Player Matchup

Thanatos
Thanatos
Silver I
 
Thanatos
Silver I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold V
Shrops
Poseidon
Gold V
Level 107
God Stats
15W - 11L
1,659 SR
Queue Stats
211W - 202L
1,287 MMR
Party 1
Osiris
Osiris
Bronze I
THE REAPER4317
Osiris
Bronze I
Level 124
God Stats
4W - 7L
1,428 SR
Queue Stats
79W - 112L
889 MMR
Solo
Charybdis
Charybdis
Silver V
WYLIESAGEOTE
Charybdis
Silver V
Level 115
God Stats
10W - 13L
1,444 SR
Queue Stats
123W - 147L
620 MMR
Solo
Sylvanus
Sylvanus
Gold V
xxBangBulletxx
Sylvanus
Gold V
Level 119
God Stats
78W - 68L
1,501 SR
Queue Stats
226W - 215L
1,313 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 124
1,506 SR
1,122 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 107
1,556 SR
1,057 MMR
Achilles
Achilles
Bronze I
EYE_SO_UZUMAKI
Achilles
Bronze I
Level 107
God Stats
12W - 11L
1,620 SR
Queue Stats
275W - 328L
534 MMR
Solo
Xbalanque
Xbalanque
Silver IV
FancyxHawkx
Xbalanque
Silver IV
Level 160
God Stats
3W - 8L
1,452 SR
Queue Stats
357W - 405L
714 MMR
Solo
Loki
Loki
Bronze III
Mycal_Sigado
Loki
Bronze III
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 34L
1,338 MMR
Solo
Cthulhu
Cthulhu
Bronze III
lukas_aksel
Cthulhu
Bronze III
Level 59
God Stats
1W - 5L
1,587 SR
Queue Stats
2W - 12L
1,353 MMR
Solo
Ra
Ra
Gold IV
miguelescamilla3
Ra
Gold IV
Level 148
God Stats
18W - 14L
1,622 SR
Queue Stats
124W - 125L
1,349 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
13
5 / 1 / 5
7,889
607
8,117
10,490
3,909
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Poseidon
Shrops
Poseidon
15
7 / 0 / 2
8,811
678
8,539
7,967
3,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 1 / 0
8,512
655
7,160
12,721
9,015
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
WYLIESAGEOTE
Charybdis
14
1 / 0 / 2
7,756
597
5,104
6,892
2,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
12
0 / 0 / 4
7,391
569
2,841
10,496
8,374
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
KaliBellonaKukulkan

VS

Bans
GebArachneAnhur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
13
1 / 2 / 0
7,210
555
6,422
12,712
11,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
FancyxHawkx
Xbalanque
12
0 / 1 / 0
6,627
510
4,699
8,188
2,751
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

9
0 / 7 / 0
5,381
414
2,245
9,038
2,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cthulhu
lukas_aksel
Cthulhu
9
0 / 1 / 0
6,328
487
5,953
11,327
7,707
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 4 / 0
8,084
622
2,957
9,252
3,726
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
2
14
Kills
2
2
Deaths
15
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
5
1
5
7.5
L
Achilles
1
2
0
0.5
L
Xbalanque
FancyxHawkx
Xbalanque
0
1
0
0
L
0
7
0
0
W
Poseidon
Shrops
Poseidon
7
0
2
8
W
1
1
0
1
W
Charybdis
WYLIESAGEOTE
Charybdis
1
0
2
2
L
Cthulhu
lukas_aksel
Cthulhu
0
1
0
0
L
1
4
0
0.25
W
Sylvanus
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,761
Damage
22,276
48,566
Taken
50,517
27,073
Mitigated
28,371
34,685
Healing
15,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
8,117
2,074
0
11,085
10,490
3,909
213
847
9,541
0
48,203
L
Achilles
6,422
1,180
0
5,200
12,712
11,686
0
0
12,712
0
50,189
L
Xbalanque
FancyxHawkx
Xbalanque
4,699
1,915
191
2,079
8,188
2,751
1,063
569
7,619
0
56,504
L
2,245
637
0
1,125
9,038
2,501
0
2,854
6,184
0
21,260
W
Poseidon
Shrops
Poseidon
8,539
1,792
0
2,571
7,967
3,211
230
2,525
5,248
80,734
2,830
W
7,160
3,102
0
8,305
12,721
9,015
0
0
11,628
0
69,801
W
Charybdis
WYLIESAGEOTE
Charybdis
5,104
2,534
0
3,700
6,892
2,564
626
1,274
5,618
0
66,010
L
Cthulhu
lukas_aksel
Cthulhu
5,953
302
1,319
2,712
11,327
7,707
27
3,549
7,778
26,722
1,054
L
2,957
37
0
2,416
9,252
3,726
0
4,043
5,209
78,784
0
W
Sylvanus
2,841
936
3,606
5,418
10,496
8,374
0
4,187
6,247
19,477
1,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,359
Gold Earned
33,630
458
Minions Killed
405
0
Camps Cleared
0
1,331,027
Distance Traveled
1,261,165
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,889
607
68
5
0
296,716
0
L
Achilles
7,210
555
84
6
0
221,655
1
L
Xbalanque
6,627
510
93
7
0
238,249
7
L
Loki
5,381
414
46
4
0
280,881
0
W
Poseidon
8,811
678
126
10
0
287,259
2
W
Osiris
8,512
655
110
8
0
262,286
0
W
Charybdis
7,756
597
116
9
0
229,054
0
L
Cthulhu
6,328
487
34
3
0
248,984
0
L
Ra
8,084
622
148
11
0
271,396
4
W
Sylvanus
7,391
569
38
3
0
255,712
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role