Player Matchup

Ishtar
Ishtar
FMC ScHnuFFi
Ishtar
Level 125
God Stats
5W - 5L
1,542 SR
Queue Stats
206W - 198L
1,466 Elo+
Solo
Hel
Hel
GoodLokiFeedMe
Hel
Level 102
God Stats
1W - 4L
1,583 SR
Queue Stats
99W - 97L
1,513 Elo+
Party 1
Pele
Pele
MorningBeastWolf
Pele
Level 129
God Stats
19W - 12L
1,750 SR
Queue Stats
146W - 146L
1,547 Elo+
Party 1
Sun Wukong
Sun Wukong
TeslaGun
Sun Wukong
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 61L
1,488 Elo+
Solo
Ares
Ares
shenlong_25
Ares
Level 125
God Stats
4W - 4L
1,837 SR
Queue Stats
117W - 108L
1,548 Elo+
Party 1
Team Averages
Level 126
1,642 SR
1,513 Elo+

VS

Team Averages
Level 103
1,457 SR
1,543 Elo+
Ymir
Ymir
Armorfo
Ymir
Level 156
God Stats
6W - 7L
1,412 SR
Queue Stats
188W - 184L
1,490 Elo+
Solo
Chang'e
Chang'e
Stuck_In_Gold_
Chang'e
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
197W - 199L
1,503 Elo+
Party 2
Gilgamesh
Gilgamesh
Z_MonkeyD_Garp_Z
Gilgamesh
Level 149
God Stats
7W - 12L
1,156 SR
Queue Stats
179W - 199L
1,494 Elo+
Party 2
Camazotz
Camazotz
broblinmccogleck
Camazotz
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 36L
1,784 Elo+
Party 2
Danzaburou
Danzaburou
kironoa26
Danzaburou
Level 69
God Stats
2W - 0L
1,719 SR
Queue Stats
60W - 60L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
13
0 / 2 / 0
7,458
497
4,825
9,093
3,920
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
0 / 7 / 1
6,973
465
8,358
12,081
4,898
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 4 / 1
7,586
506
9,414
16,871
7,331
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
TeslaGun
Sun Wukong
14
1 / 1 / 0
8,105
540
12,721
12,792
17,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 5 / 1
7,210
481
4,972
14,583
10,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Armorfo
Ymir
13
2 / 0 / 8
8,206
547
5,897
10,096
10,036
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

15
8 / 1 / 4
8,812
587
12,443
14,694
5,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
14
7 / 0 / 3
7,956
530
9,001
13,960
7,016
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
1 / 2 / 1
8,272
551
7,154
19,212
8,207
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Breastplate

Breastplate

+20
Physical Protection

Danzaburou
kironoa26
Danzaburou
14
1 / 1 / 6
8,202
547
7,038
7,310
3,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
41
4
Kills
19
19
Deaths
4
3
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
Armorfo
Ymir
2
0
8
6
L
Ishtar
0
2
0
0
L
0
7
1
0.07
L
2
4
1
0.63
W
8
1
4
10
L
Sun Wukong
TeslaGun
Sun Wukong
1
1
0
1
W
Gilgamesh
7
0
3
8.5
W
1
2
1
0.75
W
Danzaburou
kironoa26
Danzaburou
1
1
6
4
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,290
Damage
41,533
65,420
Taken
65,272
43,670
Mitigated
34,036
18,371
Healing
29,577
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Armorfo
Ymir
5,897
2,146
0
3,232
10,096
10,036
0
1,615
8,431
35,013
1,416
L
Ishtar
4,825
1,697
0
4,127
9,093
3,920
731
1,668
7,425
0
62,199
L
8,358
50
836
3,028
12,081
4,898
0
4,923
7,158
52,115
1,124
L
9,414
1,660
0
3,695
16,871
7,331
0
5,727
11,144
0
68,835
W
12,443
673
1,520
6,996
14,694
5,632
0
6,403
7,696
61,171
3,320
L
Sun Wukong
TeslaGun
Sun Wukong
12,721
2,982
0
3,486
12,792
17,148
54
0
12,792
0
65,557
W
Gilgamesh
9,001
3,028
0
3,103
13,960
7,016
0
2,761
10,809
0
48,583
W
7,154
2,673
0
11,265
19,212
8,207
695
522
17,534
0
65,054
W
Danzaburou
kironoa26
Danzaburou
7,038
2,639
0
3,461
7,310
3,145
818
604
6,657
0
60,299
L
4,972
895
0
3,199
14,583
10,373
0
5,560
9,023
17,144
78

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,332
Gold Earned
41,448
431
Minions Killed
412
0
Camps Cleared
0
1,394,954
Distance Traveled
1,484,288
15
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,206
547
41
3
0
282,076
4
L
Ishtar
7,458
497
99
7
0
250,108
4
L
Hel
6,973
465
106
7
0
276,677
4
L
Pele
7,586
506
96
6
0
331,775
0
W
Chang'e
8,812
587
105
7
0
313,392
3
L
Sun Wukong
8,105
540
114
8
0
275,750
0
W
Gilgamesh
7,956
530
61
4
0
337,082
4
W
Camazotz
8,272
551
98
7
0
277,650
0
W
Danzaburou
8,202
547
107
7
0
274,088
0
L
Ares
7,210
481
16
1
0
260,644
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role