Player Matchup

Anubis
Anubis
 
Anubis
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
IICRAKII1
Kumbhakarna
Level 144
God Stats
10W - 5L
1,574 SR
Queue Stats
457W - 465L
1,497 Elo+
Solo
Danzaburou
Danzaburou
Kamyeezy
Danzaburou
Level 78
God Stats
4W - 6L
1,509 SR
Queue Stats
13W - 34L
1,266 Elo+
Party 1
Ratatoskr
Ratatoskr
jay2marz
Ratatoskr
Level 85
God Stats
39W - 34L
1,554 SR
Queue Stats
157W - 158L
1,426 Elo+
Party 1
Surtr
Surtr
sralcrik
Surtr
Level 168
God Stats
2W - 4L
1,470 SR
Queue Stats
121W - 117L
1,484 Elo+
Solo
Team Averages
Level 117
1,521 SR
1,435 Elo+

VS

Team Averages
Level 102
1,495 SR
1,575 Elo+
Poseidon
Poseidon
BigBongo4209
Poseidon
Level 146
God Stats
1W - 4L
1,500 SR
Queue Stats
197W - 190L
1,564 Elo+
Solo
Hachiman
Hachiman
Uhai98789
Hachiman
Level 105
God Stats
3W - 3L
1,475 SR
Queue Stats
96W - 106L
1,471 Elo+
Solo
King Arthur
King Arthur
VA_Sinner
King Arthur
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,754 Elo+
Party 2
Arachne
Arachne
VA_Vuji
Arachne
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 2L
1,649 Elo+
Party 2
Bacchus
Bacchus
v TOO LAZY v
Bacchus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
10
2 / 1 / 1
5,998
600
2,058
3,928
1,895
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Kumbhakarna
IICRAKII1
Kumbhakarna
8
0 / 1 / 0
4,698
470
1,058
8,595
4,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Kamyeezy
Danzaburou
9
2 / 1 / 2
5,917
592
3,047
5,800
3,166
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Ratatoskr
jay2marz
Ratatoskr
10
2 / 2 / 2
5,383
538
4,482
9,178
3,731
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

Surtr
sralcrik
Surtr
11
4 / 0 / 1
6,743
674
7,067
9,956
7,676
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BigBongo4209
Poseidon
10
1 / 1 / 0
5,369
537
2,212
3,621
1,487
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Hachiman
Uhai98789
Hachiman
9
1 / 1 / 0
5,304
530
5,158
6,392
1,814
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
VA_Sinner
King Arthur
9
0 / 3 / 1
5,207
521
5,973
9,520
5,415
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
VA_Vuji
Arachne
9
3 / 4 / 0
5,243
524
3,134
9,139
3,976
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bacchus
v TOO LAZY v
Bacchus
6
0 / 1 / 3
4,875
488
2,616
4,029
2,559
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
9
10
Kills
5
5
Deaths
10
6
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
1
2.5
L
Poseidon
BigBongo4209
Poseidon
1
1
0
1
W
Kumbhakarna
IICRAKII1
Kumbhakarna
0
1
0
0
W
Danzaburou
Kamyeezy
Danzaburou
2
1
2
3
L
Hachiman
Uhai98789
Hachiman
1
1
0
1
L
King Arthur
VA_Sinner
King Arthur
0
3
1
0.17
L
Arachne
VA_Vuji
Arachne
3
4
0
0.75
W
Ratatoskr
jay2marz
Ratatoskr
2
2
2
1.5
W
Surtr
sralcrik
Surtr
4
0
1
4.5
L
Bacchus
v TOO LAZY v
Bacchus
0
1
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,712
Damage
19,093
37,457
Taken
32,701
21,086
Mitigated
15,251
7,390
Healing
6,914
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,058
138
0
1,260
3,928
1,895
0
1,571
2,357
40,420
762
L
Poseidon
BigBongo4209
Poseidon
2,212
610
0
232
3,621
1,487
0
1,036
2,585
33,785
2,919
W
Kumbhakarna
IICRAKII1
Kumbhakarna
1,058
207
0
2,196
8,595
4,618
0
1,832
6,763
10,115
0
W
Danzaburou
Kamyeezy
Danzaburou
3,047
678
0
1,790
5,800
3,166
0
777
5,023
0
26,366
L
Hachiman
Uhai98789
Hachiman
5,158
3,120
0
2,340
6,392
1,814
0
1,317
5,075
0
36,225
L
King Arthur
VA_Sinner
King Arthur
5,973
1,673
0
1,783
9,520
5,415
0
101
9,419
0
33,687
L
Arachne
VA_Vuji
Arachne
3,134
2,389
0
1,517
9,139
3,976
0
229
8,910
0
30,403
W
Ratatoskr
jay2marz
Ratatoskr
4,482
1,416
0
500
9,178
3,731
0
635
8,543
0
38,926
W
Surtr
sralcrik
Surtr
7,067
1,917
0
1,644
9,956
7,676
0
0
9,956
479
48,416
L
Bacchus
v TOO LAZY v
Bacchus
2,616
256
0
1,042
4,029
2,559
0
534
3,495
11,249
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,739
Gold Earned
25,998
267
Minions Killed
235
0
Camps Cleared
0
991,819
Distance Traveled
916,206
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
5,998
600
76
8
0
193,896
4
L
Poseidon
5,369
537
53
5
0
189,149
2
W
Kumbhakarna
4,698
470
9
1
0
195,964
1
W
Danzaburou
5,917
592
32
3
0
185,445
2
L
Hachiman
5,304
530
57
6
0
192,484
0
L
King Arthur
5,207
521
62
6
0
192,851
0
L
Arachne
5,243
524
54
5
0
212,291
2
W
Ratatoskr
5,383
538
54
5
0
237,238
2
W
Surtr
6,743
674
96
10
0
179,276
0
L
Bacchus
4,875
488
9
1
0
129,431
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role