Player Matchup

Janus
Janus
Leria6
Janus
Level 128
God Stats
14W - 31L
1,339 SR
Queue Stats
114W - 140L
1,419 Elo+
Party 1
Kuzenbo
Kuzenbo
Polandinho22
Kuzenbo
Level 144
God Stats
9W - 10L
1,379 SR
Queue Stats
88W - 117L
1,398 Elo+
Party 1
Tsukuyomi
Tsukuyomi
TipoNAT
Tsukuyomi
Level 147
God Stats
6W - 1L
1,843 SR
Queue Stats
86W - 102L
1,364 Elo+
Party 1
Hachiman
Hachiman
blackghost_321
Hachiman
Level 47
God Stats
5W - 2L
1,726 SR
Queue Stats
70W - 77L
1,421 Elo+
Solo
Sobek
Sobek
josecarlitos92
Sobek
Level 58
God Stats
5W - 5L
1,641 SR
Queue Stats
21W - 33L
1,393 Elo+
Solo
Team Averages
Level 105
1,586 SR
1,399 Elo+

VS

Team Averages
Level 40
1,526 SR
1,234 Elo+
Zhong Kui
Zhong Kui
A_L_E_I_X1
Zhong Kui
Level 82
God Stats
44W - 26L
1,631 SR
Queue Stats
271W - 287L
1,446 Elo+
Solo
Cu Chulainn
Cu Chulainn
Armadillotank
Cu Chulainn
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,101 Elo+
Party 2
Geb
Geb
ELTanko
Geb
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,101 Elo+
Party 2
Izanami
Izanami
Jointal
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,126 Elo+
Party 2
Thor
Thor
v DesMond v
Thor
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
137W - 141L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Leria6
Janus
11
1 / 2 / 1
5,905
591
4,013
5,022
1,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
Polandinho22
Kuzenbo
11
2 / 0 / 0
6,739
674
1,974
4,457
3,365
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tsukuyomi
TipoNAT
Tsukuyomi
11
2 / 0 / 3
5,960
596
3,044
7,954
2,754
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
10
2 / 0 / 4
5,567
557
5,604
5,588
1,957
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 0 / 4
5,989
599
1,716
8,009
5,081
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
A_L_E_I_X1
Zhong Kui
11
1 / 1 / 0
5,859
586
4,662
7,834
5,387
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Cu Chulainn
Armadillotank
Cu Chulainn
1
0 / 0 / 0
2,026
203
0
0
0
Geb
7
0 / 3 / 0
4,593
459
2,071
6,876
4,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Jointal
Izanami
8
0 / 2 / 0
4,736
474
5,144
5,775
1,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 0
4,758
476
3,884
7,417
3,027
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
2
9
Kills
2
2
Deaths
9
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
A_L_E_I_X1
Zhong Kui
1
1
0
1
L
Cu Chulainn
Armadillotank
Cu Chulainn
0
0
0
0
L
Geb
0
3
0
0
L
Izanami
Jointal
Izanami
0
2
0
0
W
Janus
Leria6
Janus
1
2
1
0.75
W
Kuzenbo
Polandinho22
Kuzenbo
2
0
0
2
W
Tsukuyomi
TipoNAT
Tsukuyomi
2
0
3
3.5
W
Hachiman
2
0
4
4
W
2
0
4
4
L
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,351
Damage
15,761
31,030
Taken
27,902
15,026
Mitigated
14,917
12,358
Healing
7,967
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
A_L_E_I_X1
Zhong Kui
4,662
663
0
5,692
7,834
5,387
0
3,293
4,075
51,824
0
L
Cu Chulainn
Armadillotank
Cu Chulainn
0
0
0
0
0
0
0
0
0
0
0
L
Geb
2,071
204
0
664
6,876
4,691
0
672
6,204
13,633
0
L
Izanami
Jointal
Izanami
5,144
3,800
0
653
5,775
1,812
0
664
5,111
0
28,898
W
Janus
Leria6
Janus
4,013
308
0
545
5,022
1,869
0
3,045
1,977
40,335
83
W
Kuzenbo
Polandinho22
Kuzenbo
1,974
690
0
1,143
4,457
3,365
1,026
363
4,094
30,827
4,742
W
Tsukuyomi
TipoNAT
Tsukuyomi
3,044
732
0
4,739
7,954
2,754
169
1,254
6,700
0
41,482
W
Hachiman
5,604
3,181
0
2,566
5,588
1,957
701
683
4,905
0
36,174
W
1,716
144
0
3,365
8,009
5,081
174
1,388
6,621
13,645
1,865
L
3,884
1,398
0
958
7,417
3,027
0
2,148
5,097
0
22,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,160
Gold Earned
21,972
309
Minions Killed
205
0
Camps Cleared
0
930,820
Distance Traveled
760,402
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,859
586
94
9
0
184,220
1
L
Cu Chulainn
2,026
203
0
0
0
0
0
L
Geb
4,593
459
19
2
0
190,584
0
L
Izanami
4,736
474
57
6
0
185,071
0
W
Janus
5,905
591
81
8
0
190,828
5
W
Kuzenbo
6,739
674
73
7
0
159,895
0
W
Tsukuyomi
5,960
596
64
6
0
203,314
0
W
Hachiman
5,567
557
59
6
0
173,655
2
W
Sobek
5,989
599
32
3
0
203,128
0
L
Thor
4,758
476
35
4
0
200,527
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role