Player Matchup

Hercules
Hercules
Fixñero
Hercules
Level 109
God Stats
12W - 6L
1,544 SR
Queue Stats
276W - 260L
1,588 Elo+
Party 2
Medusa
Medusa
Guadaffem
Medusa
Level 24
God Stats
7W - 5L
1,278 SR
Queue Stats
166W - 158L
1,564 Elo+
Party 2
Kali
Kali
Juggx
Kali
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 31L
1,261 Elo+
Party 3
Janus
Janus
WAFCHICKMISTICA
Janus
Level 42
God Stats
6W - 14L
1,351 SR
Queue Stats
83W - 84L
1,438 Elo+
Solo
Bacchus
Bacchus
corbearzd
Bacchus
Level 77
God Stats
8W - 3L
1,475 SR
Queue Stats
49W - 40L
1,257 Elo+
Party 3
Team Averages
Level 56
1,430 SR
1,422 Elo+

VS

Team Averages
Level 43
1,614 SR
1,450 Elo+
Neith
Neith
Redfoxx6289
Neith
Level 34
God Stats
0W - 2L
1,568 SR
Queue Stats
135W - 149L
1,476 Elo+
Party 1
Vulcan
Vulcan
TheOneNdOnlyCarr
Vulcan
Level 65
God Stats
36W - 25L
1,631 SR
Queue Stats
190W - 169L
1,553 Elo+
Party 1
Gilgamesh
Gilgamesh
Xx_RC-CARR_xX
Gilgamesh
Level 43
God Stats
17W - 9L
1,699 SR
Queue Stats
143W - 132L
1,492 Elo+
Party 1
Thor
Thor
kickingeight
Thor
Level 7
God Stats
0W - 2L
1,346 SR
Queue Stats
0W - 2L
1,243 Elo+
Party 4
Xing Tian
Xing Tian
void_harrypotter
Xing Tian
Level 66
God Stats
3W - 1L
1,827 SR
Queue Stats
130W - 133L
1,487 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Fixñero
Hercules
11
1 / 0 / 0
6,704
670
5,301
8,089
4,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Medusa
Guadaffem
Medusa
11
2 / 0 / 3
6,677
668
4,932
4,106
1,503
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kali
Juggx
Kali
9
2 / 0 / 3
5,187
519
2,838
9,267
3,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
4 / 1 / 0
6,275
628
5,208
5,232
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
corbearzd
Bacchus
8
1 / 0 / 5
5,423
542
2,923
4,917
3,717
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
4,330
433
1,712
5,408
1,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 1
5,253
525
4,833
3,956
1,176
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
Xx_RC-CARR_xX
Gilgamesh
10
1 / 2 / 0
5,754
575
3,722
9,570
8,259
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 6 / 0
3,837
384
1,356
6,183
1,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Xing Tian
7
0 / 2 / 0
4,596
460
1,735
10,410
4,677
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
10
Kills
1
1
Deaths
12
11
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Hercules
Fixñero
Hercules
1
0
0
1
W
Medusa
Guadaffem
Medusa
2
0
3
3.5
W
Kali
Juggx
Kali
2
0
3
3.5
L
0
1
0
0
L
0
1
1
0.5
W
4
1
0
4
L
Gilgamesh
Xx_RC-CARR_xX
Gilgamesh
1
2
0
0.5
W
Bacchus
corbearzd
Bacchus
1
0
5
3.5
L
0
6
0
0
L
Xing Tian
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,202
Damage
13,358
31,611
Taken
35,527
14,369
Mitigated
17,806
15,387
Healing
7,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Fixñero
Hercules
5,301
3,142
0
5,412
8,089
4,086
0
0
7,696
0
59,109
W
Medusa
Guadaffem
Medusa
4,932
1,995
0
1,228
4,106
1,503
576
485
3,621
0
53,798
W
Kali
Juggx
Kali
2,838
1,437
0
6,032
9,267
3,127
0
2,134
6,912
0
27,660
L
1,712
639
0
1,177
5,408
1,969
105
1,201
4,207
0
22,294
L
4,833
2,032
0
430
3,956
1,176
0
2,092
1,669
35,745
677
W
5,208
794
0
912
5,232
1,936
0
2,365
2,491
50,694
0
L
Gilgamesh
Xx_RC-CARR_xX
Gilgamesh
3,722
1,206
0
2,126
9,570
8,259
0
382
9,148
0
30,876
W
Bacchus
corbearzd
Bacchus
2,923
244
0
1,803
4,917
3,717
0
743
4,174
18,265
0
L
1,356
309
0
302
6,183
1,725
0
1,149
4,990
0
7,471
L
Xing Tian
1,735
294
638
2,478
10,410
4,677
0
2,896
7,382
16,859
805

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,266
Gold Earned
23,770
366
Minions Killed
206
0
Camps Cleared
0
938,139
Distance Traveled
874,307
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,704
670
100
10
0
155,494
0
W
Medusa
6,677
668
91
9
0
166,527
0
W
Kali
5,187
519
47
5
0
223,994
0
L
Neith
4,330
433
37
4
0
169,475
0
L
Vulcan
5,253
525
62
6
0
192,934
0
W
Janus
6,275
628
104
10
0
192,159
0
L
Gilgamesh
5,754
575
69
7
0
172,879
0
W
Bacchus
5,423
542
24
2
0
199,965
0
L
Thor
3,837
384
9
1
0
161,446
0
L
Xing Tian
4,596
460
29
3
0
177,573
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role