Player Matchup

Hou Yi
Hou Yi
ElChicoPito
Hou Yi
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,816 Elo+
Party 1
Artio
Artio
HolyStromboli
Artio
Level 159
God Stats
13W - 7L
1,265 SR
Queue Stats
153W - 125L
1,649 Elo+
Party 3
Hercules
Hercules
JoseTorresUwU
Hercules
Level 49
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 9L
1,816 Elo+
Party 1
Bacchus
Bacchus
RIINGOO690
Bacchus
Level 27
God Stats
2W - 0L
1,908 SR
Queue Stats
36W - 12L
1,754 Elo+
Party 1
Thoth
Thoth
SlimTimTram
Thoth
Level 3
God Stats
4W - 1L
1,500 SR
Queue Stats
54W - 66L
1,500 Elo+
Party 3
Team Averages
Level 52
1,535 SR
1,707 Elo+

VS

Team Averages
Level 89
1,724 SR
1,560 Elo+
Chernobog
Chernobog
NineShadowWolf
Chernobog
Level 31
God Stats
0W - 2L
1,420 SR
Queue Stats
11W - 12L
1,447 Elo+
Party 2
Poseidon
Poseidon
Player89327
Poseidon
Level 139
God Stats
12W - 5L
1,861 SR
Queue Stats
341W - 323L
1,604 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ticao sd
Tsukuyomi
Level 125
God Stats
19W - 14L
1,644 SR
Queue Stats
96W - 81L
1,619 Elo+
Solo
Nemesis
Nemesis
bloofer
Nemesis
Level 64
God Stats
3W - 3L
1,981 SR
Queue Stats
29W - 31L
1,583 Elo+
Solo
Kuzenbo
Kuzenbo
littlem0nk
Kuzenbo
Level 87
God Stats
0W - 1L
1,715 SR
Queue Stats
47W - 36L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
2 / 1 / 1
9,588
564
6,674
11,628
5,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
1 / 0 / 6
7,374
434
7,308
18,122
15,602
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
JoseTorresUwU
Hercules
18
5 / 2 / 1
11,234
661
17,321
18,107
17,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bacchus
RIINGOO690
Bacchus
14
1 / 1 / 3
8,571
504
9,022
15,815
9,243
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
4 / 2 / 2
9,201
541
9,372
11,107
3,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
NineShadowWolf
Chernobog
14
0 / 1 / 1
7,734
455
5,208
9,648
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Player89327
Poseidon
12
0 / 4 / 1
7,388
435
8,326
8,796
3,133
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
Ticao sd
Tsukuyomi
15
4 / 5 / 1
8,135
479
8,004
18,423
7,916
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Nemesis
bloofer
Nemesis
13
1 / 3 / 2
7,459
439
9,473
21,148
12,757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Kuzenbo
littlem0nk
Kuzenbo
11
1 / 1 / 2
7,204
424
10,691
13,318
14,404
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
13
13
Kills
6
6
Deaths
14
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
2
1
1
2.5
W
1
0
6
4
W
Hercules
JoseTorresUwU
Hercules
5
2
1
2.75
L
Chernobog
NineShadowWolf
Chernobog
0
1
1
0.5
L
Poseidon
Player89327
Poseidon
0
4
1
0.13
W
Bacchus
RIINGOO690
Bacchus
1
1
3
2.5
W
4
2
2
2.5
L
Tsukuyomi
Ticao sd
Tsukuyomi
4
5
1
0.9
L
Nemesis
bloofer
Nemesis
1
3
2
0.67
L
Kuzenbo
littlem0nk
Kuzenbo
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,697
Damage
41,702
74,779
Taken
71,333
51,780
Mitigated
41,981
30,275
Healing
20,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
6,674
1,528
0
6,244
11,628
5,164
1,044
1,573
10,055
0
83,170
W
7,308
933
411
6,085
18,122
15,602
64
5,992
11,818
33,472
0
W
Hercules
JoseTorresUwU
Hercules
17,321
5,845
0
9,942
18,107
17,782
0
1,795
16,176
0
104,425
L
Chernobog
NineShadowWolf
Chernobog
5,208
3,094
0
4,204
9,648
3,771
14
1,771
7,801
0
66,007
L
Poseidon
Player89327
Poseidon
8,326
479
0
553
8,796
3,133
0
4,818
3,777
49,634
687
W
Bacchus
RIINGOO690
Bacchus
9,022
1,393
0
4,236
15,815
9,243
0
6,246
8,919
65,768
0
W
9,372
414
0
3,357
11,107
3,989
460
1,788
9,069
83,195
6,059
L
Tsukuyomi
Ticao sd
Tsukuyomi
8,004
2,433
0
4,268
18,423
7,916
0
8,648
9,688
0
68,262
L
Nemesis
bloofer
Nemesis
9,473
4,275
0
10,113
21,148
12,757
0
3,585
17,424
0
52,370
L
Kuzenbo
littlem0nk
Kuzenbo
10,691
4,288
0
1,415
13,318
14,404
7
5,733
7,084
25,396
867

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,968
Gold Earned
37,920
547
Minions Killed
440
0
Camps Cleared
0
1,731,532
Distance Traveled
1,716,415
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,588
564
122
7
0
297,764
4
W
Artio
7,374
434
24
1
0
363,710
2
W
Hercules
11,234
661
155
9
0
367,684
1
L
Chernobog
7,734
455
121
7
0
326,542
0
L
Poseidon
7,388
435
109
6
0
366,623
6
W
Bacchus
8,571
504
100
6
0
338,829
4
W
Thoth
9,201
541
146
9
0
363,545
0
L
Tsukuyomi
8,135
479
99
6
0
314,221
0
L
Nemesis
7,459
439
84
5
0
360,109
0
L
Kuzenbo
7,204
424
27
2
0
348,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role