Player Matchup

Agni
Agni
Diamond II
Schnickolas
Agni
Diamond II
Level 147
God Stats
17W - 9L
1,788 SR
Queue Stats
179W - 173L
2,335 MMR
Solo
Anhur
Anhur
Platinum II
StraightBread1
Anhur
Platinum II
Level 156
God Stats
11W - 4L
1,701 SR
Queue Stats
152W - 143L
1,843 MMR
Solo
Osiris
Osiris
Gold I
jdmisback
Osiris
Gold I
Level 159
God Stats
0W - 2L
1,222 SR
Queue Stats
96W - 99L
1,664 MMR
Solo
Ne Zha
Ne Zha
Platinum III
swoffinator
Ne Zha
Platinum III
Level 134
God Stats
1W - 1L
1,712 SR
Queue Stats
169W - 171L
1,841 MMR
Party 2
Ao Kuang
Ao Kuang
Gold I
vittoneloke
Ao Kuang
Gold I
Level 249
God Stats
2W - 4L
1,407 SR
Queue Stats
153W - 152L
1,746 MMR
Party 2
Team Averages
Platinum III
Platinum III
Average Tier
Level 169
1,566 SR
1,886 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 169
1,534 SR
1,652 MMR
Raijin
Raijin
Platinum I
 
Raijin
Platinum I
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Diamond III
 
Izanami
Diamond III
Level 203
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Platinum IV
Hilezkor
Ares
Platinum IV
Level 248
God Stats
11W - 6L
1,733 SR
Queue Stats
297W - 292L
1,670 MMR
Solo
Ravana
Ravana
Diamond V
Jaynuke79
Ravana
Diamond V
Level 129
God Stats
24W - 16L
1,669 SR
Queue Stats
102W - 76L
2,045 MMR
Party 1
Horus
Horus
Bronze III
NecRokiss
Horus
Bronze III
Level 157
God Stats
1W - 0L
1,265 SR
Queue Stats
6W - 3L
1,545 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 1 / 1
3,624
725
1,865
3,570
1,084
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

5
0 / 2 / 0
3,108
622
1,495
4,432
1,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Osiris
jdmisback
Osiris
4
0 / 3 / 0
3,127
625
834
4,467
1,744
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Ne Zha
5
0 / 2 / 0
3,212
642
1,310
4,538
2,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ao Kuang
vittoneloke
Ao Kuang
6
0 / 0 / 0
3,299
660
829
3,846
1,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bans
ThothNeithMulanBellona

VS

Bans
ThanatosAthenaArachneThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
7
0 / 0 / 1
3,790
758
2,646
2,681
742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Izanami
 
Izanami
6
2 / 0 / 1
3,779
756
3,823
3,080
795
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ares
6
0 / 0 / 4
3,326
665
2,111
3,866
2,541
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Ravana
Jaynuke79
Ravana
8
3 / 1 / 0
4,054
811
2,308
2,646
1,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Horus
NecRokiss
Horus
8
3 / 0 / 1
4,719
944
2,752
2,732
982
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
0
Kills
8
8
Deaths
1
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
0
0
1
0.5
W
Izanami
 
Izanami
2
0
1
2.5
W
Ares
0
0
4
2
W
Ravana
Jaynuke79
Ravana
3
1
0
3
W
Horus
NecRokiss
Horus
3
0
1
3.5
L
0
1
1
0.5
L
0
2
0
0
L
Osiris
jdmisback
Osiris
0
3
0
0
L
Ne Zha
0
2
0
0
L
Ao Kuang
vittoneloke
Ao Kuang
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,333
Damage
13,640
20,853
Taken
15,005
7,110
Mitigated
6,094
8,541
Healing
5,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
2,646
349
0
790
2,681
742
0
1,263
1,202
22,877
0
W
Izanami
 
Izanami
3,823
3,185
0
923
3,080
795
0
0
3,080
0
24,644
W
Ares
2,111
156
0
1,297
3,866
2,541
52
364
3,462
7,645
0
W
Ravana
Jaynuke79
Ravana
2,308
824
0
1,041
2,646
1,034
0
752
1,835
0
21,452
W
Horus
NecRokiss
Horus
2,752
1,225
0
1,090
2,732
982
0
0
2,732
0
21,599
L
1,865
424
0
1,259
3,570
1,084
0
1,892
1,296
17,040
0
L
1,495
1,030
0
1,487
4,432
1,103
0
818
3,614
0
15,291
L
Osiris
jdmisback
Osiris
834
127
0
1,103
4,467
1,744
0
0
4,467
0
11,022
L
Ne Zha
1,310
348
0
1,961
4,538
2,089
0
873
3,665
0
8,205
L
Ao Kuang
vittoneloke
Ao Kuang
829
134
0
2,731
3,846
1,090
0
748
3,054
13,688
556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,370
Gold Earned
19,668
135
Minions Killed
173
0
Camps Cleared
0
553,429
Distance Traveled
558,729
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
3,790
758
42
8
0
107,056
1
W
Izanami
3,779
756
43
9
0
106,381
0
W
Ares
3,326
665
6
1
0
111,002
0
W
Ravana
4,054
811
47
9
0
134,338
0
W
Horus
4,719
944
35
7
0
99,952
0
L
Agni
3,624
725
36
7
0
108,550
0
L
Anhur
3,108
622
26
5
0
105,470
0
L
Osiris
3,127
625
20
4
0
79,584
0
L
Ne Zha
3,212
642
12
2
0
126,978
0
L
Ao Kuang
3,299
660
41
8
0
132,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role