Player Matchup

Baron Samedi
Baron Samedi
Masters
 
Baron Samedi
Masters
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Cupid
Cupid
Diamond IV
BNKK24
Cupid
Diamond IV
Level 83
God Stats
25W - 15L
1,734 SR
Queue Stats
248W - 183L
2,025 MMR
Party 2
Charon
Charon
Diamond V
Bumpiix
Charon
Diamond V
Level 86
God Stats
38W - 22L
1,723 SR
Queue Stats
193W - 117L
1,935 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 108
1,652 SR
1,820 MMR

VS

Team Averages
Bronze IV
Bronze IV
Average Tier
Level 141
1,471 SR
1,103 MMR
Arachne
Arachne
Bronze V
 
Arachne
Bronze V
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Janus
Janus
Bronze IV
Blackridge13
Janus
Bronze IV
Level 147
God Stats
2W - 6L
1,447 SR
Queue Stats
11W - 29L
905 MMR
Party 1
Nut
Nut
Bronze IV
KimitsuBlack
Nut
Bronze IV
Level 126
God Stats
0W - 2L
1,467 SR
Queue Stats
1W - 21L
905 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
13
2 / 0 / 16
7,670
852
11,382
8,679
7,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cupid
BNKK24
Cupid
13
10 / 0 / 7
8,443
938
8,520
6,352
2,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Charon
Bumpiix
Charon
13
7 / 0 / 11
8,219
913
7,580
7,186
7,530
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bans
AchillesNe ZhaCthulhuGaneshaThoth

VS

Bans
AnubisAresDiscordiaAtlasScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
7
0 / 7 / 0
5,349
594
1,222
11,908
4,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 7 / 0
5,444
605
3,144
9,100
3,051
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 0
5,937
660
3,662
9,783
3,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
0
19
Kills
0
0
Deaths
19
34
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
2
0
16
10
L
Arachne
 
Arachne
0
7
0
0
W
Cupid
BNKK24
Cupid
10
0
7
13.5
L
0
7
0
0
W
Charon
Bumpiix
Charon
7
0
11
12.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,482
Damage
8,028
22,217
Taken
30,791
18,144
Mitigated
11,403
12,157
Healing
3,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
11,382
1,526
887
3,279
8,679
7,674
363
1,301
7,361
39,014
0
L
Arachne
 
Arachne
1,222
1,048
0
1,362
11,908
4,783
0
5,239
6,338
0
9,814
W
Cupid
BNKK24
Cupid
8,520
5,136
1,482
3,310
6,352
2,940
1,811
1,200
5,144
0
30,636
L
3,144
143
0
274
9,100
3,051
0
7,083
1,709
18,496
336
W
Charon
Bumpiix
Charon
7,580
1,034
0
3,199
7,186
7,530
274
859
6,327
17,446
2,190
L
3,662
914
0
1,661
9,783
3,569
48
5,642
3,751
0
20,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,332
Gold Earned
16,730
134
Minions Killed
88
0
Camps Cleared
0
513,085
Distance Traveled
422,085
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
7,670
852
59
7
0
152,881
0
L
Arachne
5,349
594
18
2
0
151,837
0
W
Cupid
8,443
938
48
5
0
170,138
1
L
Janus
5,444
605
32
4
0
136,684
3
W
Charon
8,219
913
27
3
0
190,066
0
L
Nut
5,937
660
38
4
0
133,564
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role