Player Matchup

Rama
Rama
BAAAAAAAAAAAAA
Rama
Level 127
God Stats
9W - 4L
1,550 SR
Queue Stats
225W - 196L
1,428 Elo+
Party 1
Baron Samedi
Baron Samedi
DonEvenTry
Baron Samedi
Level 144
God Stats
10W - 4L
1,506 SR
Queue Stats
214W - 194L
1,444 Elo+
Party 1
Lancelot
Lancelot
RokoKillerKo
Lancelot
Level 76
God Stats
1W - 0L
1,733 SR
Queue Stats
17W - 11L
1,650 Elo+
Party 1
Anubis
Anubis
Svdh2002
Anubis
Level 64
God Stats
12W - 7L
1,760 SR
Queue Stats
29W - 24L
1,521 Elo+
Party 2
Ymir
Ymir
heneedsmilka
Ymir
Level 86
God Stats
27W - 29L
1,500 SR
Queue Stats
42W - 47L
1,500 Elo+
Party 2
Team Averages
Level 99
1,610 SR
1,509 Elo+

VS

Team Averages
Level 92
1,487 SR
1,482 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
Hammetje073
Apollo
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 25L
1,447 Elo+
Solo
Charon
Charon
Yarik-Kratos
Charon
Level 169
God Stats
21W - 18L
1,455 SR
Queue Stats
199W - 194L
1,454 Elo+
Solo
Arachne
Arachne
gotthmog88
Arachne
Level 69
God Stats
2W - 5L
1,478 SR
Queue Stats
84W - 79L
1,531 Elo+
Solo
Zhong Kui
Zhong Kui
revy5009
Zhong Kui
Level 68
God Stats
1W - 1L
1,502 SR
Queue Stats
22W - 20L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
6 / 1 / 5
6,434
643
6,975
7,692
2,767
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
DonEvenTry
Baron Samedi
11
4 / 0 / 7
6,186
619
5,982
5,263
3,132
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
RokoKillerKo
Lancelot
11
0 / 0 / 1
5,911
591
3,984
5,317
2,493
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Anubis
Svdh2002
Anubis
11
4 / 0 / 1
6,241
624
4,655
4,555
2,220
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
3 / 1 / 3
5,895
590
2,272
7,012
3,660
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
0 / 1 / 0
5,834
583
2,533
6,731
3,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Apollo
8
0 / 4 / 0
4,504
450
1,492
8,433
2,704
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charon
5
0 / 6 / 1
4,336
434
2,830
10,273
6,271
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Arachne
gotthmog88
Arachne
9
2 / 4 / 0
5,374
537
2,153
8,435
2,678
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Zhong Kui
revy5009
Zhong Kui
10
0 / 2 / 1
4,967
497
4,353
5,329
3,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
4
17
Kills
2
2
Deaths
17
17
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
0
1
0
0
W
6
1
5
8.5
W
Baron Samedi
DonEvenTry
Baron Samedi
4
0
7
7.5
L
Apollo
0
4
0
0
W
Lancelot
RokoKillerKo
Lancelot
0
0
1
0.5
W
Anubis
Svdh2002
Anubis
4
0
1
4.5
L
Charon
0
6
1
0.08
L
Arachne
gotthmog88
Arachne
2
4
0
0.5
W
3
1
3
4.5
L
Zhong Kui
revy5009
Zhong Kui
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,868
Damage
13,361
29,839
Taken
39,201
14,272
Mitigated
19,251
13,587
Healing
6,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
2,533
44
0
1,461
6,731
3,800
0
642
5,770
0
44,644
W
6,975
5,401
0
3,685
7,692
2,767
412
1,234
6,458
0
48,934
W
Baron Samedi
DonEvenTry
Baron Samedi
5,982
501
1,510
2,623
5,263
3,132
292
2,144
3,119
19,269
521
L
Apollo
1,492
924
149
418
8,433
2,704
0
2,819
5,116
0
21,548
W
Lancelot
RokoKillerKo
Lancelot
3,984
860
0
1,829
5,317
2,493
110
0
5,317
0
38,509
W
Anubis
Svdh2002
Anubis
4,655
403
0
2,698
4,555
2,220
0
1,895
2,660
45,784
1,034
L
Charon
2,830
745
0
619
10,273
6,271
0
3,409
6,444
11,467
0
L
Arachne
gotthmog88
Arachne
2,153
1,605
0
2,707
8,435
2,678
0
2,387
5,996
0
21,941
W
2,272
635
0
1,242
7,012
3,660
0
2,108
4,904
37,804
2,410
L
Zhong Kui
revy5009
Zhong Kui
4,353
647
0
1,332
5,329
3,798
0
2,438
2,828
41,067
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,667
Gold Earned
25,015
342
Minions Killed
214
0
Camps Cleared
0
988,106
Distance Traveled
963,518
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
5,834
583
74
7
0
190,959
4
W
Rama
6,434
643
71
7
0
187,598
2
W
Baron Samedi
6,186
619
41
4
0
202,855
0
L
Apollo
4,504
450
33
3
0
193,237
0
W
Lancelot
5,911
591
91
9
0
200,628
1
W
Anubis
6,241
624
77
8
0
170,092
0
L
Charon
4,336
434
5
1
0
187,157
0
L
Arachne
5,374
537
36
4
0
203,768
0
W
Ymir
5,895
590
62
6
0
226,933
0
L
Zhong Kui
4,967
497
66
7
0
188,397
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role