Player Matchup

Sylvanus
Sylvanus
Gold II
 
Sylvanus
Gold II
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Muzen Cab
Ah Muzen Cab
Gold II
OwNaGe PrANKeRS
Ah Muzen Cab
Gold II
Level 102
God Stats
5W - 5L
1,440 SR
Queue Stats
59W - 57L
1,539 MMR
Party 1
Chaac
Chaac
Bronze III
ShadowSidd
Chaac
Bronze III
Level 157
God Stats
2W - 0L
1,596 SR
Queue Stats
6W - 5L
1,500 MMR
Solo
Baba Yaga
Baba Yaga
Gold II
VTS o JU JUMAN
Baba Yaga
Gold II
Level 108
God Stats
2W - 4L
1,178 SR
Queue Stats
182W - 181L
1,545 MMR
Party 1
Thanatos
Thanatos
Gold IV
killakee
Thanatos
Gold IV
Level 120
God Stats
15W - 8L
1,651 SR
Queue Stats
148W - 149L
1,484 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 140
1,473 SR
1,513 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 145
1,562 SR
1,517 MMR
Zeus
Zeus
Platinum V
Diezlolz
Zeus
Platinum V
Level 151
God Stats
2W - 4L
1,542 SR
Queue Stats
102W - 102L
1,544 MMR
Solo
Sobek
Sobek
Gold IV
Er_Titoisma
Sobek
Gold IV
Level 155
God Stats
2W - 2L
1,542 SR
Queue Stats
81W - 78L
1,472 MMR
Solo
Susano
Susano
Silver I
Lavatiger
Susano
Silver I
Level 136
God Stats
1W - 2L
1,620 SR
Queue Stats
21W - 21L
1,526 MMR
Solo
Zhong Kui
Zhong Kui
Gold II
rzn110
Zhong Kui
Gold II
Level 126
God Stats
4W - 2L
1,543 SR
Queue Stats
78W - 80L
1,542 MMR
Solo
Medusa
Medusa
Bronze III
xxRuki66xx
Medusa
Bronze III
Level 158
God Stats
1W - 2L
1,563 SR
Queue Stats
1W - 3L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
12
1 / 2 / 8
6,780
484
6,098
10,843
9,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Muzen Cab
OwNaGe PrANKeRS
Ah Muzen Cab
15
2 / 1 / 6
8,325
595
8,968
8,962
4,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
14
4 / 2 / 4
8,298
593
7,247
15,927
11,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baba Yaga
VTS o JU JUMAN
Baba Yaga
15
2 / 0 / 5
8,762
626
6,029
3,223
1,557
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Thanatos
killakee
Thanatos
15
8 / 2 / 4
8,635
617
7,977
13,492
6,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Bans
BellonaKaliOsirisTyrArachne

VS

Bans
AthenaVamanaBacchusNutAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
14
2 / 3 / 0
7,844
560
5,449
7,575
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+400
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

9
0 / 2 / 1
6,569
469
2,891
10,933
8,444
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Susano
Lavatiger
Susano
12
1 / 4 / 2
7,034
502
3,847
13,095
4,785
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
rzn110
Zhong Kui
13
2 / 4 / 3
7,790
556
13,078
14,170
12,516
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Medusa
xxRuki66xx
Medusa
11
2 / 4 / 0
6,709
479
4,002
11,181
3,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
13
17
Kills
7
7
Deaths
17
27
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
1
2
8
2.5
L
Zeus
2
3
0
0.67
L
0
2
1
0.25
L
Susano
Lavatiger
Susano
1
4
2
0.5
W
Ah Muzen Cab
OwNaGe PrANKeRS
Ah Muzen Cab
2
1
6
5
W
Chaac
4
2
4
3
W
Baba Yaga
VTS o JU JUMAN
Baba Yaga
2
0
5
4.5
W
Thanatos
killakee
Thanatos
8
2
4
5
L
Zhong Kui
rzn110
Zhong Kui
2
4
3
0.88
L
Medusa
xxRuki66xx
Medusa
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,319
Damage
29,267
52,447
Taken
56,954
33,815
Mitigated
31,858
22,654
Healing
19,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,098
1,981
1,416
3,603
10,843
9,649
0
6,234
4,609
22,389
6,548
L
Zeus
5,449
617
0
727
7,575
2,424
0
3,905
3,622
64,680
488
L
2,891
163
0
4,897
10,933
8,444
0
4,202
6,684
18,294
349
L
Susano
Lavatiger
Susano
3,847
1,202
0
5,633
13,095
4,785
0
1,118
11,941
0
53,689
W
Ah Muzen Cab
OwNaGe PrANKeRS
Ah Muzen Cab
8,968
3,483
0
865
8,962
4,629
0
3,344
5,618
0
75,132
W
Chaac
7,247
1,232
0
5,141
15,927
11,789
0
8,564
7,363
0
51,348
W
Baba Yaga
VTS o JU JUMAN
Baba Yaga
6,029
217
0
1,026
3,223
1,557
426
1,170
2,053
67,537
1,080
W
Thanatos
killakee
Thanatos
7,977
1,892
0
10,603
13,492
6,191
841
2,170
11,322
0
59,340
L
Zhong Kui
rzn110
Zhong Kui
13,078
2,425
0
6,526
14,170
12,516
0
793
12,686
54,894
2,917
L
Medusa
xxRuki66xx
Medusa
4,002
1,408
0
1,272
11,181
3,689
0
1,636
9,496
0
43,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,800
Gold Earned
35,946
448
Minions Killed
433
0
Camps Cleared
0
1,454,485
Distance Traveled
1,356,326
14
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,780
484
60
4
0
286,125
9
L
Zeus
7,844
560
132
9
0
268,817
4
L
Sobek
6,569
469
27
2
0
274,213
0
L
Susano
7,034
502
92
7
0
329,192
2
W
Ah Muzen Cab
8,325
595
89
6
0
296,949
2
W
Chaac
8,298
593
78
6
0
266,600
0
W
Baba Yaga
8,762
626
133
10
0
282,756
1
W
Thanatos
8,635
617
88
6
0
322,055
2
L
Zhong Kui
7,790
556
95
7
0
233,032
1
L
Medusa
6,709
479
87
6
0
251,072
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role