Player Matchup

Odin
Odin
NefDeLys
Odin
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 14L
1,479 Elo+
Party 1
Anubis
Anubis
Nigrumcat
Anubis
Level 75
God Stats
10W - 5L
1,492 SR
Queue Stats
19W - 15L
1,466 Elo+
Party 1
Atlas
Atlas
Yonggi
Atlas
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 15L
1,466 Elo+
Party 1
Team Averages
Level 45
1,497 SR
1,471 Elo+

VS

Team Averages
Level 53
1,425 SR
1,405 Elo+
Arachne
Arachne
ProC Jackridd
Arachne
Level 52
God Stats
6W - 7L
1,538 SR
Queue Stats
7W - 8L
1,610 Elo+
Party 2
Vulcan
Vulcan
ShierCash
Vulcan
Level 44
God Stats
0W - 1L
1,302 SR
Queue Stats
3W - 12L
1,152 Elo+
Solo
Achilles
Achilles
XL crazybaz XL
Achilles
Level 63
God Stats
7W - 12L
1,433 SR
Queue Stats
270W - 265L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
15
1 / 0 / 6
9,072
698
8,383
10,017
9,682
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Anubis
Nigrumcat
Anubis
16
6 / 2 / 2
10,116
778
11,478
7,502
3,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Atlas
Yonggi
Atlas
13
1 / 1 / 5
8,475
652
7,623
10,703
11,405
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
13
0 / 2 / 3
8,056
620
5,052
9,639
4,191
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vulcan
ShierCash
Vulcan
13
0 / 4 / 3
8,455
650
9,560
8,537
2,976
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
14
3 / 2 / 0
9,239
711
7,692
13,305
9,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
9
8
Kills
3
3
Deaths
8
13
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Odin
1
0
6
4
W
Anubis
Nigrumcat
Anubis
6
2
2
3.5
L
Arachne
0
2
3
0.75
L
Vulcan
ShierCash
Vulcan
0
4
3
0.38
L
Achilles
3
2
0
1.5
W
Atlas
Yonggi
Atlas
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,484
Damage
22,304
28,222
Taken
31,481
25,062
Mitigated
16,763
3,400
Healing
7,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
8,383
1,531
0
1,200
10,017
9,682
0
3,815
6,016
0
28,846
W
Anubis
Nigrumcat
Anubis
11,478
615
0
1,700
7,502
3,975
108
1,583
5,487
49,490
370
L
Arachne
5,052
3,484
0
2,717
9,639
4,191
0
4,850
4,373
0
13,272
L
Vulcan
ShierCash
Vulcan
9,560
5,685
0
1,420
8,537
2,976
0
5,295
2,905
36,161
573
L
Achilles
7,692
1,292
0
3,535
13,305
9,596
0
8,595
4,352
0
32,853
W
Atlas
Yonggi
Atlas
7,623
2,482
0
500
10,703
11,405
0
3,976
6,510
27,363
2,122

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,663
Gold Earned
25,750
174
Minions Killed
134
0
Camps Cleared
0
749,323
Distance Traveled
678,836
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,072
698
48
4
0
279,044
0
W
Anubis
10,116
778
84
6
0
235,326
2
L
Arachne
8,056
620
21
2
0
216,348
0
L
Vulcan
8,455
650
57
4
0
209,287
0
L
Achilles
9,239
711
56
4
0
253,201
0
W
Atlas
8,475
652
42
3
0
234,953
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role