Player Matchup

Rama
Rama
Gold II
BlueHawk1018
Rama
Gold II
Level 144
God Stats
115W - 109L
1,546 SR
Queue Stats
203W - 207L
1,508 MMR
Party 1
King Arthur
King Arthur
Silver I
Cosmic_Waddles
King Arthur
Silver I
Level 135
God Stats
2W - 0L
1,500 SR
Queue Stats
89W - 94L
1,157 MMR
Solo
Serqet
Serqet
Gold V
NasLogic
Serqet
Gold V
Level 128
God Stats
67W - 78L
1,452 SR
Queue Stats
176W - 191L
1,177 MMR
Solo
Agni
Agni
Gold III
SebasValen14
Agni
Gold III
Level 197
God Stats
84W - 66L
1,606 SR
Queue Stats
233W - 216L
1,479 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold III
Voidizy
Kumbhakarna
Gold III
Level 121
God Stats
6W - 4L
1,478 SR
Queue Stats
218W - 228L
1,464 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 145
1,517 SR
1,357 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 127
1,542 SR
1,364 MMR
Bellona
Bellona
Gold III
 
Bellona
Gold III
Level 223
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Jing Wei
Jing Wei
Bronze III
El_Jefe_Hombre_
Jing Wei
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Khepri
Khepri
Bronze III
Kelvin Wp
Khepri
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,400 MMR
Party 2
Kukulkan
Kukulkan
Silver IV
LEONBP
Kukulkan
Silver IV
Level 129
God Stats
15W - 17L
1,471 SR
Queue Stats
157W - 167L
1,098 MMR
Solo
Kali
Kali
Gold IV
tdog293
Kali
Gold IV
Level 115
God Stats
7W - 4L
1,739 SR
Queue Stats
235W - 234L
1,424 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 2
8,470
605
5,844
7,117
3,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Cosmic_Waddles
King Arthur
13
2 / 2 / 1
7,862
562
10,007
14,159
15,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serqet
NasLogic
Serqet
17
4 / 0 / 3
8,897
636
6,944
10,949
5,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
1 / 1 / 2
8,615
615
4,999
7,226
2,729
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kumbhakarna
Voidizy
Kumbhakarna
10
1 / 0 / 3
6,879
491
3,234
11,624
9,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
AwilixArachneCthulhu

VS

Bans
Ao KuangBastetAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
12
1 / 2 / 1
7,452
532
7,962
14,240
9,648
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Jing Wei
9
0 / 3 / 0
5,728
409
3,204
6,875
2,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
Kelvin Wp
Khepri
8
0 / 2 / 0
5,758
411
2,951
7,907
6,375
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
LEONBP
Kukulkan
13
1 / 3 / 0
7,579
541
3,078
6,996
2,700
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kali
tdog293
Kali
11
1 / 0 / 1
6,125
438
5,016
12,104
4,724
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
10
Kills
3
3
Deaths
10
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Bellona
 
Bellona
1
2
1
0.75
W
2
0
2
3
W
King Arthur
Cosmic_Waddles
King Arthur
2
2
1
1.25
L
Jing Wei
0
3
0
0
L
Khepri
Kelvin Wp
Khepri
0
2
0
0
L
Kukulkan
LEONBP
Kukulkan
1
3
0
0.33
W
Serqet
NasLogic
Serqet
4
0
3
5.5
W
1
1
2
2
W
Kumbhakarna
Voidizy
Kumbhakarna
1
0
3
2.5
L
Kali
tdog293
Kali
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,028
Damage
22,211
51,075
Taken
48,122
35,772
Mitigated
25,600
14,090
Healing
18,700
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
 
Bellona
7,962
3,572
0
8,232
14,240
9,648
0
1,327
12,607
0
58,571
W
5,844
4,364
0
3,832
7,117
3,046
1,811
1,359
5,758
0
84,474
W
King Arthur
Cosmic_Waddles
King Arthur
10,007
840
0
1,860
14,159
15,477
0
0
14,159
2,118
53,104
L
Jing Wei
3,204
2,129
0
623
6,875
2,153
0
1,284
5,591
0
32,596
L
Khepri
Kelvin Wp
Khepri
2,951
332
212
2,492
7,907
6,375
0
1,980
5,927
13,795
0
L
Kukulkan
LEONBP
Kukulkan
3,078
94
0
570
6,996
2,700
0
2,988
3,618
67,436
771
W
Serqet
NasLogic
Serqet
6,944
983
0
2,224
10,949
5,423
0
1,499
9,450
0
89,461
W
4,999
347
0
4,311
7,226
2,729
0
1,591
5,635
71,936
3,558
W
Kumbhakarna
Voidizy
Kumbhakarna
3,234
264
0
1,863
11,624
9,097
0
2,549
9,075
15,317
0
L
Kali
tdog293
Kali
5,016
2,287
0
6,571
12,104
4,724
0
1,618
10,114
0
37,693

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,723
Gold Earned
32,642
499
Minions Killed
363
0
Camps Cleared
0
1,453,766
Distance Traveled
1,234,529
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,452
532
99
7
0
220,751
1
W
Rama
8,470
605
138
10
0
240,842
0
W
King Arthur
7,862
562
84
6
0
259,793
0
L
Jing Wei
5,728
409
55
4
0
198,162
0
L
Khepri
5,758
411
13
1
0
253,031
0
L
Kukulkan
7,579
541
140
10
0
260,349
3
W
Serqet
8,897
636
139
10
0
346,733
4
W
Agni
8,615
615
128
9
0
299,234
0
W
Kumbhakarna
6,879
491
10
1
0
307,164
6
L
Kali
6,125
438
56
4
0
302,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role