Player Matchup

Ra
Ra
BeefYonker
Ra
Level 69
God Stats
3W - 0L
1,629 SR
Queue Stats
61W - 20L
1,703 Elo+
Party 1
Maui
Maui
Ghøstyy
Maui
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 82L
1,524 Elo+
Party 1
Anhur
Anhur
GløckNessMonster
Anhur
Level 194
God Stats
4W - 0L
1,782 SR
Queue Stats
46W - 40L
1,555 Elo+
Party 1
Bakasura
Bakasura
TheScrungoBeepis
Bakasura
Level 158
God Stats
2W - 1L
1,506 SR
Queue Stats
33W - 29L
1,609 Elo+
Party 1
Hercules
Hercules
cabani
Hercules
Level 126
God Stats
4W - 3L
1,734 SR
Queue Stats
280W - 286L
1,536 Elo+
Party 1
Team Averages
Level 139
1,630 SR
1,585 Elo+

VS

Team Averages
Level 146
1,581 SR
1,590 Elo+
Yemoja
Yemoja
Huaniita
Yemoja
Level 155
God Stats
9W - 12L
1,449 SR
Queue Stats
368W - 315L
1,576 Elo+
Party 2
Neith
Neith
SoBM
Neith
Level 143
God Stats
2W - 5L
1,648 SR
Queue Stats
157W - 153L
1,580 Elo+
Solo
Thoth
Thoth
TsuToNami
Thoth
Level 167
God Stats
3W - 4L
1,538 SR
Queue Stats
107W - 107L
1,588 Elo+
Solo
Achilles
Achilles
kalarim
Achilles
Level 144
God Stats
2W - 1L
1,756 SR
Queue Stats
301W - 313L
1,621 Elo+
Party 2
Thor
Thor
onlyquietus
Thor
Level 123
God Stats
2W - 4L
1,514 SR
Queue Stats
108W - 102L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 3
7,997
666
7,776
7,066
3,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Maui
11
0 / 0 / 8
6,644
554
5,235
7,045
5,933
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 2 / 0
7,035
586
4,879
5,828
2,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
6 / 1 / 2
7,422
619
11,813
13,540
6,138
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hercules
cabani
Hercules
13
3 / 3 / 1
7,630
636
9,230
15,522
12,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Huaniita
Yemoja
11
1 / 4 / 2
6,017
501
3,275
12,914
7,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
SoBM
Neith
12
1 / 3 / 2
6,314
526
5,701
9,110
2,981
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Thoth
TsuToNami
Thoth
11
0 / 5 / 0
6,489
541
5,119
8,464
2,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
kalarim
Achilles
13
3 / 2 / 0
8,051
671
10,571
12,109
7,680
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
1 / 2 / 2
5,978
498
4,759
11,291
4,001
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
12
16
Kills
6
6
Deaths
16
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
W
Maui
0
0
8
4
W
2
2
0
1
L
Yemoja
Huaniita
Yemoja
1
4
2
0.5
L
Neith
SoBM
Neith
1
3
2
0.67
W
6
1
2
7
L
Thoth
TsuToNami
Thoth
0
5
0
0
W
Hercules
cabani
Hercules
3
3
1
1.17
L
Achilles
kalarim
Achilles
3
2
0
1.5
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,933
Damage
29,425
49,001
Taken
53,888
29,516
Mitigated
24,599
21,403
Healing
16,366
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,776
597
1,073
2,826
7,066
3,037
0
2,731
4,335
68,392
869
W
Maui
5,235
1,385
0
1,650
7,045
5,933
48
1,750
5,295
21,343
2,245
W
4,879
2,264
0
1,659
5,828
2,237
606
940
4,888
0
60,222
L
Yemoja
Huaniita
Yemoja
3,275
441
1,570
2,756
12,914
7,225
0
2,978
8,647
16,356
0
L
Neith
SoBM
Neith
5,701
1,039
0
1,220
9,110
2,981
0
2,386
6,468
0
52,425
W
11,813
6,020
0
7,370
13,540
6,138
25
2,817
10,685
0
53,838
L
Thoth
TsuToNami
Thoth
5,119
228
0
621
8,464
2,712
0
3,203
4,362
59,890
0
W
Hercules
cabani
Hercules
9,230
3,411
0
6,825
15,522
12,171
0
156
14,367
0
54,049
L
Achilles
kalarim
Achilles
10,571
3,698
0
5,912
12,109
7,680
0
0
11,302
0
62,568
L
4,759
975
0
4,287
11,291
4,001
0
4,073
7,034
0
42,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,728
Gold Earned
32,849
431
Minions Killed
399
0
Camps Cleared
0
1,330,601
Distance Traveled
1,262,539
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
7,997
666
110
9
0
271,957
2
W
Maui
6,644
554
25
2
0
262,624
2
W
Anhur
7,035
586
107
9
0
238,295
2
L
Yemoja
6,017
501
14
1
0
252,485
5
L
Neith
6,314
526
90
8
0
219,434
0
W
Bakasura
7,422
619
89
7
0
306,934
0
L
Thoth
6,489
541
118
10
0
233,485
3
W
Hercules
7,630
636
100
8
0
250,791
0
L
Achilles
8,051
671
97
8
0
284,990
1
L
Thor
5,978
498
80
7
0
272,145
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role