Player Matchup

Mulan
Mulan
Masters
Neopolitan
Mulan
Masters
Level 122
God Stats
2W - 2L
1,423 SR
Queue Stats
201W - 170L
2,114 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Diamond IV
SMKRYPTIC1
Morgan Le Fay
Diamond IV
Level 154
God Stats
6W - 3L
1,665 SR
Queue Stats
160W - 148L
2,147 MMR
Solo
Set
Set
Diamond II
UnknownWon
Set
Diamond II
Level 159
God Stats
10W - 11L
1,724 SR
Queue Stats
350W - 331L
2,197 MMR
Solo
Lancelot
Lancelot
Diamond IV
skurtSKURT74
Lancelot
Diamond IV
Level 177
God Stats
14W - 20L
1,555 SR
Queue Stats
253W - 247L
2,189 MMR
Solo
Fafnir
Fafnir
Masters
ŜÞyro
Fafnir
Masters
Level 214
God Stats
5W - 1L
1,976 SR
Queue Stats
269W - 250L
2,151 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 165
1,668 SR
2,159 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 134
1,774 SR
2,160 MMR
Ah Puch
Ah Puch
Diamond IV
Dekses
Ah Puch
Diamond IV
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
173W - 176L
2,059 MMR
Solo
Chaac
Chaac
Diamond IV
ElCombate
Chaac
Diamond IV
Level 69
God Stats
3W - 3L
1,767 SR
Queue Stats
158W - 137L
2,163 MMR
Solo
Erlang Shen
Erlang Shen
Platinum I
JasonJewrulo
Erlang Shen
Platinum I
Level 185
God Stats
3W - 1L
1,946 SR
Queue Stats
45W - 21L
2,200 MMR
Solo
Athena
Athena
Diamond IV
Texcho
Athena
Diamond IV
Level 144
God Stats
0W - 2L
1,814 SR
Queue Stats
88W - 76L
2,184 MMR
Solo
Chernobog
Chernobog
Diamond IV
TheCheese666
Chernobog
Diamond IV
Level 113
God Stats
14W - 10L
1,843 SR
Queue Stats
214W - 203L
2,193 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
20
6 / 3 / 5
14,809
644
26,372
35,033
30,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Morgan Le Fay
SMKRYPTIC1
Morgan Le Fay
20
3 / 1 / 5
14,403
626
19,466
12,580
6,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
10 / 1 / 1
15,246
663
17,614
16,373
12,553
Sigil of The Old Guard

Sigil of The Old Guard

+25
Physical Power
+35
Magical Power
+40
Physical Protection
+65
Magical Protection

PASSIVE - You gain 3% Damage Mitigation. Whenever you are hit by an ability you gain a stack of Rebuke, providing an additional 3% Damage Mitigation for 8s and healing for 2% of your Max Health. This occurs only once per ability cast. This can stack up to three times.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Lancelot
skurtSKURT74
Lancelot
20
3 / 2 / 7
12,920
562
15,497
16,754
9,730
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fafnir
ŜÞyro
Fafnir
19
2 / 1 / 10
12,934
562
6,720
18,390
28,921
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Bans
EsetOsirisThothOdinThor

VS

Bans
ThanatosBellonaAgniKuzenboSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Dekses
Ah Puch
19
0 / 3 / 2
11,053
481
7,032
9,289
4,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
ElCombate
Chaac
19
3 / 3 / 1
10,689
465
14,093
22,356
14,150
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Erlang Shen
JasonJewrulo
Erlang Shen
18
4 / 5 / 2
11,323
492
24,351
34,497
34,606
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
Texcho
Athena
12
0 / 6 / 3
8,886
386
3,456
23,067
24,100
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Chernobog
TheCheese666
Chernobog
18
1 / 7 / 1
11,310
492
11,724
21,612
9,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
17
24
Kills
8
8
Deaths
24
28
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
Dekses
Ah Puch
0
3
2
0.33
L
Chaac
ElCombate
Chaac
3
3
1
1.17
L
Erlang Shen
JasonJewrulo
Erlang Shen
4
5
2
1
W
Mulan
6
3
5
2.83
W
Morgan Le Fay
SMKRYPTIC1
Morgan Le Fay
3
1
5
5.5
L
Athena
Texcho
Athena
0
6
3
0.25
L
Chernobog
TheCheese666
Chernobog
1
7
1
0.21
W
10
1
1
10.5
W
Lancelot
skurtSKURT74
Lancelot
3
2
7
3.25
W
Fafnir
ŜÞyro
Fafnir
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,669
Damage
60,656
99,130
Taken
110,821
88,388
Mitigated
86,832
37,597
Healing
36,684
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
Dekses
Ah Puch
7,032
438
0
2,029
9,289
4,322
0
5,153
4,136
103,080
1,102
L
Chaac
ElCombate
Chaac
14,093
2,934
0
10,425
22,356
14,150
0
7,331
15,025
1,099
124,703
L
Erlang Shen
JasonJewrulo
Erlang Shen
24,351
13,492
0
18,540
34,497
34,606
0
3,122
31,375
983
101,394
W
Mulan
26,372
7,576
0
18,212
35,033
30,524
2,276
1,508
33,525
0
124,229
W
Morgan Le Fay
SMKRYPTIC1
Morgan Le Fay
19,466
1,455
0
2,069
12,580
6,660
3,301
3,626
8,912
149,902
0
L
Athena
Texcho
Athena
3,456
1,222
0
1,651
23,067
24,100
0
9,318
13,749
21,949
0
L
Chernobog
TheCheese666
Chernobog
11,724
6,005
0
4,039
21,612
9,654
43
1,366
20,246
0
102,518
W
17,614
8,149
0
5,377
16,373
12,553
3,381
773
15,600
0
136,860
W
Lancelot
skurtSKURT74
Lancelot
15,497
2,724
0
3,630
16,754
9,730
1,669
2,866
13,884
0
130,906
W
Fafnir
ŜÞyro
Fafnir
6,720
1,578
0
8,309
18,390
28,921
761
5,117
13,191
34,855
767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,312
Gold Earned
53,261
798
Minions Killed
691
0
Camps Cleared
0
2,412,407
Distance Traveled
2,200,211
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
11,053
481
180
8
0
395,851
0
L
Chaac
10,689
465
172
7
0
515,974
7
L
Erlang Shen
11,323
492
144
6
0
468,515
4
W
Mulan
14,809
644
171
7
0
440,854
0
W
Morgan Le Fay
14,403
626
242
11
0
480,269
2
L
Athena
8,886
386
30
1
0
448,962
4
L
Chernobog
11,310
492
165
7
0
370,909
1
W
Set
15,246
663
190
8
0
463,992
4
W
Lancelot
12,920
562
147
6
0
578,962
5
W
Fafnir
12,934
562
48
2
0
448,330
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role