Player Matchup

Anhur
Anhur
 
Anhur
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
AtticusRexx
Sun Wukong
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 120L
1,532 Elo+
Solo
Ra
Ra
BoboBoreal
Ra
Level 147
God Stats
2W - 1L
1,526 SR
Queue Stats
128W - 125L
1,519 Elo+
Party 2
Da Ji
Da Ji
EightBitGhost
Da Ji
Level 145
God Stats
1W - 0L
1,332 SR
Queue Stats
95W - 72L
1,588 Elo+
Party 2
Kuzenbo
Kuzenbo
watermelonade
Kuzenbo
Level 106
God Stats
9W - 4L
1,706 SR
Queue Stats
32W - 29L
1,504 Elo+
Solo
Team Averages
Level 116
1,513 SR
1,529 Elo+

VS

Team Averages
Level 115
1,602 SR
1,529 Elo+
Da Ji
Da Ji
 
Da Ji
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Persephone
Persephone
LiLBIGPP
Persephone
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,514 Elo+
Party 1
Hachiman
Hachiman
PapiMario22
Hachiman
Level 93
God Stats
2W - 1L
1,929 SR
Queue Stats
4W - 2L
1,670 Elo+
Solo
Yemoja
Yemoja
TimoryStart
Yemoja
Level 62
God Stats
4W - 5L
1,568 SR
Queue Stats
132W - 123L
1,445 Elo+
Party 3
Osiris
Osiris
TristanAdler
Osiris
Level 159
God Stats
20W - 22L
1,512 SR
Queue Stats
161W - 140L
1,515 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
11
2 / 1 / 3
6,146
512
6,053
7,911
2,956
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
AtticusRexx
Sun Wukong
11
2 / 1 / 2
6,034
503
6,035
7,650
5,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

14
3 / 3 / 5
8,182
682
5,291
6,686
2,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
6 / 0 / 4
7,559
630
7,543
9,900
4,828
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Kuzenbo
10
0 / 1 / 7
6,500
542
4,741
8,164
7,966
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
14
2 / 0 / 2
7,090
591
4,368
10,173
4,404
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Persephone
LiLBIGPP
Persephone
8
3 / 3 / 0
5,894
491
2,492
4,675
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hachiman
PapiMario22
Hachiman
11
0 / 4 / 1
5,668
472
5,339
10,320
3,433
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Yemoja
11
0 / 2 / 1
6,299
525
2,122
8,625
5,054
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

Osiris
11
1 / 4 / 0
6,703
559
7,467
15,999
12,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
10
13
Kills
6
6
Deaths
13
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
1
3
3.5
L
Da Ji
 
Da Ji
2
0
2
3
W
Sun Wukong
AtticusRexx
Sun Wukong
2
1
2
3
W
3
3
5
1.83
W
6
0
4
8
L
Persephone
LiLBIGPP
Persephone
3
3
0
1
L
Hachiman
PapiMario22
Hachiman
0
4
1
0.13
L
Yemoja
0
2
1
0.25
L
Osiris
1
4
0
0.25
W
Kuzenbo
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,663
Damage
21,788
40,311
Taken
49,792
23,743
Mitigated
26,424
11,721
Healing
15,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
6,053
3,308
0
3,660
7,911
2,956
9
638
7,273
0
41,889
L
Da Ji
 
Da Ji
4,368
506
0
989
10,173
4,404
0
77
10,051
0
61,705
W
Sun Wukong
AtticusRexx
Sun Wukong
6,035
1,036
0
1,852
7,650
5,222
394
355
7,295
0
28,511
W
5,291
747
1,780
2,228
6,686
2,771
884
2,087
4,376
61,029
1,153
W
7,543
1,899
0
582
9,900
4,828
0
363
9,473
0
52,204
L
Persephone
LiLBIGPP
Persephone
2,492
184
0
1,247
4,675
1,480
0
1,520
2,955
21,482
0
L
Hachiman
PapiMario22
Hachiman
5,339
2,991
0
2,948
10,320
3,433
0
3,077
7,229
0
44,037
L
Yemoja
2,122
377
1,920
1,881
8,625
5,054
0
2,403
5,980
29,220
1,350
L
Osiris
7,467
2,585
0
6,709
15,999
12,053
271
2,145
12,882
0
49,662
W
Kuzenbo
4,741
1,815
222
1,397
8,164
7,966
0
859
7,305
22,275
2,112

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,421
Gold Earned
31,654
322
Minions Killed
334
0
Camps Cleared
0
1,249,733
Distance Traveled
976,988
16
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
6,146
512
75
6
0
222,012
0
L
Da Ji
7,090
591
94
8
0
276,987
0
W
Sun Wukong
6,034
503
42
4
0
219,888
0
W
Ra
8,182
682
111
9
0
250,475
8
W
Da Ji
7,559
630
75
6
0
306,544
4
L
Persephone
5,894
491
40
3
0
112,724
0
L
Hachiman
5,668
472
72
6
0
202,350
0
L
Yemoja
6,299
525
51
4
0
189,578
0
L
Osiris
6,703
559
77
6
0
195,349
1
W
Kuzenbo
6,500
542
19
2
0
250,814
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role