Player Matchup

Erlang Shen
Erlang Shen
Silver III
Cooijman
Erlang Shen
Silver III
Level 159
God Stats
5W - 5L
1,500 SR
Queue Stats
46W - 34L
1,460 MMR
Party 2
Athena
Athena
Bronze III
Degovi
Athena
Bronze III
Level 79
God Stats
2W - 0L
1,703 SR
Queue Stats
2W - 2L
1,454 MMR
Solo
Hera
Hera
Gold II
LoneWolf xSafix
Hera
Gold II
Level 146
God Stats
3W - 2L
1,500 SR
Queue Stats
234W - 234L
1,535 MMR
Party 3
Thor
Thor
Silver II
iHound
Thor
Silver II
Level 157
God Stats
6W - 3L
1,619 SR
Queue Stats
55W - 38L
1,545 MMR
Party 2
Danzaburou
Danzaburou
Gold V
zell181
Danzaburou
Gold V
Level 153
God Stats
102W - 75L
1,548 SR
Queue Stats
302W - 307L
1,283 MMR
Party 3
Team Averages
Silver II
Silver II
Average Tier
Level 139
1,574 SR
1,455 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,532 SR
1,456 MMR
Achilles
Achilles
Bronze III
El_Jefe_Hombre_
Achilles
Bronze III
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Sobek
Sobek
Bronze III
Kelvin Wp
Sobek
Bronze III
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Hercules
Hercules
Bronze III
SebaasGODSENT-
Hercules
Bronze III
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,408 MMR
Solo
Susano
Susano
Gold III
Srcoockie
Susano
Gold III
Level 115
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 86L
1,500 MMR
Solo
Chang'e
Chang'e
Gold IV
psys_x
Chang'e
Gold IV
Level 159
God Stats
17W - 13L
1,660 SR
Queue Stats
334W - 345L
1,371 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Cooijman
Erlang Shen
12
1 / 0 / 0
7,060
642
7,127
12,457
7,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Athena
Degovi
Athena
10
0 / 1 / 6
6,321
575
3,645
10,064
8,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
1 / 1 / 2
6,588
599
5,383
4,066
1,401
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
iHound
Thor
13
3 / 0 / 1
6,591
599
4,207
9,186
3,661
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
zell181
Danzaburou
11
3 / 1 / 4
6,691
608
8,521
5,331
2,029
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AwilixAh Muzen CabCthulhuVamana

VS

Bans
GebYmirThanatosAmaterasu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
9
1 / 3 / 0
5,434
494
5,430
8,958
4,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Sobek
Kelvin Wp
Sobek
8
0 / 3 / 2
5,356
487
2,015
8,418
6,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Hercules
11
0 / 0 / 0
6,121
556
6,264
10,653
8,070
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Susano
Srcoockie
Susano
11
1 / 1 / 1
5,873
534
1,955
9,431
3,812
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
psys_x
Chang'e
12
1 / 1 / 2
6,076
552
5,079
8,166
3,083
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
8
8
Kills
3
3
Deaths
8
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Cooijman
Erlang Shen
1
0
0
1
W
Athena
Degovi
Athena
0
1
6
3
L
Achilles
1
3
0
0.33
L
Sobek
Kelvin Wp
Sobek
0
3
2
0.33
W
1
1
2
2
L
Hercules
0
0
0
0
L
Susano
Srcoockie
Susano
1
1
1
1.5
W
Thor
iHound
Thor
3
0
1
3.5
L
Chang'e
psys_x
Chang'e
1
1
2
2
W
Danzaburou
zell181
Danzaburou
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,883
Damage
20,743
41,104
Taken
45,626
23,953
Mitigated
25,944
19,260
Healing
20,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Cooijman
Erlang Shen
7,127
3,795
0
7,855
12,457
7,916
267
0
11,755
0
53,135
W
Athena
Degovi
Athena
3,645
1,231
0
3,028
10,064
8,946
79
2,561
7,407
20,403
1,508
L
Achilles
5,430
1,238
0
1,018
8,958
4,414
0
2,473
6,445
0
27,725
L
Sobek
Kelvin Wp
Sobek
2,015
99
181
3,184
8,418
6,565
0
2,204
6,162
11,996
0
W
5,383
1,639
0
1,220
4,066
1,401
0
2,334
1,416
47,588
1,571
L
Hercules
6,264
2,938
0
6,452
10,653
8,070
0
368
10,285
0
44,390
L
Susano
Srcoockie
Susano
1,955
255
0
5,047
9,431
3,812
0
371
8,976
0
46,210
W
Thor
iHound
Thor
4,207
1,785
0
4,655
9,186
3,661
0
1,032
8,078
0
43,626
L
Chang'e
psys_x
Chang'e
5,079
58
482
4,206
8,166
3,083
0
2,781
5,163
47,431
1,442
W
Danzaburou
zell181
Danzaburou
8,521
3,781
0
2,502
5,331
2,029
576
1,240
4,043
0
48,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,251
Gold Earned
28,860
349
Minions Killed
330
0
Camps Cleared
0
1,089,440
Distance Traveled
1,144,408
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,060
642
90
8
0
228,478
2
W
Athena
6,321
575
27
2
0
229,415
2
L
Achilles
5,434
494
47
4
0
213,291
0
L
Sobek
5,356
487
21
2
0
216,327
0
W
Hera
6,588
599
88
8
0
214,149
1
L
Hercules
6,121
556
82
7
0
223,672
1
L
Susano
5,873
534
83
8
0
255,150
2
W
Thor
6,591
599
80
7
0
242,449
2
L
Chang'e
6,076
552
97
9
0
235,968
0
W
Danzaburou
6,691
608
64
6
0
174,949
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role