Player Matchup

Olorun
Olorun
Dr-Stoss_oT
Olorun
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
77W - 91L
1,455 Elo+
Party 3
Charon
Charon
Draugr9263
Charon
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 7L
1,452 Elo+
Party 3
Ymir
Ymir
LaZzaR_88390
Ymir
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 32L
1,429 Elo+
Party 3
Apollo
Apollo
Raguel0401
Apollo
Level 156
God Stats
0W - 3L
1,176 SR
Queue Stats
375W - 374L
1,513 Elo+
Party 2
Ne Zha
Ne Zha
VICTORiOUS1414
Ne Zha
Level 182
God Stats
4W - 4L
1,700 SR
Queue Stats
263W - 248L
1,523 Elo+
Party 2
Team Averages
Level 103
1,475 SR
1,474 Elo+

VS

Team Averages
Level 99
1,600 SR
1,628 Elo+
Athena
Athena
AkaruMiach
Athena
Level 111
God Stats
14W - 2L
1,813 SR
Queue Stats
370W - 53L
1,764 Elo+
Party 1
Xing Tian
Xing Tian
Korby39
Xing Tian
Level 56
God Stats
2W - 2L
1,715 SR
Queue Stats
57W - 72L
1,478 Elo+
Solo
Bellona
Bellona
Laikas
Bellona
Level 141
God Stats
10W - 2L
1,635 SR
Queue Stats
362W - 79L
1,767 Elo+
Party 1
Skadi
Skadi
LucianDuckiestar
Skadi
Level 24
God Stats
4W - 1L
1,338 SR
Queue Stats
311W - 42L
1,740 Elo+
Party 1
Artio
Artio
xXDalaiLamerXx
Artio
Level 164
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 113L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
1 / 5 / 5
7,554
755
9,332
10,267
4,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Charon
Draugr9263
Charon
15
2 / 4 / 2
8,529
853
11,355
13,287
8,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 4 / 4
8,009
801
2,845
11,494
12,065
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Apollo
Raguel0401
Apollo
14
2 / 6 / 5
7,711
771
9,521
11,685
5,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
2 / 9 / 4
7,160
716
8,151
13,031
6,686
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
AkaruMiach
Athena
16
11 / 2 / 13
10,040
1,004
13,715
11,580
11,745
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Korby39
Xing Tian
14
2 / 2 / 22
9,380
938
6,694
17,123
19,526
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
Laikas
Bellona
13
2 / 3 / 15
7,996
800
4,476
10,719
11,395
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

17
10 / 0 / 15
10,501
1,050
21,970
8,833
4,546
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

16
3 / 2 / 16
9,779
978
8,079
14,708
19,444
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
109
9
Kills
28
28
Deaths
9
20
Assists
81
Player
Kills
Deaths
Assists
KDA
W
Athena
AkaruMiach
Athena
11
2
13
8.75
L
Olorun
1
5
5
0.7
L
Charon
Draugr9263
Charon
2
4
2
0.75
W
Xing Tian
Korby39
Xing Tian
2
2
22
6.5
L
2
4
4
1
W
Bellona
Laikas
Bellona
2
3
15
3.17
W
10
0
15
17.5
L
Apollo
Raguel0401
Apollo
2
6
5
0.75
L
2
9
4
0.44
W
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,204
Damage
54,934
59,764
Taken
62,963
36,973
Mitigated
66,656
10,811
Healing
26,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
AkaruMiach
Athena
13,715
4,389
1,350
1,243
11,580
11,745
730
5,865
5,715
22,369
0
L
Olorun
9,332
4,664
1,045
1,801
10,267
4,041
0
5,886
4,381
20,003
0
L
Charon
Draugr9263
Charon
11,355
1,905
643
2,967
13,287
8,896
0
6,116
7,171
23,861
0
W
Xing Tian
Korby39
Xing Tian
6,694
518
3,055
5,042
17,123
19,526
373
6,466
10,657
10,910
0
L
2,845
695
678
831
11,494
12,065
0
4,692
6,802
5,057
95
W
Bellona
Laikas
Bellona
4,476
646
735
1,829
10,719
11,395
659
4,425
6,294
0
8,790
W
21,970
10,071
2,193
2,042
8,833
4,546
2,570
4,120
4,713
0
46,123
L
Apollo
Raguel0401
Apollo
9,521
5,100
527
1,368
11,685
5,285
0
5,773
5,912
0
25,661
L
8,151
2,310
0
951
13,031
6,686
0
5,367
7,664
0
11,243
W
8,079
112
4,189
4,437
14,708
19,444
453
2,588
12,120
18,789
1,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,963
Gold Earned
47,696
102
Minions Killed
120
0
Camps Cleared
0
840,719
Distance Traveled
985,540
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
10,040
1,004
24
2
0
195,680
0
L
Olorun
7,554
755
28
3
0
163,748
0
L
Charon
8,529
853
21
2
0
182,300
0
W
Xing Tian
9,380
938
12
1
0
193,243
0
L
Ymir
8,009
801
8
1
0
180,417
0
W
Bellona
7,996
800
5
1
0
173,349
0
W
Skadi
10,501
1,050
61
6
0
195,562
0
L
Apollo
7,711
771
42
4
0
157,216
0
L
Ne Zha
7,160
716
3
0
0
157,038
0
W
Artio
9,779
978
18
2
0
227,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role