Player Matchup

Merlin
Merlin
 
Merlin
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
ANRG7
Chaac
Level 108
God Stats
0W - 2L
1,259 SR
Queue Stats
35W - 38L
1,494 Elo+
Party 1
Danzaburou
Danzaburou
Jasonblox6
Danzaburou
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 18L
1,514 Elo+
Party 1
Ares
Ares
OmnicPie
Ares
Level 22
God Stats
3W - 6L
1,452 SR
Queue Stats
5W - 15L
1,307 Elo+
Party 1
Fenrir
Fenrir
Skimpiy
Fenrir
Level 84
God Stats
1W - 2L
1,735 SR
Queue Stats
18W - 30L
1,429 Elo+
Party 1
Team Averages
Level 99
1,489 SR
1,449 Elo+

VS

Team Averages
Level 120
1,585 SR
1,540 Elo+
Cernunnos
Cernunnos
Branatroni
Cernunnos
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 88L
1,508 Elo+
Party 2
Ix Chel
Ix Chel
Kekoby01
Ix Chel
Level 155
God Stats
12W - 3L
1,774 SR
Queue Stats
134W - 133L
1,501 Elo+
Party 2
Hachiman
Hachiman
MujahideenIfeed
Hachiman
Level 97
God Stats
6W - 6L
1,555 SR
Queue Stats
46W - 68L
1,453 Elo+
Party 2
Hades
Hades
PRV99399
Hades
Level 95
God Stats
6W - 2L
1,596 SR
Queue Stats
216W - 192L
1,463 Elo+
Solo
Amaterasu
Amaterasu
TheSpacePope15
Amaterasu
Level 108
God Stats
5W - 0L
1,500 SR
Queue Stats
32W - 30L
1,775 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
6
0 / 3 / 0
4,507
410
760
3,172
976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Chaac
ANRG7
Chaac
11
0 / 4 / 1
6,319
574
3,627
10,232
5,800
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Danzaburou
Jasonblox6
Danzaburou
12
2 / 2 / 3
7,035
640
4,460
5,019
1,706
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Ares
9
2 / 2 / 1
5,595
509
3,537
9,402
8,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

Fenrir
Skimpiy
Fenrir
12
2 / 4 / 0
6,316
574
5,822
13,846
5,821
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Branatroni
Cernunnos
13
7 / 1 / 3
7,498
682
7,552
8,752
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
Kekoby01
Ix Chel
12
2 / 0 / 7
7,392
672
5,795
6,166
2,271
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
12
1 / 2 / 1
6,402
582
3,071
6,930
2,586
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

Hades
PRV99399
Hades
13
2 / 0 / 1
7,639
694
2,493
4,345
2,838
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
TheSpacePope15
Amaterasu
10
3 / 3 / 3
6,299
573
5,755
9,640
5,762
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
6
Kills
15
15
Deaths
6
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
0
3
0
0
L
Chaac
ANRG7
Chaac
0
4
1
0.13
W
Cernunnos
Branatroni
Cernunnos
7
1
3
8.5
L
Danzaburou
Jasonblox6
Danzaburou
2
2
3
1.75
W
Ix Chel
Kekoby01
Ix Chel
2
0
7
5.5
W
Hachiman
1
2
1
0.75
L
Ares
2
2
1
1.25
W
Hades
PRV99399
Hades
2
0
1
2.5
L
Fenrir
Skimpiy
Fenrir
2
4
0
0.5
W
Amaterasu
TheSpacePope15
Amaterasu
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,206
Damage
24,666
41,671
Taken
35,833
22,360
Mitigated
16,686
11,102
Healing
14,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
760
0
0
500
3,172
976
0
1,809
1,363
13,831
0
L
Chaac
ANRG7
Chaac
3,627
232
0
1,766
10,232
5,800
0
3,113
7,119
0
50,899
W
Cernunnos
Branatroni
Cernunnos
7,552
4,487
0
5,032
8,752
3,229
106
482
8,222
0
55,030
L
Danzaburou
Jasonblox6
Danzaburou
4,460
2,447
0
1,943
5,019
1,706
721
0
5,019
0
50,138
W
Ix Chel
Kekoby01
Ix Chel
5,795
1,051
174
1,309
6,166
2,271
0
1,251
4,739
55,771
3,282
W
Hachiman
3,071
1,727
0
2,482
6,930
2,586
0
1,193
5,737
0
45,192
L
Ares
3,537
124
0
1,672
9,402
8,057
0
732
8,670
10,996
1,332
W
Hades
PRV99399
Hades
2,493
502
35
3,571
4,345
2,838
368
0
4,345
56,704
3,206
L
Fenrir
Skimpiy
Fenrir
5,822
2,046
0
5,221
13,846
5,821
0
2,438
11,408
0
46,636
W
Amaterasu
TheSpacePope15
Amaterasu
5,755
2,482
0
2,055
9,640
5,762
0
967
8,673
0
19,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,772
Gold Earned
35,230
280
Minions Killed
420
0
Camps Cleared
0
1,014,788
Distance Traveled
1,160,786
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
4,507
410
25
2
0
87,468
0
L
Chaac
6,319
574
89
8
0
215,518
1
W
Cernunnos
7,498
682
83
8
0
230,180
0
L
Danzaburou
7,035
640
76
7
0
219,761
4
W
Ix Chel
7,392
672
108
10
0
222,093
2
W
Hachiman
6,402
582
91
8
0
219,972
0
L
Ares
5,595
509
18
2
0
239,177
2
W
Hades
7,639
694
111
10
0
216,478
0
L
Fenrir
6,316
574
72
7
0
252,864
0
W
Amaterasu
6,299
573
27
2
0
272,063
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role