Player Matchup

Amaterasu
Amaterasu
AndrewSenpai
Amaterasu
Level 147
God Stats
4W - 0L
1,938 SR
Queue Stats
130W - 118L
1,693 Elo+
Party 1
Chronos
Chronos
Killerghost25
Chronos
Level 88
God Stats
9W - 8L
1,616 SR
Queue Stats
35W - 30L
1,563 Elo+
Party 1
Shiva
Shiva
zip3891
Shiva
Level 109
God Stats
24W - 16L
1,567 SR
Queue Stats
62W - 69L
1,639 Elo+
Party 1
Team Averages
Level 115
1,707 SR
1,631 Elo+

VS

Team Averages
Level 72
1,554 SR
1,630 Elo+
Sobek
Sobek
 
Sobek
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
BustinYourCheeks
Neith
Level 12
God Stats
3W - 1L
1,796 SR
Queue Stats
21W - 6L
1,768 Elo+
Party 2
Agni
Agni
XStinkyCheeseX
Agni
Level 143
God Stats
0W - 1L
1,367 SR
Queue Stats
167W - 163L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
AndrewSenpai
Amaterasu
12
3 / 1 / 4
7,717
772
9,267
11,499
6,516
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Chronos
12
4 / 1 / 5
8,087
809
6,903
7,848
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shiva
zip3891
Shiva
13
3 / 0 / 6
8,123
812
8,503
10,280
9,094
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
9
0 / 3 / 1
5,832
583
4,792
12,387
7,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 4 / 0
6,018
602
5,384
9,475
3,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
0 / 3 / 1
6,388
639
8,280
7,424
2,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
10
Kills
0
2
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
3
1
0.17
W
Amaterasu
AndrewSenpai
Amaterasu
3
1
4
5
L
0
4
0
0
W
Chronos
4
1
5
6.5
L
0
3
1
0.17
W
Shiva
zip3891
Shiva
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,673
Damage
18,456
29,627
Taken
29,286
18,585
Mitigated
13,903
8,121
Healing
3,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,792
195
0
1,611
12,387
7,815
0
3,814
8,022
8,746
0
W
Amaterasu
AndrewSenpai
Amaterasu
9,267
2,502
0
4,648
11,499
6,516
1,136
4,755
6,199
0
29,872
L
5,384
1,649
0
1,354
9,475
3,366
0
1,567
7,301
0
23,630
W
Chronos
6,903
1,220
0
923
7,848
2,975
1,548
2,511
5,021
28,771
0
L
8,280
903
0
643
7,424
2,722
0
1,566
5,519
23,985
0
W
Shiva
zip3891
Shiva
8,503
700
35
2,515
10,280
9,094
430
4,846
5,038
0
20,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,927
Gold Earned
18,238
122
Minions Killed
94
0
Camps Cleared
0
634,610
Distance Traveled
519,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,832
583
9
1
0
189,646
0
W
Amaterasu
7,717
772
39
4
0
207,193
0
L
Neith
6,018
602
39
4
0
147,477
0
W
Chronos
8,087
809
45
5
0
209,113
0
L
Agni
6,388
639
46
5
0
182,837
0
W
Shiva
8,123
812
38
4
0
218,304
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role