Player Matchup

Charon
Charon
 
Charon
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Thanatos
Thanatos
AlleZani
Thanatos
Level 104
God Stats
15W - 9L
1,660 SR
Queue Stats
91W - 91L
1,521 Elo+
Party 2
Janus
Janus
CEK_Eros27
Janus
Level 79
God Stats
6W - 12L
1,476 SR
Queue Stats
171W - 201L
1,470 Elo+
Party 2
Hel
Hel
RockMacaroon68
Hel
Level 156
God Stats
32W - 20L
1,725 SR
Queue Stats
387W - 421L
1,447 Elo+
Party 2
Hachiman
Hachiman
benjiweeds62910
Hachiman
Level 82
God Stats
49W - 68L
1,482 SR
Queue Stats
925W - 944L
1,410 Elo+
Party 4
Team Averages
Level 115
1,569 SR
1,469 Elo+

VS

Team Averages
Level 48
1,615 SR
1,329 Elo+
Cupid
Cupid
CanErdem
Cupid
Level 10
God Stats
0W - 1L
1,702 SR
Queue Stats
2W - 10L
1,137 Elo+
Party 3
Amaterasu
Amaterasu
Galvarezz
Amaterasu
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 16L
1,192 Elo+
Party 1
Persephone
Persephone
GuillemHG
Persephone
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
64W - 74L
1,414 Elo+
Party 1
Arachne
Arachne
Olvys
Arachne
Level 101
God Stats
110W - 66L
1,693 SR
Queue Stats
490W - 450L
1,435 Elo+
Party 3
Ymir
Ymir
miquelmel7
Ymir
Level 65
God Stats
0W - 2L
1,679 SR
Queue Stats
70W - 64L
1,469 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
11
0 / 0 / 2
6,471
588
4,032
6,202
4,689
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
AlleZani
Thanatos
12
6 / 1 / 0
6,746
613
6,371
8,942
3,387
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
11
3 / 1 / 3
7,000
636
7,015
5,227
1,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
0 / 0 / 2
7,387
672
3,763
4,777
3,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
10
0 / 1 / 1
5,933
539
4,239
5,951
2,375
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
CanErdem
Cupid
7
0 / 1 / 0
4,493
408
1,220
4,230
1,532
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
Galvarezz
Amaterasu
10
0 / 1 / 0
4,861
442
605
5,855
3,000
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Persephone
GuillemHG
Persephone
10
1 / 3 / 0
5,648
513
2,974
7,558
2,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Arachne
Olvys
Arachne
11
0 / 2 / 2
5,290
481
4,840
11,616
4,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

8
0 / 1 / 1
4,996
454
2,752
9,516
6,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
4
9
Kills
1
3
Deaths
8
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
0
2
1
W
Thanatos
AlleZani
Thanatos
6
1
0
6
W
Janus
3
1
3
4.5
L
Cupid
CanErdem
Cupid
0
1
0
0
L
Amaterasu
Galvarezz
Amaterasu
0
1
0
0
L
Persephone
GuillemHG
Persephone
1
3
0
0.33
L
Arachne
Olvys
Arachne
0
2
2
0.5
W
0
0
2
1
W
Hachiman
0
1
1
0.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,420
Damage
12,391
31,099
Taken
38,775
15,636
Mitigated
17,543
17,879
Healing
10,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,032
682
0
2,090
6,202
4,689
131
684
5,518
20,770
2,407
W
Thanatos
AlleZani
Thanatos
6,371
1,728
0
9,340
8,942
3,387
14
656
8,286
0
36,445
W
Janus
7,015
202
0
500
5,227
1,918
174
2,080
3,147
38,384
3,323
L
Cupid
CanErdem
Cupid
1,220
556
336
407
4,230
1,532
0
1,740
2,408
0
15,798
L
Amaterasu
Galvarezz
Amaterasu
605
58
0
2,182
5,855
3,000
0
2,063
3,356
0
19,084
L
Persephone
GuillemHG
Persephone
2,974
203
0
2,193
7,558
2,119
0
4,270
2,690
28,557
0
L
Arachne
Olvys
Arachne
4,840
2,980
0
4,362
11,616
4,201
0
2,646
8,812
0
36,838
W
3,763
168
303
2,952
4,777
3,267
223
358
4,419
49,728
1,772
W
Hachiman
4,239
3,093
0
2,694
5,951
2,375
286
1,948
4,003
0
42,560
L
2,752
709
0
1,446
9,516
6,691
0
2,284
7,232
19,969
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,537
Gold Earned
25,288
343
Minions Killed
178
0
Camps Cleared
0
1,133,667
Distance Traveled
1,034,560
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,471
588
27
2
0
232,091
4
W
Thanatos
6,746
613
59
5
0
260,103
0
W
Janus
7,000
636
72
7
0
233,708
0
L
Cupid
4,493
408
31
3
0
196,725
0
L
Amaterasu
4,861
442
27
2
0
192,158
0
L
Persephone
5,648
513
41
4
0
188,316
0
L
Arachne
5,290
481
55
5
0
247,840
1
W
Hel
7,387
672
103
9
0
216,615
0
W
Hachiman
5,933
539
82
7
0
191,150
1
L
Ymir
4,996
454
24
2
0
209,521
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role