Player Matchup

Thor
Thor
LuschesMälfoi
Thor
Level 144
God Stats
20W - 11L
1,665 SR
Queue Stats
295W - 283L
1,535 Elo+
Solo
Discordia
Discordia
Maltem123
Discordia
Level 147
God Stats
4W - 4L
1,446 SR
Queue Stats
411W - 388L
1,581 Elo+
Party 1
Izanami
Izanami
RattenKartoffel
Izanami
Level 65
God Stats
36W - 27L
1,596 SR
Queue Stats
316W - 307L
1,558 Elo+
Party 1
Rama
Rama
SchilMann
Rama
Level 83
God Stats
1W - 3L
1,381 SR
Queue Stats
195W - 189L
1,555 Elo+
Party 1
Cerberus
Cerberus
peyotemistico99
Cerberus
Level 128
God Stats
33W - 27L
1,689 SR
Queue Stats
523W - 517L
1,503 Elo+
Solo
Team Averages
Level 113
1,555 SR
1,546 Elo+

VS

Team Averages
Level 125
1,550 SR
1,523 Elo+
Chang'e
Chang'e
Loopies
Chang'e
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 58L
1,519 Elo+
Solo
Bellona
Bellona
Majestic555
Bellona
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
113W - 113L
1,531 Elo+
Solo
Loki
Loki
Metzgernato2307
Loki
Level 115
God Stats
7W - 2L
1,678 SR
Queue Stats
66W - 58L
1,482 Elo+
Party 2
Anubis
Anubis
el Van Sponge
Anubis
Level 107
God Stats
46W - 32L
1,571 SR
Queue Stats
263W - 243L
1,540 Elo+
Solo
Neith
Neith
ihgReX
Neith
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 61L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,141
510
6,076
10,704
4,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Discordia
Maltem123
Discordia
13
0 / 4 / 2
6,991
499
8,080
9,573
3,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
3 / 1 / 1
8,254
590
5,866
7,225
2,724
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rama
13
0 / 3 / 0
7,783
556
5,799
12,920
5,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cerberus
12
1 / 4 / 2
7,091
507
5,304
18,787
11,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Loopies
Chang'e
10
0 / 2 / 6
7,129
509
6,136
11,928
7,964
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Bellona
Majestic555
Bellona
17
5 / 0 / 1
10,312
737
11,207
14,945
12,892
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
5 / 0 / 1
7,640
546
3,441
8,108
2,715
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
2 / 2 / 4
8,930
638
10,017
11,673
6,276
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
ihgReX
Neith
12
1 / 2 / 1
7,438
531
8,005
7,859
2,818
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
26
6
Kills
13
13
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Chang'e
Loopies
Chang'e
0
2
6
1.5
L
2
1
1
2.5
W
Bellona
Majestic555
Bellona
5
0
1
5.5
L
Discordia
Maltem123
Discordia
0
4
2
0.25
W
5
0
1
5.5
L
3
1
1
3.5
L
Rama
0
3
0
0
W
2
2
4
2
W
Neith
ihgReX
Neith
1
2
1
0.75
L
Cerberus
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,125
Damage
38,806
59,209
Taken
54,513
27,633
Mitigated
32,665
15,078
Healing
26,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
Loopies
Chang'e
6,136
1,020
835
3,202
11,928
7,964
0
4,138
7,589
23,353
0
L
6,076
2,017
0
990
10,704
4,684
0
3,450
7,254
0
61,260
W
Bellona
Majestic555
Bellona
11,207
4,397
0
10,072
14,945
12,892
0
1,381
13,464
0
92,749
L
Discordia
Maltem123
Discordia
8,080
824
0
1,000
9,573
3,309
0
4,219
5,354
59,252
0
W
3,441
603
0
4,074
8,108
2,715
0
1,097
6,945
0
45,502
L
5,866
4,218
0
1,372
7,225
2,724
441
1,162
6,063
0
70,255
L
Rama
5,799
4,753
0
5,736
12,920
5,121
697
0
12,920
0
69,753
W
10,017
601
0
5,958
11,673
6,276
0
5,021
6,186
91,299
1,895
W
Neith
ihgReX
Neith
8,005
3,782
0
1,932
7,859
2,818
0
1,280
6,579
0
66,027
L
Cerberus
5,304
329
160
5,820
18,787
11,795
0
7,225
11,562
25,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,260
Gold Earned
41,449
475
Minions Killed
490
0
Camps Cleared
0
1,344,985
Distance Traveled
1,380,279
8
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
7,129
509
29
2
0
291,054
1
L
Thor
7,141
510
94
7
0
303,963
1
W
Bellona
10,312
737
152
11
0
284,286
0
L
Discordia
6,991
499
108
8
0
269,801
1
W
Loki
7,640
546
65
5
0
295,359
0
L
Izanami
8,254
590
104
7
0
271,035
0
L
Rama
7,783
556
121
9
0
213,171
2
W
Anubis
8,930
638
143
10
0
260,962
0
W
Neith
7,438
531
101
7
0
248,618
0
L
Cerberus
7,091
507
48
3
0
287,015
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role