Player Matchup

Cabrakan
Cabrakan
De4thHarbinger
Cabrakan
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,526 Elo+
Party 1
Nemesis
Nemesis
iTzGoop
Nemesis
Level 23
God Stats
3W - 1L
1,324 SR
Queue Stats
68W - 71L
1,365 Elo+
Party 1
Achilles
Achilles
xOXPandasXOx
Achilles
Level 58
God Stats
12W - 19L
1,356 SR
Queue Stats
226W - 238L
1,386 Elo+
Party 1
Team Averages
Level 59
1,393 SR
1,425 Elo+

VS

Team Averages
Level 52
1,616 SR
1,306 Elo+
Nemesis
Nemesis
GothborneWitch
Nemesis
Level 48
God Stats
2W - 4L
1,730 SR
Queue Stats
78W - 93L
1,375 Elo+
Solo
Thor
Thor
ft Lauz
Thor
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,201 Elo+
Party 2
Loki
Loki
maestrocalv
Loki
Level 48
God Stats
5W - 4L
1,617 SR
Queue Stats
41W - 44L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
12
1 / 1 / 4
7,185
719
5,892
6,802
4,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Nemesis
iTzGoop
Nemesis
13
0 / 0 / 5
7,400
740
1,915
5,732
2,612
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Achilles
xOXPandasXOx
Achilles
15
5 / 0 / 1
8,577
858
4,492
5,145
4,167
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
6,776
678
1,202
1,732
599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Thor
ft Lauz
Thor
12
0 / 3 / 0
6,481
648
4,541
6,624
2,497
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
0 / 3 / 0
6,544
654
4,500
8,382
3,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
1
6
Kills
1
1
Deaths
6
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
1
1
4
3
L
1
0
0
1
L
Thor
ft Lauz
Thor
0
3
0
0
W
Nemesis
iTzGoop
Nemesis
0
0
5
2.5
L
0
3
0
0
W
Achilles
xOXPandasXOx
Achilles
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,299
Damage
10,243
17,679
Taken
16,738
10,899
Mitigated
6,648
3,503
Healing
2,095
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
5,892
644
0
629
6,802
4,120
0
36
6,757
16,086
0
L
1,202
133
0
455
1,732
599
0
215
1,374
0
14,231
L
Thor
ft Lauz
Thor
4,541
259
0
910
6,624
2,497
0
2,085
4,007
0
18,029
W
Nemesis
iTzGoop
Nemesis
1,915
650
0
581
5,732
2,612
0
15
5,673
0
22,494
L
4,500
117
0
730
8,382
3,552
0
3,064
4,744
0
27,720
W
Achilles
xOXPandasXOx
Achilles
4,492
1,301
0
2,293
5,145
4,167
0
18
5,110
0
30,712

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,162
Gold Earned
19,801
130
Minions Killed
102
0
Camps Cleared
0
647,651
Distance Traveled
602,156
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,185
719
20
2
0
184,906
0
L
Nemesis
6,776
678
29
3
0
201,103
2
L
Thor
6,481
648
33
3
0
189,616
0
W
Nemesis
7,400
740
48
5
0
233,102
0
L
Loki
6,544
654
40
4
0
211,437
0
W
Achilles
8,577
858
62
6
0
229,643
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role