Player Matchup

Ra
Ra
Bronze I
 
Ra
Bronze I
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Athena
Athena
Silver III
HERTZDONUTT
Athena
Silver III
Level 100
God Stats
0W - 2L
1,275 SR
Queue Stats
42W - 63L
887 MMR
Solo
Arachne
Arachne
Silver II
YT_Wrath_Melody
Arachne
Silver II
Level 111
God Stats
0W - 2L
1,322 SR
Queue Stats
214W - 244L
948 MMR
Solo
Kuzenbo
Kuzenbo
Silver III
drythighs
Kuzenbo
Silver III
Level 156
God Stats
20W - 21L
1,496 SR
Queue Stats
313W - 338L
852 MMR
Solo
Medusa
Medusa
Bronze I
mikezo28
Medusa
Bronze I
Level 156
God Stats
58W - 47L
1,510 SR
Queue Stats
423W - 463L
413 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 136
1,421 SR
920 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 102
1,545 SR
705 MMR
Pele
Pele
Silver IV
BAMPWN
Pele
Silver IV
Level 86
God Stats
70W - 82L
1,489 SR
Queue Stats
127W - 149L
622 MMR
Solo
Chang'e
Chang'e
Silver IV
GngrBreadMan9
Chang'e
Silver IV
Level 158
God Stats
4W - 10L
1,386 SR
Queue Stats
21W - 35L
799 MMR
Solo
Martichoras
Martichoras
Silver V
Hs HORSE
Martichoras
Silver V
Level 70
God Stats
5W - 7L
1,822 SR
Queue Stats
150W - 194L
606 MMR
Solo
Anubis
Anubis
Silver II
JordanNarvaez
Anubis
Silver II
Level 128
God Stats
18W - 13L
1,599 SR
Queue Stats
154W - 161L
951 MMR
Solo
Geb
Geb
Bronze I
JoshAlbert96
Geb
Bronze I
Level 67
God Stats
72W - 94L
1,428 SR
Queue Stats
432W - 462L
547 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 0 / 1
5,384
598
1,666
2,420
691
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Athena
10
1 / 3 / 1
5,086
565
1,690
6,924
4,618
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
0 / 2 / 1
4,645
516
2,573
9,628
2,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kuzenbo
drythighs
Kuzenbo
4
0 / 1 / 0
3,989
443
951
4,918
3,934
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Medusa
mikezo28
Medusa
9
2 / 3 / 0
5,197
577
5,452
4,963
1,555
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
BacchusHachimanAh Muzen CabBellona

VS

Bans
ThanatosNutVulcanOsiris
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
BAMPWN
Pele
10
4 / 2 / 2
5,779
642
3,903
8,579
2,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chang'e
11
2 / 0 / 0
6,274
697
3,067
6,117
1,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Martichoras
Hs HORSE
Martichoras
8
2 / 2 / 1
4,609
512
4,908
6,393
2,439
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

12
0 / 0 / 1
6,271
697
2,991
5,119
2,521
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

7
1 / 0 / 3
4,898
544
1,555
4,398
2,544
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
16
3
Kills
9
9
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
1
0.5
W
Pele
BAMPWN
Pele
4
2
2
2.5
W
Chang'e
2
0
0
2
L
Athena
1
3
1
0.5
W
Martichoras
Hs HORSE
Martichoras
2
2
1
1.25
W
0
0
1
0.5
W
1
0
3
2.5
L
0
2
1
0.25
L
Kuzenbo
drythighs
Kuzenbo
0
1
0
0
L
Medusa
mikezo28
Medusa
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,332
Damage
16,424
28,853
Taken
30,606
13,673
Mitigated
12,423
8,048
Healing
13,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,666
347
84
1,089
2,420
691
0
511
1,909
39,376
758
W
Pele
BAMPWN
Pele
3,903
565
0
2,550
8,579
2,953
124
924
7,523
0
33,372
W
Chang'e
3,067
746
160
4,314
6,117
1,966
63
1,452
4,665
44,027
2,269
L
Athena
1,690
672
0
656
6,924
4,618
0
3,162
3,762
24,548
6,085
W
Martichoras
Hs HORSE
Martichoras
4,908
1,328
0
1,063
6,393
2,439
0
537
5,856
0
28,218
W
2,991
186
0
3,961
5,119
2,521
0
544
4,425
65,258
1,391
W
1,555
98
0
1,334
4,398
2,544
0
602
3,796
13,789
0
L
2,573
1,497
0
4,179
9,628
2,875
0
2,318
7,310
0
31,208
L
Kuzenbo
drythighs
Kuzenbo
951
571
0
1,379
4,918
3,934
0
1,033
3,885
5,797
0
L
Medusa
mikezo28
Medusa
5,452
2,507
0
661
4,963
1,555
0
586
4,377
0
27,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,301
Gold Earned
27,831
250
Minions Killed
323
0
Camps Cleared
0
883,177
Distance Traveled
900,955
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,384
598
92
10
0
196,114
0
W
Pele
5,779
642
68
8
0
221,604
4
W
Chang'e
6,274
697
82
9
0
158,351
4
L
Athena
5,086
565
56
6
0
176,077
2
W
Martichoras
4,609
512
35
4
0
175,512
0
W
Anubis
6,271
697
117
13
0
185,612
4
W
Geb
4,898
544
21
2
0
159,876
0
L
Arachne
4,645
516
52
6
0
221,531
3
L
Kuzenbo
3,989
443
11
1
0
124,402
0
L
Medusa
5,197
577
39
4
0
165,053
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role