Player Matchup

Morgan Le Fay
Morgan Le Fay
Darthvader131
Morgan Le Fay
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,278 Elo+
Solo
Bacchus
Bacchus
JesseH33
Bacchus
Level 129
God Stats
1W - 3L
1,256 SR
Queue Stats
16W - 14L
1,583 Elo+
Solo
Kali
Kali
ReLudaa
Kali
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,687 Elo+
Solo
Charybdis
Charybdis
SRYguy
Charybdis
Level 59
God Stats
7W - 7L
1,578 SR
Queue Stats
106W - 120L
1,482 Elo+
Solo
Osiris
Osiris
dumbodahlin
Osiris
Level 123
God Stats
14W - 6L
1,775 SR
Queue Stats
202W - 204L
1,524 Elo+
Solo
Team Averages
Level 99
1,522 SR
1,511 Elo+

VS

Team Averages
Level 120
1,622 SR
1,486 Elo+
Ra
Ra
Mr921Panda34
Ra
Level 77
God Stats
5W - 3L
1,803 SR
Queue Stats
139W - 143L
1,454 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Wavy Soo Saucy
Ah Muzen Cab
Level 127
God Stats
6W - 3L
1,789 SR
Queue Stats
102W - 85L
1,483 Elo+
Party 1
Sylvanus
Sylvanus
Xl ClutchZ
Sylvanus
Level 126
God Stats
1W - 7L
1,349 SR
Queue Stats
227W - 174L
1,564 Elo+
Solo
Surtr
Surtr
gman0128
Surtr
Level 148
God Stats
8W - 8L
1,650 SR
Queue Stats
462W - 403L
1,536 Elo+
Party 1
Achilles
Achilles
xXTheBatmane
Achilles
Level 120
God Stats
2W - 1L
1,519 SR
Queue Stats
71W - 87L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Darthvader131
Morgan Le Fay
13
1 / 5 / 0
7,554
444
7,509
10,109
3,363
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bacchus
JesseH33
Bacchus
11
2 / 7 / 3
7,223
425
7,171
14,428
12,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kali
ReLudaa
Kali
12
3 / 7 / 0
7,695
453
8,903
21,100
8,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
SRYguy
Charybdis
14
2 / 4 / 2
8,338
490
8,190
12,159
4,436
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Osiris
13
1 / 6 / 1
7,864
463
13,881
23,878
16,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 10
11,213
660
13,759
10,880
5,437
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
Wavy Soo Saucy
Ah Muzen Cab
15
3 / 4 / 6
9,444
556
7,126
12,720
5,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Sylvanus
Xl ClutchZ
Sylvanus
16
6 / 3 / 8
10,341
608
14,707
20,623
15,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Surtr
gman0128
Surtr
17
9 / 0 / 6
9,890
582
13,105
18,093
11,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Achilles
xXTheBatmane
Achilles
14
3 / 1 / 10
8,422
495
7,535
12,649
11,704
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
68
9
Kills
28
29
Deaths
9
6
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Darthvader131
Morgan Le Fay
1
5
0
0.2
L
Bacchus
JesseH33
Bacchus
2
7
3
0.5
W
7
1
10
12
L
Kali
ReLudaa
Kali
3
7
0
0.43
L
Charybdis
SRYguy
Charybdis
2
4
2
0.75
W
Ah Muzen Cab
Wavy Soo Saucy
Ah Muzen Cab
3
4
6
1.5
W
Sylvanus
Xl ClutchZ
Sylvanus
6
3
8
3.33
L
Osiris
1
6
1
0.25
W
Surtr
gman0128
Surtr
9
0
6
12
W
Achilles
xXTheBatmane
Achilles
3
1
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,654
Damage
56,232
81,674
Taken
74,965
45,757
Mitigated
49,931
21,056
Healing
31,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Darthvader131
Morgan Le Fay
7,509
496
0
648
10,109
3,363
0
5,170
4,939
51,286
0
L
Bacchus
JesseH33
Bacchus
7,171
1,500
0
1,650
14,428
12,906
0
4,238
10,096
25,393
356
W
13,759
790
2,038
5,064
10,880
5,437
645
5,273
5,607
113,839
1,901
L
Kali
ReLudaa
Kali
8,903
4,337
0
8,825
21,100
8,641
0
4,913
16,187
0
62,905
L
Charybdis
SRYguy
Charybdis
8,190
3,228
0
2,803
12,159
4,436
0
1,239
10,920
0
67,137
W
Ah Muzen Cab
Wavy Soo Saucy
Ah Muzen Cab
7,126
3,418
0
1,971
12,720
5,363
309
3,025
9,695
0
75,412
W
Sylvanus
Xl ClutchZ
Sylvanus
14,707
4,008
1,977
9,372
20,623
15,894
285
1,421
19,202
61,844
15,284
L
Osiris
13,881
6,721
0
7,130
23,878
16,411
0
13,668
10,119
0
68,058
W
Surtr
gman0128
Surtr
13,105
5,944
0
9,135
18,093
11,533
611
1,372
16,721
4,896
78,817
W
Achilles
xXTheBatmane
Achilles
7,535
3,324
0
2,419
12,649
11,704
55
4,180
8,469
1,299
35,708

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,674
Gold Earned
49,310
474
Minions Killed
536
0
Camps Cleared
0
1,558,233
Distance Traveled
1,673,824
6
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,554
444
101
6
0
335,263
0
L
Bacchus
7,223
425
28
2
0
316,317
3
W
Ra
11,213
660
174
10
0
379,811
4
L
Kali
7,695
453
99
6
0
310,463
1
L
Charybdis
8,338
490
147
9
0
310,298
2
W
Ah Muzen Cab
9,444
556
106
6
0
292,941
0
W
Sylvanus
10,341
608
94
6
0
253,190
2
L
Osiris
7,864
463
99
6
0
285,892
0
W
Surtr
9,890
582
104
6
0
398,501
3
W
Achilles
8,422
495
58
3
0
349,381
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role