Player Matchup

Cthulhu
Cthulhu
CarlosXD11
Cthulhu
Level 148
God Stats
2W - 1L
1,500 SR
Queue Stats
93W - 93L
1,550 Elo+
Solo
Hachiman
Hachiman
DragonProgenitor
Hachiman
Level 102
God Stats
4W - 2L
1,620 SR
Queue Stats
124W - 91L
1,588 Elo+
Solo
Shiva
Shiva
GSN Insanity
Shiva
Level 144
God Stats
44W - 38L
1,620 SR
Queue Stats
52W - 45L
1,516 Elo+
Party 1
Thanatos
Thanatos
Moosebie
Thanatos
Level 65
God Stats
3W - 2L
1,195 SR
Queue Stats
129W - 113L
1,491 Elo+
Party 1
Nu Wa
Nu Wa
SadBoyGann
Nu Wa
Level 147
God Stats
1W - 2L
1,190 SR
Queue Stats
45W - 43L
1,510 Elo+
Party 1
Team Averages
Level 121
1,425 SR
1,531 Elo+

VS

Team Averages
Level 94
1,589 SR
1,517 Elo+
Neith
Neith
 
Neith
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
NIckbro9182
Rama
Level 80
God Stats
26W - 18L
1,605 SR
Queue Stats
230W - 202L
1,527 Elo+
Solo
Thor
Thor
ShadowLord400
Thor
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 74L
1,481 Elo+
Party 2
Maui
Maui
Void Greek
Maui
Level 105
God Stats
4W - 6L
1,482 SR
Queue Stats
154W - 217L
1,467 Elo+
Party 2
Kukulkan
Kukulkan
teedoh
Kukulkan
Level 141
God Stats
2W - 2L
1,855 SR
Queue Stats
99W - 77L
1,609 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CarlosXD11
Cthulhu
10
0 / 0 / 1
5,648
565
4,192
7,278
4,186
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
2 / 0 / 0
6,266
627
3,987
5,548
2,071
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 1 / 0
6,427
643
6,572
9,855
4,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
Moosebie
Thanatos
12
3 / 0 / 0
6,109
611
4,055
7,586
3,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
10
0 / 1 / 1
5,803
580
3,373
2,521
943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 2 / 0
5,427
543
4,451
7,841
2,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 2 / 0
5,625
563
2,061
6,332
2,319
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 0
4,433
443
2,597
8,532
2,657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

8
0 / 0 / 0
4,851
485
1,615
7,092
4,143
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Kukulkan
teedoh
Kukulkan
11
1 / 1 / 0
5,859
586
3,991
5,960
2,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
6
Kills
2
2
Deaths
6
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
2
0
0.5
W
Cthulhu
CarlosXD11
Cthulhu
0
0
1
0.5
W
2
0
0
2
W
1
1
0
1
W
Thanatos
Moosebie
Thanatos
3
0
0
3
L
0
2
0
0
W
Nu Wa
0
1
1
0.5
L
0
1
0
0
L
0
0
0
0
L
Kukulkan
teedoh
Kukulkan
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,179
Damage
14,715
32,788
Taken
35,757
15,405
Mitigated
13,473
17,231
Healing
11,006
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
4,451
1,256
0
3,186
7,841
2,353
0
339
7,436
0
33,239
W
Cthulhu
CarlosXD11
Cthulhu
4,192
174
1,084
1,545
7,278
4,186
0
3,144
4,095
24,361
1,442
W
3,987
2,124
0
3,055
5,548
2,071
0
360
5,188
0
56,657
W
6,572
442
0
2,974
9,855
4,752
0
0
9,855
0
53,504
W
Thanatos
Moosebie
Thanatos
4,055
595
0
8,357
7,586
3,453
0
876
6,707
0
56,060
L
2,061
1,629
0
2,099
6,332
2,319
0
948
5,332
0
53,020
W
Nu Wa
3,373
751
0
216
2,521
943
0
1,263
1,240
38,800
721
L
2,597
613
0
2,946
8,532
2,657
0
722
7,744
0
25,822
L
1,615
243
0
2,275
7,092
4,143
0
2,912
4,086
10,633
0
L
Kukulkan
teedoh
Kukulkan
3,991
353
0
500
5,960
2,001
0
2,036
3,682
44,135
1,260

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,253
Gold Earned
26,195
391
Minions Killed
303
0
Camps Cleared
0
1,051,063
Distance Traveled
1,002,948
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,427
543
63
6
0
197,423
0
W
Cthulhu
5,648
565
55
6
0
204,684
3
W
Hachiman
6,266
627
85
9
0
196,270
2
W
Shiva
6,427
643
90
9
0
210,321
2
W
Thanatos
6,109
611
89
9
0
249,787
0
L
Rama
5,625
563
96
10
0
188,829
1
W
Nu Wa
5,803
580
72
7
0
190,001
2
L
Thor
4,433
443
45
5
0
215,632
0
L
Maui
4,851
485
9
1
0
213,379
3
L
Kukulkan
5,859
586
90
9
0
187,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role