Player Matchup

Fafnir
Fafnir
Hababebe
Fafnir
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
191W - 177L
1,506 Elo+
Solo
Atlas
Atlas
TheLethalLemon
Atlas
Level 144
God Stats
10W - 23L
1,370 SR
Queue Stats
784W - 755L
1,505 Elo+
Solo
Hachiman
Hachiman
Timelons04
Hachiman
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,563 Elo+
Solo
Agni
Agni
Verso22
Agni
Level 198
God Stats
7W - 8L
1,668 SR
Queue Stats
227W - 234L
1,544 Elo+
Solo
Osiris
Osiris
zzNIghtMAreZZ665
Osiris
Level 143
God Stats
1W - 1L
1,678 SR
Queue Stats
156W - 144L
1,536 Elo+
Solo
Team Averages
Level 120
1,543 SR
1,531 Elo+

VS

Team Averages
Level 134
1,498 SR
1,473 Elo+
Erlang Shen
Erlang Shen
BinxBlinx
Erlang Shen
Level 191
God Stats
13W - 12L
1,764 SR
Queue Stats
218W - 295L
1,421 Elo+
Party 1
Ravana
Ravana
KendraStylez
Ravana
Level 165
God Stats
0W - 4L
1,140 SR
Queue Stats
145W - 140L
1,548 Elo+
Solo
Thoth
Thoth
ThineEmperor
Thoth
Level 78
God Stats
4W - 5L
1,524 SR
Queue Stats
75W - 118L
1,434 Elo+
Party 1
Sobek
Sobek
jabrilali1
Sobek
Level 89
God Stats
0W - 3L
1,560 SR
Queue Stats
92W - 112L
1,467 Elo+
Party 1
Medusa
Medusa
xDreams2Realityx
Medusa
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
106W - 123L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Hababebe
Fafnir
13
1 / 2 / 2
7,438
531
3,870
14,181
10,820
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 2 / 6
8,100
579
5,556
10,069
8,295
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Timelons04
Hachiman
12
2 / 3 / 1
6,881
492
3,701
9,511
3,035
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
Verso22
Agni
13
6 / 3 / 0
7,667
548
8,027
7,214
2,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 0 / 1
9,611
687
11,276
11,265
10,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
BinxBlinx
Erlang Shen
12
1 / 6 / 0
7,054
504
3,761
15,746
8,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ravana
12
3 / 3 / 2
6,677
477
4,246
8,148
3,680
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

11
0 / 4 / 1
6,350
454
1,567
6,400
2,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sobek
12
2 / 1 / 4
7,599
543
5,129
14,381
14,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 1 / 1
8,201
586
8,316
8,062
3,694
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
15
Kills
10
10
Deaths
15
10
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
BinxBlinx
Erlang Shen
1
6
0
0.17
W
Fafnir
Hababebe
Fafnir
1
2
2
1
L
Ravana
3
3
2
1.33
W
1
2
6
2
L
0
4
1
0.13
W
Hachiman
Timelons04
Hachiman
2
3
1
0.83
W
Agni
Verso22
Agni
6
3
0
2
L
Sobek
2
1
4
4
L
4
1
1
4.5
W
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,430
Damage
23,019
52,240
Taken
52,737
35,131
Mitigated
32,941
18,897
Healing
14,554
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
BinxBlinx
Erlang Shen
3,761
1,681
0
5,477
15,746
8,922
24
1,521
13,385
0
48,520
W
Fafnir
Hababebe
Fafnir
3,870
923
0
6,502
14,181
10,820
544
2,100
12,081
56,840
1,473
L
Ravana
4,246
430
0
2,117
8,148
3,680
0
3,098
4,812
0
35,718
W
5,556
2,059
0
2,049
10,069
8,295
0
1,568
8,501
35,109
2,599
L
1,567
262
0
500
6,400
2,171
0
4,578
1,506
42,255
688
W
Hachiman
Timelons04
Hachiman
3,701
2,233
0
2,651
9,511
3,035
0
1,022
8,489
0
35,451
W
Agni
Verso22
Agni
8,027
457
0
743
7,214
2,647
0
1,680
5,534
51,830
0
L
Sobek
5,129
569
0
4,401
14,381
14,474
0
5,590
8,495
19,805
0
L
8,316
3,203
0
2,059
8,062
3,694
0
1,273
6,789
0
65,233
W
11,276
3,925
0
6,952
11,265
10,334
63
288
10,977
84
79,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,697
Gold Earned
35,881
434
Minions Killed
347
0
Camps Cleared
0
1,390,212
Distance Traveled
1,261,921
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
7,054
504
77
6
0
235,488
0
W
Fafnir
7,438
531
88
6
0
319,603
0
L
Ravana
6,677
477
47
3
0
288,711
0
W
Atlas
8,100
579
41
3
0
290,431
2
L
Thoth
6,350
454
90
6
0
204,077
0
W
Hachiman
6,881
492
70
5
0
265,440
0
W
Agni
7,667
548
95
7
0
252,200
2
L
Sobek
7,599
543
23
2
0
279,892
2
L
Medusa
8,201
586
110
8
0
253,753
3
W
Osiris
9,611
687
140
10
0
262,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role