Player Matchup

Janus
Janus
Morych4
Janus
Level 104
God Stats
4W - 5L
1,348 SR
Queue Stats
70W - 88L
1,430 Elo+
Party 2
Chernobog
Chernobog
MuteaoXPesao
Chernobog
Level 122
God Stats
13W - 11L
1,532 SR
Queue Stats
140W - 149L
1,473 Elo+
Party 2
Bellona
Bellona
ToxiccSemo
Bellona
Level 98
God Stats
17W - 13L
1,500 SR
Queue Stats
77W - 95L
1,446 Elo+
Party 2
Ymir
Ymir
badaimpulsemain0
Ymir
Level 120
God Stats
11W - 6L
1,713 SR
Queue Stats
136W - 88L
1,617 Elo+
Solo
Mercury
Mercury
varoooooooo8
Mercury
Level 128
God Stats
3W - 4L
1,248 SR
Queue Stats
119W - 147L
1,439 Elo+
Party 2
Team Averages
Level 114
1,468 SR
1,481 Elo+

VS

Team Averages
Level 101
1,465 SR
1,569 Elo+
Neith
Neith
Fallout Ghosts
Neith
Level 129
God Stats
0W - 2L
1,268 SR
Queue Stats
176W - 174L
1,520 Elo+
Party 1
Anhur
Anhur
IIUnscathed
Anhur
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
151W - 159L
1,528 Elo+
Party 1
Khepri
Khepri
Svdh2002
Khepri
Level 64
God Stats
1W - 3L
1,428 SR
Queue Stats
29W - 24L
1,537 Elo+
Party 3
Ymir
Ymir
heneedsmilka
Ymir
Level 86
God Stats
27W - 29L
1,719 SR
Queue Stats
42W - 47L
1,713 Elo+
Party 3
Ao Kuang
Ao Kuang
u utter cret
Ao Kuang
Level 149
God Stats
9W - 14L
1,409 SR
Queue Stats
191W - 178L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Morych4
Janus
11
1 / 1 / 0
6,062
606
4,037
4,761
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
MuteaoXPesao
Chernobog
11
9 / 1 / 2
7,087
709
7,914
5,451
1,997
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
ToxiccSemo
Bellona
12
0 / 0 / 1
6,563
656
2,831
6,568
4,406
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

9
2 / 1 / 9
6,142
614
7,591
8,320
6,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mercury
varoooooooo8
Mercury
11
2 / 1 / 1
5,826
583
3,908
6,662
2,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,542
554
5,854
5,545
2,224
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

10
0 / 1 / 0
4,930
493
2,108
7,048
2,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Khepri
Svdh2002
Khepri
6
0 / 4 / 1
4,288
429
1,444
7,544
4,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
1 / 7 / 0
4,207
421
2,381
9,836
4,244
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
u utter cret
Ao Kuang
8
2 / 1 / 1
4,925
493
4,594
5,634
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
14
Kills
4
4
Deaths
14
13
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
1
2
2
L
0
1
0
0
W
Janus
Morych4
Janus
1
1
0
1
W
Chernobog
MuteaoXPesao
Chernobog
9
1
2
10
L
Khepri
Svdh2002
Khepri
0
4
1
0.13
W
Bellona
ToxiccSemo
Bellona
0
0
1
0.5
W
2
1
9
6.5
L
1
7
0
0.14
L
Ao Kuang
u utter cret
Ao Kuang
2
1
1
2.5
W
Mercury
varoooooooo8
Mercury
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,281
Damage
16,381
31,762
Taken
35,607
16,671
Mitigated
15,100
13,605
Healing
9,118
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,854
2,082
0
1,550
5,545
2,224
0
3,251
2,294
0
44,324
L
2,108
927
0
2,902
7,048
2,336
0
0
7,048
0
30,607
W
Janus
Morych4
Janus
4,037
700
0
1,580
4,761
1,846
0
969
3,792
47,329
0
W
Chernobog
MuteaoXPesao
Chernobog
7,914
5,303
0
2,061
5,451
1,997
865
1,833
3,618
0
48,979
L
Khepri
Svdh2002
Khepri
1,444
517
96
976
7,544
4,346
0
3,653
3,891
8,971
271
W
Bellona
ToxiccSemo
Bellona
2,831
938
0
4,439
6,568
4,406
261
444
6,124
0
48,584
W
7,591
3,846
0
3,178
8,320
6,080
0
3,388
4,932
21,369
0
L
2,381
1,346
0
371
9,836
4,244
0
2,657
7,179
15,813
1,585
L
Ao Kuang
u utter cret
Ao Kuang
4,594
908
0
3,223
5,634
1,950
0
2,067
3,567
18,098
1,982
W
Mercury
varoooooooo8
Mercury
3,908
2,115
0
2,347
6,662
2,342
0
1,450
5,212
0
44,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,680
Gold Earned
23,892
339
Minions Killed
199
0
Camps Cleared
0
1,024,241
Distance Traveled
848,597
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,542
554
78
8
0
175,716
0
L
Anhur
4,930
493
57
6
0
150,604
0
W
Janus
6,062
606
79
8
0
187,548
0
W
Chernobog
7,087
709
66
7
0
213,925
0
L
Khepri
4,288
429
11
1
0
180,924
0
W
Bellona
6,563
656
92
9
0
214,047
0
W
Ymir
6,142
614
25
3
0
183,501
0
L
Ymir
4,207
421
12
1
0
180,221
2
L
Ao Kuang
4,925
493
41
4
0
161,132
0
W
Mercury
5,826
583
77
8
0
225,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role