Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Horus
Horus
CantBanThis
Horus
Level 103
God Stats
34W - 35L
1,559 SR
Queue Stats
126W - 112L
1,505 Elo+
Party 2
Lancelot
Lancelot
MrGrubbz
Lancelot
Level 87
God Stats
228W - 224L
1,526 SR
Queue Stats
260W - 265L
1,502 Elo+
Solo
Team Averages
Level 85
1,528 SR
1,502 Elo+

VS

Team Averages
Level 77
1,562 SR
1,281 Elo+
Ah Muzen Cab
Ah Muzen Cab
Halstead58
Ah Muzen Cab
Level 124
God Stats
0W - 1L
1,617 SR
Queue Stats
3W - 18L
1,104 Elo+
Party 1
Nu Wa
Nu Wa
Sergio5034
Nu Wa
Level 48
God Stats
20W - 17L
1,568 SR
Queue Stats
40W - 43L
1,525 Elo+
Solo
Arachne
Arachne
bays-wolf
Arachne
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,214 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
14
2 / 0 / 8
8,365
837
8,062
6,310
2,757
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 0 / 8
7,616
762
6,682
13,165
11,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Lancelot
MrGrubbz
Lancelot
14
10 / 1 / 3
9,397
940
9,297
7,977
6,355
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Halstead58
Ah Muzen Cab
12
0 / 2 / 1
6,976
698
5,415
8,032
2,721
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
10
1 / 6 / 0
6,645
665
6,454
8,967
2,535
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
bays-wolf
Arachne
11
0 / 5 / 0
6,463
646
3,285
10,363
4,522
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
2
13
Kills
1
1
Deaths
13
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
2
0
8
6
W
1
0
8
5
L
Ah Muzen Cab
Halstead58
Ah Muzen Cab
0
2
1
0.25
W
Lancelot
MrGrubbz
Lancelot
10
1
3
11.5
L
Nu Wa
1
6
0
0.17
L
Arachne
bays-wolf
Arachne
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,041
Damage
15,154
27,452
Taken
27,362
20,742
Mitigated
9,778
12,379
Healing
3,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
8,062
995
0
2,336
6,310
2,757
360
1,911
4,399
35,922
610
W
6,682
2,246
1,150
6,685
13,165
11,630
345
3,173
9,992
0
21,744
L
Ah Muzen Cab
Halstead58
Ah Muzen Cab
5,415
1,765
0
430
8,032
2,721
0
2,855
4,559
0
32,436
W
Lancelot
MrGrubbz
Lancelot
9,297
956
0
2,208
7,977
6,355
892
1,862
6,115
0
37,281
L
Nu Wa
6,454
1,329
0
249
8,967
2,535
0
1,299
6,948
22,417
0
L
Arachne
bays-wolf
Arachne
3,285
2,100
0
2,451
10,363
4,522
0
2,872
6,442
0
14,118

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,378
Gold Earned
20,084
192
Minions Killed
113
0
Camps Cleared
0
617,444
Distance Traveled
527,792
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,365
837
92
9
0
182,623
0
W
Horus
7,616
762
44
4
0
224,788
4
L
Ah Muzen Cab
6,976
698
50
5
0
183,117
0
W
Lancelot
9,397
940
56
6
0
210,033
0
L
Nu Wa
6,645
665
33
3
0
153,414
0
L
Arachne
6,463
646
30
3
0
191,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role