Player Matchup

Vulcan
Vulcan
DarknesS_Teams
Vulcan
Level 109
God Stats
3W - 1L
1,709 SR
Queue Stats
127W - 161L
1,400 Elo+
Party 2
Mercury
Mercury
J_I_R_T1
Mercury
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 100L
1,438 Elo+
Party 2
Chang'e
Chang'e
Sr_Tuper
Chang'e
Level 105
God Stats
20W - 21L
1,584 SR
Queue Stats
99W - 136L
1,384 Elo+
Party 2
Martichoras
Martichoras
TIBUTELLI
Martichoras
Level 129
God Stats
9W - 7L
1,754 SR
Queue Stats
132W - 145L
1,429 Elo+
Party 3
Atlas
Atlas
TRUFAMOVICH
Atlas
Level 21
God Stats
12W - 10L
1,202 SR
Queue Stats
182W - 160L
1,379 Elo+
Party 3
Team Averages
Level 88
1,550 SR
1,406 Elo+

VS

Team Averages
Level 109
1,493 SR
1,479 Elo+
Chiron
Chiron
Crackie_Vasili
Chiron
Level 87
God Stats
4W - 1L
1,750 SR
Queue Stats
60W - 49L
1,499 Elo+
Party 4
Lancelot
Lancelot
F4bien28
Lancelot
Level 101
God Stats
10W - 11L
1,421 SR
Queue Stats
105W - 97L
1,453 Elo+
Party 1
Bacchus
Bacchus
SADPOLLYON-
Bacchus
Level 129
God Stats
2W - 4L
1,362 SR
Queue Stats
135W - 127L
1,499 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
Trollasol
Morgan Le Fay
Level 114
God Stats
4W - 7L
1,326 SR
Queue Stats
148W - 133L
1,443 Elo+
Solo
Surtr
Surtr
Ulticrow
Surtr
Level 115
God Stats
3W - 0L
1,607 SR
Queue Stats
5W - 5L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 4 / 0
9,823
546
8,868
10,997
4,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
J_I_R_T1
Mercury
12
0 / 2 / 0
7,025
390
993
14,847
6,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Sr_Tuper
Chang'e
14
0 / 4 / 0
7,649
425
4,000
13,092
4,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Martichoras
TIBUTELLI
Martichoras
14
1 / 2 / 1
7,933
441
4,351
10,146
4,952
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 0 / 1
8,234
457
4,460
11,882
10,809
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 0 / 0
9,261
515
7,713
8,023
3,528
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Lancelot
F4bien28
Lancelot
15
2 / 0 / 2
8,724
485
4,282
9,472
5,532
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
SADPOLLYON-
Bacchus
15
1 / 2 / 3
8,967
498
8,579
12,619
14,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Trollasol
Morgan Le Fay
19
4 / 0 / 1
10,829
602
9,775
5,849
2,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Surtr
Ulticrow
Surtr
17
4 / 0 / 1
10,966
609
8,721
15,873
11,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
12
12
Deaths
2
2
Assists
7
Player
Kills
Deaths
Assists
KDA
W
1
0
0
1
L
0
4
0
0
W
Lancelot
F4bien28
Lancelot
2
0
2
3
L
Mercury
J_I_R_T1
Mercury
0
2
0
0
W
Bacchus
SADPOLLYON-
Bacchus
1
2
3
1.25
L
Chang'e
Sr_Tuper
Chang'e
0
4
0
0
L
Martichoras
TIBUTELLI
Martichoras
1
2
1
0.75
L
1
0
1
1.5
W
Morgan Le Fay
Trollasol
Morgan Le Fay
4
0
1
4.5
W
Surtr
Ulticrow
Surtr
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,672
Damage
39,070
60,964
Taken
51,836
31,367
Mitigated
37,792
14,936
Healing
17,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,713
1,229
797
3,639
8,023
3,528
0
2,296
5,727
0
85,253
L
8,868
3,519
0
2,560
10,997
4,879
494
873
10,124
95,589
0
W
Lancelot
F4bien28
Lancelot
4,282
1,120
0
250
9,472
5,532
0
1,512
7,960
0
83,964
L
Mercury
J_I_R_T1
Mercury
993
346
0
427
14,847
6,370
0
2,813
12,034
0
49,263
W
Bacchus
SADPOLLYON-
Bacchus
8,579
572
0
3,728
12,619
14,472
0
2,383
10,236
30,336
647
L
Chang'e
Sr_Tuper
Chang'e
4,000
182
605
3,862
13,092
4,357
104
8,161
4,931
51,991
2,517
L
Martichoras
TIBUTELLI
Martichoras
4,351
2,300
0
4,073
10,146
4,952
0
4,481
5,665
0
71,211
L
4,460
1,587
0
3,409
11,882
10,809
0
2,970
8,912
26,963
0
W
Morgan Le Fay
Trollasol
Morgan Le Fay
9,775
271
0
1,143
5,849
2,894
0
2,480
3,369
96,186
1,343
W
Surtr
Ulticrow
Surtr
8,721
2,258
0
8,105
15,873
11,366
577
8,775
7,098
3,143
84,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,664
Gold Earned
48,747
500
Minions Killed
582
0
Camps Cleared
0
1,651,508
Distance Traveled
1,880,468
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,261
515
135
8
0
345,969
0
L
Vulcan
9,823
546
176
10
0
343,724
0
W
Lancelot
8,724
485
117
7
0
392,609
2
L
Mercury
7,025
390
74
4
0
379,815
0
W
Bacchus
8,967
498
29
2
0
379,588
4
L
Chang'e
7,649
425
87
5
0
259,876
2
L
Martichoras
7,933
441
126
7
0
326,233
1
L
Atlas
8,234
457
37
2
0
341,860
9
W
Morgan Le Fay
10,829
602
153
9
0
388,595
6
W
Surtr
10,966
609
148
8
0
373,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role