - 2L
1,332 SR
Queue Stats
31W - 22L
1,739 MMR
Party 2
Kali
Kali
Gold III
jmitch452
Kali
Gold III
Level 156
God Stats
1W - 1L
1,720 SR
Queue Stats
15W - 9L
1,768 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 128
1,640 SR
1,764 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 123
1,609 SR
1,763 MMR
Ullr
Ullr
Platinum III
ChofoLS
Ullr
Platinum III
Level 144
God Stats
18W - 11L
1,760 SR
Queue Stats
86W - 84L
1,849 MMR
Party 1
Erlang Shen
Erlang Shen
Platinum V
KonjikiN0Yami
Erlang Shen
Platinum V
Level 155
God Stats
10W - 3L
1,658 SR
Queue Stats
161W - 163L
1,798 MMR
Solo
Sobek
Sobek
Gold III
Ploploplp
Sobek
Gold III
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 5L
1,776 MMR
Solo
Ravana
Ravana
Gold I
antonicarmay205
Ravana
Gold I
Level 129
God Stats
3W - 2L
1,624 SR
Queue Stats
74W - 66L
1,775 MMR
Solo
Chang'e
Chang'e
Gold II
payuncha
Chang'e
Gold II
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 90L
1,615 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
ItsW1zard
Scylla
7
0 / 0 / 0
3,696
739
796
1,528
442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

3
0 / 0 / 0
3,028
606
445
1,362
881
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cu Chulainn
Slammincody
Cu Chulainn
6
0 / 0 / 2
3,728
746
3,131
4,186
2,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Anhur
T33BAW
Anhur
5
0 / 1 / 0
3,035
607
1,027
3,151
805
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Kali
6
2 / 0 / 0
3,588
718
1,751
4,838
1,930
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Bans
AchillesAgniOdin

VS

Bans
Maman BrigitteAthenaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
ChofoLS
Ullr
6
0 / 0 / 1
3,434
687
988
1,266
410
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Erlang Shen
KonjikiN0Yami
Erlang Shen
6
1 / 0 / 0
3,634
727
2,519
4,012
1,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Sobek
Ploploplp
Sobek
6
0 / 0 / 1
3,815
763
871
2,897
1,852
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

5
0 / 2 / 0
3,406
681
1,639
4,161
1,788
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Chang'e
payuncha
Chang'e
7
0 / 0 / 0
3,739
748
990
3,042
987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
3
2
Kills
1
1
Deaths
2
2
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ullr
ChofoLS
Ullr
0
0
1
0.5
L
Scylla
ItsW1zard
Scylla
0
0
0
0
W
Erlang Shen
KonjikiN0Yami
Erlang Shen
1
0
0
1
W
Sobek
Ploploplp
Sobek
0
0
1
0.5
L
0
0
0
0
L
Cu Chulainn
Slammincody
Cu Chulainn
0
0
2
1
L
Anhur
T33BAW
Anhur
0
1
0
0
W
0
2
0
0
L
Kali
2
0
0
2
W
Chang'e
payuncha
Chang'e
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,150
Damage
7,007
15,065
Taken
15,378
6,380
Mitigated
6,754
5,341
Healing
7,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
ChofoLS
Ullr
988
236
0
302
1,266
410
0
161
1,105
0
19,809
L
Scylla
ItsW1zard
Scylla
796
288
0
170
1,528
442
0
720
808
21,311
0
W
Erlang Shen
KonjikiN0Yami
Erlang Shen
2,519
1,330
0
2,191
4,012
1,717
0
100
3,912
0
20,161
W
Sobek
Ploploplp
Sobek
871
222
0
1,829
2,897
1,852
0
225
2,672
9,292
0
L
445
117
318
348
1,362
881
0
205
1,157
3,506
0
L
Cu Chulainn
Slammincody
Cu Chulainn
3,131
558
0
1,772
4,186
2,322
0
0
3,940
0
20,998
L
Anhur
T33BAW
Anhur
1,027
520
0
1,102
3,151
805
0
666
2,485
0
13,305
W
1,639
148
0
1,692
4,161
1,788
0
0
4,161
0
16,838
L
Kali
1,751
983
0
1,631
4,838
1,930
0
270
4,532
0
18,026
W
Chang'e
payuncha
Chang'e
990
0
200
1,633
3,042
987
0
755
2,287
22,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,075
Gold Earned
18,028
145
Minions Killed
177
0
Camps Cleared
0
486,313
Distance Traveled
557,594
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
3,434
687
48
10
0
98,961
0
L
Scylla
3,696
739
41
8
0
106,587
0
W
Erlang Shen
3,634
727
36
7
0
150,262
0
W
Sobek
3,815
763
8
2
0
103,402
2
L
Fafnir
3,028
606
7
1
0
53,017
0
L
Cu Chulainn
3,728
746
41
8
0
106,283
0
L
Anhur
3,035
607
16
3
0
97,773
0
W
Ravana
3,406
681
34
7
0
94,096
0
L
Kali
3,588
718
40
8
0
122,653
0
W
Chang'e
3,739
748
51
10
0
110,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role