Player Matchup

Scylla
Scylla
Gold III
Extort
Scylla
Gold III
Level 196
God Stats
27W - 35L
1,476 SR
Queue Stats
203W - 203L
1,483 MMR
Solo
Chiron
Chiron
Silver II
IImagineTrying
Chiron
Silver II
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 56L
1,480 MMR
Solo
Hun Batz
Hun Batz
Gold III
Patriotsfan8112
Hun Batz
Gold III
Level 141
God Stats
36W - 35L
1,505 SR
Queue Stats
240W - 242L
1,477 MMR
Solo
Bellona
Bellona
Gold III
slikrambo
Bellona
Gold III
Level 159
God Stats
2W - 1L
1,543 SR
Queue Stats
111W - 131L
1,471 MMR
Solo
Yemoja
Yemoja
Silver I
Ðommy
Yemoja
Silver I
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 6L
1,470 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 153
1,505 SR
1,476 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,512 SR
1,476 MMR
Nike
Nike
Gold IV
HHNECROMANCERHH
Nike
Gold IV
Level 193
God Stats
0W - 1L
1,500 SR
Queue Stats
83W - 87L
1,470 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
New Try
Zhong Kui
Gold II
Level 175
God Stats
302W - 283L
1,554 SR
Queue Stats
550W - 531L
1,471 MMR
Solo
Atlas
Atlas
Gold V
Oceαn
Atlas
Gold V
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 98L
1,474 MMR
Solo
Medusa
Medusa
Gold IV
Shoot2Kill_05
Medusa
Gold IV
Level 103
God Stats
2W - 3L
1,504 SR
Queue Stats
52W - 60L
1,484 MMR
Solo
Kali
Kali
Silver I
shwindled
Kali
Silver I
Level 107
God Stats
0W - 3L
1,500 SR
Queue Stats
233W - 216L
1,484 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Extort
Scylla
10
2 / 0 / 0
5,980
598
5,014
2,440
847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 1
5,802
580
4,768
5,118
1,867
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Hun Batz
12
2 / 0 / 1
5,763
576
2,576
7,775
2,746
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
slikrambo
Bellona
10
0 / 1 / 3
6,330
633
7,835
11,672
7,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
Ðommy
Yemoja
8
0 / 1 / 0
5,074
507
4,083
8,720
4,954
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
OsirisAthenaCabrakanThoth

VS

Bans
ThanatosBastetAgniAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 3 / 0
4,914
491
3,972
7,325
3,635
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Zhong Kui
New Try
Zhong Kui
11
1 / 0 / 0
5,834
583
4,041
6,621
5,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
Oceαn
Atlas
9
0 / 0 / 1
5,301
530
4,932
8,703
4,911
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 2 / 0
5,246
525
3,917
7,067
2,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kali
9
0 / 0 / 0
4,840
484
2,585
8,845
3,565
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
3
5
Kills
2
2
Deaths
5
5
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Scylla
Extort
Scylla
2
0
0
2
L
1
3
0
0.33
W
1
0
1
1.5
L
Zhong Kui
New Try
Zhong Kui
1
0
0
1
L
Atlas
Oceαn
Atlas
0
0
1
0.5
W
Hun Batz
2
0
1
2.5
L
0
2
0
0
L
Kali
0
0
0
0
W
Bellona
slikrambo
Bellona
0
1
3
1.5
W
Yemoja
Ðommy
Yemoja
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,276
Damage
19,447
35,725
Taken
38,561
17,479
Mitigated
20,113
16,663
Healing
12,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Extort
Scylla
5,014
947
0
250
2,440
847
0
1,094
1,346
37,358
1,361
L
3,972
345
0
1,435
7,325
3,635
0
448
6,796
0
24,182
W
4,768
1,688
334
1,835
5,118
1,867
0
727
4,391
0
42,529
L
Zhong Kui
New Try
Zhong Kui
4,041
1,240
0
2,306
6,621
5,257
0
3,118
3,125
46,165
12,526
L
Atlas
Oceαn
Atlas
4,932
1,937
1,338
2,480
8,703
4,911
0
2,966
5,559
22,658
0
W
Hun Batz
2,576
403
0
3,522
7,775
2,746
0
1,186
6,589
0
50,209
L
3,917
1,680
0
1,070
7,067
2,745
0
1,274
5,793
0
39,080
L
Kali
2,585
1,143
0
3,922
8,845
3,565
0
594
8,207
0
33,759
W
Bellona
slikrambo
Bellona
7,835
3,687
0
7,241
11,672
7,065
41
1,028
10,244
0
43,096
W
Yemoja
Ðommy
Yemoja
4,083
1,088
1,405
2,076
8,720
4,954
0
4,821
3,899
15,286
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,949
Gold Earned
26,135
330
Minions Killed
298
0
Camps Cleared
0
1,028,203
Distance Traveled
987,743
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
5,980
598
73
7
0
200,653
0
L
Nike
4,914
491
41
4
0
141,937
0
W
Chiron
5,802
580
75
8
0
191,522
1
L
Zhong Kui
5,834
583
106
11
0
195,632
0
L
Atlas
5,301
530
19
2
0
214,212
0
W
Hun Batz
5,763
576
82
8
0
243,546
1
L
Medusa
5,246
525
79
8
0
199,025
2
L
Kali
4,840
484
53
5
0
236,937
0
W
Bellona
6,330
633
73
7
0
202,376
0
W
Yemoja
5,074
507
27
3
0
190,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role