Player Matchup

Chronos
Chronos
ChiefTheRipper
Chronos
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,701 Elo+
Party 1
Neith
Neith
ChoK0Bo
Neith
Level 164
God Stats
3W - 2L
1,522 SR
Queue Stats
125W - 133L
1,447 Elo+
Solo
Geb
Geb
Heyari
Geb
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,372 Elo+
Party 1
Aphrodite
Aphrodite
PsychoPapst
Aphrodite
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
133W - 31L
1,838 Elo+
Party 2
Poseidon
Poseidon
Triffor
Poseidon
Level 140
God Stats
4W - 1L
1,721 SR
Queue Stats
112W - 25L
1,817 Elo+
Party 2
Team Averages
Level 130
1,549 SR
1,635 Elo+

VS

Team Averages
Level 139
1,545 SR
1,513 Elo+
Ne Zha
Ne Zha
 
Ne Zha
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Platine_D_Or
Discordia
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 13L
1,451 Elo+
Party 3
Sol
Sol
Zmeroz
Sol
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 20L
1,588 Elo+
Solo
Danzaburou
Danzaburou
gros-Gg
Danzaburou
Level 107
God Stats
0W - 1L
1,723 SR
Queue Stats
20W - 16L
1,451 Elo+
Party 3
Hel
Hel
urzbruck
Hel
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 24L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 3 / 14
9,591
738
8,495
14,468
7,854
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Neith
ChoK0Bo
Neith
17
3 / 3 / 11
10,118
778
17,532
16,294
10,158
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Geb
Heyari
Geb
17
1 / 3 / 15
10,570
813
9,892
24,180
31,533
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Aphrodite
PsychoPapst
Aphrodite
18
5 / 2 / 12
10,509
808
11,523
22,471
22,243
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Poseidon
Triffor
Poseidon
17
7 / 3 / 9
10,934
841
21,689
17,213
12,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
12
1 / 8 / 3
8,452
650
12,268
15,235
8,437
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Discordia
Platine_D_Or
Discordia
17
5 / 2 / 7
10,562
812
22,921
12,854
7,229
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sol
Zmeroz
Sol
15
2 / 4 / 4
9,383
722
18,894
16,906
9,471
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Danzaburou
gros-Gg
Danzaburou
18
3 / 2 / 8
10,628
818
13,380
14,118
8,866
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
3 / 2 / 7
10,755
827
8,981
16,756
17,594
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
43
17
Kills
14
14
Deaths
18
61
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
1
8
3
0.31
W
1
3
14
2.67
W
Neith
ChoK0Bo
Neith
3
3
11
2.83
W
Geb
Heyari
Geb
1
3
15
2.83
L
Discordia
Platine_D_Or
Discordia
5
2
7
4.25
W
Aphrodite
PsychoPapst
Aphrodite
5
2
12
5.5
W
Poseidon
Triffor
Poseidon
7
3
9
3.83
L
Sol
Zmeroz
Sol
2
4
4
1
L
Danzaburou
gros-Gg
Danzaburou
3
2
8
3.5
L
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,131
Damage
76,444
94,626
Taken
75,869
84,232
Mitigated
51,597
44,644
Healing
42,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
12,268
779
10
1,064
15,235
8,437
0
11,096
4,139
0
22,969
W
8,495
1,945
2,462
1,487
14,468
7,854
1,499
9,109
5,359
20,444
102
W
Neith
ChoK0Bo
Neith
17,532
3,980
2,872
5,017
16,294
10,158
2,775
11,725
4,569
0
36,403
W
Geb
Heyari
Geb
9,892
552
1,023
2,612
24,180
31,533
419
11,282
12,898
16,431
1,081
L
Discordia
Platine_D_Or
Discordia
22,921
965
2,309
2,522
12,854
7,229
436
8,298
4,556
39,165
0
W
Aphrodite
PsychoPapst
Aphrodite
11,523
925
12,332
12,971
22,471
22,243
510
8,994
13,477
25,817
0
W
Poseidon
Triffor
Poseidon
21,689
3,040
927
2,941
17,213
12,444
2,730
9,686
7,527
45,306
339
L
Sol
Zmeroz
Sol
18,894
5,252
1,436
4,086
16,906
9,471
2,196
9,837
7,069
36,505
0
L
Danzaburou
gros-Gg
Danzaburou
13,380
3,521
480
3,392
14,118
8,866
1,051
10,167
3,951
0
27,929
L
8,981
54
16,057
11,053
16,756
17,594
267
11,470
5,286
13,674
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,722
Gold Earned
49,780
162
Minions Killed
139
0
Camps Cleared
0
1,265,411
Distance Traveled
1,226,768
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
8,452
650
19
1
0
213,564
0
W
Chronos
9,591
738
29
2
0
234,887
0
W
Neith
10,118
778
23
2
0
246,852
0
W
Geb
10,570
813
15
1
0
255,440
0
L
Discordia
10,562
812
42
3
0
262,288
0
W
Aphrodite
10,509
808
31
2
0
269,077
0
W
Poseidon
10,934
841
64
5
0
259,155
0
L
Sol
9,383
722
35
3
0
217,972
0
L
Danzaburou
10,628
818
35
3
0
250,752
0
L
Hel
10,755
827
8
1
0
282,192
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role