Player Matchup

Tiamat
Tiamat
ForsakendKush
Tiamat
Level 108
God Stats
0W - 2L
1,286 SR
Queue Stats
79W - 81L
1,435 Elo+
Party 1
Sylvanus
Sylvanus
Help The Reaper
Sylvanus
Level 148
God Stats
1W - 2L
1,263 SR
Queue Stats
171W - 174L
1,464 Elo+
Solo
Mulan
Mulan
N7SpecOp49
Mulan
Level 102
God Stats
6W - 5L
1,609 SR
Queue Stats
396W - 410L
1,530 Elo+
Solo
Hera
Hera
TankBob
Hera
Level 108
God Stats
0W - 3L
1,232 SR
Queue Stats
21W - 31L
1,398 Elo+
Party 1
Baba Yaga
Baba Yaga
buster_jet
Baba Yaga
Level 119
God Stats
6W - 6L
1,480 SR
Queue Stats
301W - 297L
1,457 Elo+
Solo
Team Averages
Level 117
1,374 SR
1,457 Elo+

VS

Team Averages
Level 73
1,428 SR
1,439 Elo+
Jing Wei
Jing Wei
AwDavey
Jing Wei
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 17L
1,424 Elo+
Solo
Amaterasu
Amaterasu
NLE MUNCH
Amaterasu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 5L
1,491 Elo+
Solo
Bacchus
Bacchus
PromptVase13639
Bacchus
Level 29
God Stats
1W - 2L
1,288 SR
Queue Stats
361W - 358L
1,452 Elo+
Solo
Danzaburou
Danzaburou
black jiu jitsu
Danzaburou
Level 45
God Stats
2W - 2L
1,354 SR
Queue Stats
78W - 82L
1,468 Elo+
Solo
Terra
Terra
ikedub5
Terra
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 55L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 6
9,482
677
12,259
16,081
13,418
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
15
1 / 6 / 5
9,743
696
7,656
20,783
22,425
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Mulan
18
5 / 6 / 5
10,837
774
18,081
21,906
27,187
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hera
TankBob
Hera
16
3 / 5 / 4
9,689
692
19,977
12,862
6,670
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baba Yaga
buster_jet
Baba Yaga
15
1 / 6 / 4
8,893
635
14,787
14,300
7,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
AwDavey
Jing Wei
20
12 / 3 / 15
12,855
918
21,363
15,071
7,917
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
NLE MUNCH
Amaterasu
19
5 / 1 / 16
11,106
793
13,267
23,344
24,272
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 3 / 16
12,408
886
16,209
21,523
33,026
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
black jiu jitsu
Danzaburou
16
2 / 5 / 15
10,735
767
19,224
15,857
9,906
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Terra
ikedub5
Terra
16
3 / 2 / 12
9,996
714
4,842
18,125
15,892
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
104
12
Kills
30
30
Deaths
14
24
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
AwDavey
Jing Wei
12
3
15
6.5
L
2
7
6
0.71
L
Sylvanus
1
6
5
0.58
L
Mulan
5
6
5
1.25
W
Amaterasu
NLE MUNCH
Amaterasu
5
1
16
13
W
8
3
16
5.33
L
Hera
TankBob
Hera
3
5
4
1
W
Danzaburou
black jiu jitsu
Danzaburou
2
5
15
1.9
L
Baba Yaga
buster_jet
Baba Yaga
1
6
4
0.5
W
Terra
ikedub5
Terra
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,760
Damage
74,905
85,932
Taken
93,920
77,569
Mitigated
91,013
24,384
Healing
42,941
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
AwDavey
Jing Wei
21,363
18,382
0
5,302
15,071
7,917
3,897
7,950
7,121
0
53,132
L
12,259
906
979
1,221
16,081
13,418
0
3,415
12,612
16,534
463
L
Sylvanus
7,656
1,692
7,083
7,329
20,783
22,425
143
4,130
16,124
14,503
0
L
Mulan
18,081
1,894
1,058
2,796
21,906
27,187
0
4,931
16,498
0
34,251
W
Amaterasu
NLE MUNCH
Amaterasu
13,267
4,966
4,295
10,424
23,344
24,272
1,969
15,801
7,543
0
21,394
W
16,209
958
2,258
5,492
21,523
33,026
528
10,364
11,159
24,355
2,512
L
Hera
TankBob
Hera
19,977
5,071
168
599
12,862
6,670
549
3,071
9,653
37,605
610
W
Danzaburou
black jiu jitsu
Danzaburou
19,224
6,450
1,068
3,754
15,857
9,906
922
9,151
6,706
0
49,367
L
Baba Yaga
buster_jet
Baba Yaga
14,787
630
443
2,708
14,300
7,869
66
3,255
10,791
28,795
620
W
Terra
ikedub5
Terra
4,842
754
3,592
6,756
18,125
15,892
998
10,527
7,598
8,832
112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,644
Gold Earned
57,100
137
Minions Killed
174
0
Camps Cleared
0
1,195,981
Distance Traveled
1,340,659
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
12,855
918
70
5
0
221,864
0
L
Tiamat
9,482
677
14
1
0
236,473
0
L
Sylvanus
9,743
696
13
1
0
227,284
0
L
Mulan
10,837
774
27
2
0
244,540
0
W
Amaterasu
11,106
793
24
2
0
329,257
0
W
Bacchus
12,408
886
12
1
0
282,690
0
L
Hera
9,689
692
51
4
0
253,779
0
W
Danzaburou
10,735
767
55
4
0
246,525
0
L
Baba Yaga
8,893
635
32
2
0
233,905
0
W
Terra
9,996
714
13
1
0
260,323
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role